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using pathnodes Call of Duty 4 : CoD4 SP Mapping alrighty, i'm brand new to sp mapping. I'm just trying to get an AI to move where i want him to...problem is the stupid punk wont budge, i followed this tutorial, http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_SP_-_Basic_AI_Path s and it... [more] |
2 | 2557 | Jul 14, 2012 05:24 am by TeddyBear230 ![]() |
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Headquarters trouble Call of Duty 4 : CoD4 MP Mapping So i've been adding the gametypes to my map, i've got ffa, tdm, dom, and sab working just fine no problems. But i've run into some trouble with headquarters. I followed the deal on modsrepository. I made a trigger with a targetname of "radiotrigger". I... [more] |
1 | 1220 | Jul 14, 2012 03:12 am by TeddyBear230 ![]() |
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trouble adding in ffa koth and dom Call of Duty 4 : CoD4 MP Mapping recursive error after: script compile error bad syntax victoryBackdrop,victory and the .csv file is the same as the .gsc file right? like where you put all the code for what the teams are and the compass and the like such? and does it go in raw/maps ... [more] |
15 | 1458 | Apr 19, 2012 06:03 am by TeddyBear230 ![]() |
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trouble adding in ffa koth and dom Call of Duty 4 : CoD4 MP Mapping so i used this tut http://www.youtube.com/watch?v=muX9iPYSnP4 and i'm getting the same error, 'couldn't load image loadscreen_mp_forest' i tried putting .iwd into custommaps folder, went through the tut, only thing that i had different was when i... [more] |
15 | 1458 | Apr 19, 2012 04:18 am by TeddyBear230 ![]() |
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trouble adding in ffa koth and dom Call of Duty 4 : CoD4 MP Mapping arg...ok so, i put those three files in the usermaps folder and tried to run it, but i get the same issue, the loadbar gets stuck at the same place everytime and its not showing my custom loadscreen... [more] |
15 | 1458 | Apr 18, 2012 05:42 pm by TeddyBear230 ![]() |
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trouble adding in ffa koth and dom Call of Duty 4 : CoD4 MP Mapping so the tutorial got me almost there but not quite, i made the tga image, i made my iwi file, i created the loadscreen_mp_forest file in raw/materials, i made the mp_forest_load file in zone/english, i made the iwd file, but when i try to run my map i get ... [more] |
15 | 1458 | Apr 18, 2012 06:11 am by TeddyBear230 ![]() |
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trouble adding in ffa koth and dom Call of Duty 4 : CoD4 MP Mapping ok so i got domination and ffa to work, but i'm still having trouble with koth, i'm wondering if there isn't something wrong with the way i set it up, is there a good tutorial on it somewhere?... [more] |
15 | 1458 | Apr 16, 2012 02:45 pm by TeddyBear230 ![]() |
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trouble adding in ffa koth and dom Call of Duty 4 : CoD4 MP Mapping ok so i'm trying to set up new game modes, my map works fine for tdm but, ffa koth and dom all do not work, some just will randomly load another map (like backlot) and i believe its domination that tells me that my .iwd file is impure....what do i do? my ... [more] |
15 | 1458 | Apr 13, 2012 03:38 am by TeddyBear230 ![]() |
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changing from desert to woodland camos and changing from usmc to sas Call of Duty 4 : CoD4 MP Mapping yup its workin now thanks... [more] |
5 | 932 | Apr 13, 2012 02:38 am by TeddyBear230 ![]() |
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changing from desert to woodland camos and changing from usmc to sas Call of Duty 4 : CoD4 MP Mapping so when a map is made the default characters are usmc and opfor in desert-wear, i went to my .gsc file and now i have this game["allies"] = "sas"; game["axis"] = "russian"; game["attackers"] = "axis"; game["defenders"] = "allies"; game["allie... [more] |
5 | 932 | Apr 12, 2012 01:09 am by TeddyBear230 ![]() |
