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Latest Posts by TeddyBear230
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using pathnodes
Call of Duty 4 : CoD4 SP Mapping
alrighty, i'm brand new to sp mapping. I'm just trying to get an AI to move where i want him to...problem is the stupid punk wont budge, i followed this tutorial, http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_SP_-_Basic_AI_Path s and it... [more]
2 2557 Jul 14, 2012 05:24 am
by TeddyBear230
Headquarters trouble
Call of Duty 4 : CoD4 MP Mapping
So i've been adding the gametypes to my map, i've got ffa, tdm, dom, and sab working just fine no problems. But i've run into some trouble with headquarters. I followed the deal on modsrepository. I made a trigger with a targetname of "radiotrigger". I... [more]
1 1220 Jul 14, 2012 03:12 am
by TeddyBear230
trouble adding in ffa koth and dom
Call of Duty 4 : CoD4 MP Mapping
recursive error after: script compile error bad syntax victoryBackdrop,victory and the .csv file is the same as the .gsc file right? like where you put all the code for what the teams are and the compass and the like such? and does it go in raw/maps ... [more]
15 1458 Apr 19, 2012 06:03 am
by TeddyBear230
trouble adding in ffa koth and dom
Call of Duty 4 : CoD4 MP Mapping
so i used this tut http://www.youtube.com/watch?v=muX9iPYSnP4 and i'm getting the same error, 'couldn't load image loadscreen_mp_forest' i tried putting .iwd into custommaps folder, went through the tut, only thing that i had different was when i... [more]
15 1458 Apr 19, 2012 04:18 am
by TeddyBear230
trouble adding in ffa koth and dom
Call of Duty 4 : CoD4 MP Mapping
arg...ok so, i put those three files in the usermaps folder and tried to run it, but i get the same issue, the loadbar gets stuck at the same place everytime and its not showing my custom loadscreen... [more]
15 1458 Apr 18, 2012 05:42 pm
by TeddyBear230
trouble adding in ffa koth and dom
Call of Duty 4 : CoD4 MP Mapping
so the tutorial got me almost there but not quite, i made the tga image, i made my iwi file, i created the loadscreen_mp_forest file in raw/materials, i made the mp_forest_load file in zone/english, i made the iwd file, but when i try to run my map i get ... [more]
15 1458 Apr 18, 2012 06:11 am
by TeddyBear230
trouble adding in ffa koth and dom
Call of Duty 4 : CoD4 MP Mapping
ok so i got domination and ffa to work, but i'm still having trouble with koth, i'm wondering if there isn't something wrong with the way i set it up, is there a good tutorial on it somewhere?... [more]
15 1458 Apr 16, 2012 02:45 pm
by TeddyBear230
trouble adding in ffa koth and dom
Call of Duty 4 : CoD4 MP Mapping
ok so i'm trying to set up new game modes, my map works fine for tdm but, ffa koth and dom all do not work, some just will randomly load another map (like backlot) and i believe its domination that tells me that my .iwd file is impure....what do i do? my ... [more]
15 1458 Apr 13, 2012 03:38 am
by TeddyBear230
changing from desert to woodland camos and changing from usmc to sas
Call of Duty 4 : CoD4 MP Mapping
yup its workin now thanks... [more]
5 932 Apr 13, 2012 02:38 am
by TeddyBear230
changing from desert to woodland camos and changing from usmc to sas
Call of Duty 4 : CoD4 MP Mapping
so when a map is made the default characters are usmc and opfor in desert-wear, i went to my .gsc file and now i have this game["allies"] = "sas"; game["axis"] = "russian"; game["attackers"] = "axis"; game["defenders"] = "allies"; game["allie... [more]
5 932 Apr 12, 2012 01:09 am
by TeddyBear230
fog banks
Call of Duty 4 : CoD4 MP Mapping
ok so i can get the smoke to work fine now thanks, any idea for the fog banks though?... [more]
4 1623 Mar 22, 2012 03:57 pm
by TeddyBear230
fog banks
Call of Duty 4 : CoD4 MP Mapping
ok so, 2 things 1. i found out how to add fog in general to a map by going to the .gsc file, but i was wondering, how would i place a fog bank in a specific spot? i'm going to use fogbanks to hide the edges on my map and can't figure this out 2. how d... [more]
4 1623 Mar 22, 2012 05:22 am
by TeddyBear230
problem with night vision
Call of Duty 4 : CoD4 MP Mapping
ok so i'm having a problem with my maps night vision. i can toggle night vision but it makes no difference, i get the usual black around the edges of the screen making a sort of 'tunnel vision'. also, i get black lines across the middle. it looks like i'... [more]
4 1877 Feb 28, 2012 06:30 pm
by TeddyBear230
rainbow colors for taller map
Call of Duty 4 : CoD4 MP Mapping
yup that did the trick, thanks guy... [more]
3 1475 Jan 20, 2012 11:43 am
by TeddyBear230
rainbow colors for taller map
Call of Duty 4 : CoD4 MP Mapping
ok so, i built a good sized map (12x12 on the grid) and put in a skybox, it all worked fine a good but, when i raised the skybox from where i had it (about 300) to about 1400, i keep getting rainbow colors, i experimented with several different heights bu... [more]
3 1475 Jan 20, 2012 12:19 am
by TeddyBear230
writing new code
Call of Duty 4 : CoD4 MP Mapping
ok almost there but its being stubborn, :) i went in and created the gsc and fx.gsc files, i did not remove the other two files that had been created there (wasnt sure if i should), then i went to update zone file and added these rawfile,maps/mp/mp_map... [more]
12 1559 Jan 6, 2012 06:32 pm
by TeddyBear230
writing new code
Call of Duty 4 : CoD4 MP Mapping
and another thing, i went into raw/maps/mp to find the gsc file, and instead of having gsc files, none of the custom maps have a gsc file but instead there's a .grid_auto file and a .d3dbsp file...why isnt there a gsc file?... [more]
12 1559 Jan 6, 2012 03:07 am
by TeddyBear230
writing new code
Call of Duty 4 : CoD4 MP Mapping
ok so i got n++ and i can read the two files used to edit the map, but i cant edit the fast files....i'm following one of the tutorials to add a minimap and it says i need to add a line to the maps fast file (.csv) and i'm not sure how to do this... [more]
12 1559 Jan 6, 2012 02:17 am
by TeddyBear230
writing new code
Call of Duty 4 : CoD4 MP Mapping
what program does everyone use to read and write the code? there's all these helpful people out there talking about changing the code and i'm so lost....help a newbie please :(... [more]
12 1559 Jan 5, 2012 04:11 am
by TeddyBear230
walk-thru objects
Call of Duty 4 : CoD4 MP Mapping
alright so it turns out i'm just a newbie, i guess you have to use prefabs and not models if you want them to be solid...dur...well perhaps some other newbie can learn from my mistake ... [more]
3 754 Dec 29, 2011 05:34 am
by TeddyBear230
walk-thru objects
Call of Duty 4 : CoD4 MP Mapping
Hey so i'm pretty new to mapping so maybe this is just something obvious that i missed but...when i try to place objects using the model tool, i can walk right thru them, brushes that i make are solid its just models i place such as barrels, wooden pallet... [more]
3 754 Dec 29, 2011 03:33 am
by TeddyBear230
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