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fog banks Call of Duty 4 : CoD4 MP Mapping ok so i can get the smoke to work fine now thanks, any idea for the fog banks though?... [more] |
4 | 1623 | Mar 22, 2012 03:57 pm by TeddyBear230 ![]() |
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fog banks Call of Duty 4 : CoD4 MP Mapping ok so, 2 things 1. i found out how to add fog in general to a map by going to the .gsc file, but i was wondering, how would i place a fog bank in a specific spot? i'm going to use fogbanks to hide the edges on my map and can't figure this out 2. how d... [more] |
4 | 1623 | Mar 22, 2012 05:22 am by TeddyBear230 ![]() |
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problem with night vision Call of Duty 4 : CoD4 MP Mapping ok so i'm having a problem with my maps night vision. i can toggle night vision but it makes no difference, i get the usual black around the edges of the screen making a sort of 'tunnel vision'. also, i get black lines across the middle. it looks like i'... [more] |
4 | 1877 | Feb 28, 2012 06:30 pm by TeddyBear230 ![]() |
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rainbow colors for taller map Call of Duty 4 : CoD4 MP Mapping yup that did the trick, thanks guy... [more] |
3 | 1475 | Jan 20, 2012 11:43 am by TeddyBear230 ![]() |
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rainbow colors for taller map Call of Duty 4 : CoD4 MP Mapping ok so, i built a good sized map (12x12 on the grid) and put in a skybox, it all worked fine a good but, when i raised the skybox from where i had it (about 300) to about 1400, i keep getting rainbow colors, i experimented with several different heights bu... [more] |
3 | 1475 | Jan 20, 2012 12:19 am by TeddyBear230 ![]() |
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writing new code Call of Duty 4 : CoD4 MP Mapping ok almost there but its being stubborn, :) i went in and created the gsc and fx.gsc files, i did not remove the other two files that had been created there (wasnt sure if i should), then i went to update zone file and added these rawfile,maps/mp/mp_map... [more] |
12 | 1559 | Jan 6, 2012 06:32 pm by TeddyBear230 ![]() |
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writing new code Call of Duty 4 : CoD4 MP Mapping and another thing, i went into raw/maps/mp to find the gsc file, and instead of having gsc files, none of the custom maps have a gsc file but instead there's a .grid_auto file and a .d3dbsp file...why isnt there a gsc file?... [more] |
12 | 1559 | Jan 6, 2012 03:07 am by TeddyBear230 ![]() |
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writing new code Call of Duty 4 : CoD4 MP Mapping ok so i got n++ and i can read the two files used to edit the map, but i cant edit the fast files....i'm following one of the tutorials to add a minimap and it says i need to add a line to the maps fast file (.csv) and i'm not sure how to do this... [more] |
12 | 1559 | Jan 6, 2012 02:17 am by TeddyBear230 ![]() |
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writing new code Call of Duty 4 : CoD4 MP Mapping what program does everyone use to read and write the code? there's all these helpful people out there talking about changing the code and i'm so lost....help a newbie please :(... [more] |
12 | 1559 | Jan 5, 2012 04:11 am by TeddyBear230 ![]() |
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walk-thru objects Call of Duty 4 : CoD4 MP Mapping alright so it turns out i'm just a newbie, i guess you have to use prefabs and not models if you want them to be solid...dur...well perhaps some other newbie can learn from my mistake ... [more] |
3 | 754 | Dec 29, 2011 05:34 am by TeddyBear230 ![]() |
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walk-thru objects Call of Duty 4 : CoD4 MP Mapping Hey so i'm pretty new to mapping so maybe this is just something obvious that i missed but...when i try to place objects using the model tool, i can walk right thru them, brushes that i make are solid its just models i place such as barrels, wooden pallet... [more] |
3 | 754 | Dec 29, 2011 03:33 am by TeddyBear230 ![]() |
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