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Script problems Call of Duty : CoD Mapping How do you move an array of brushes?... [more] |
9 | 1483 | Jan 21, 2013 08:47 pm by klemen100xxx ![]() |
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Script problems Call of Duty : CoD Mapping It stops here Code:target1 = getentarray ("target1", "targetname"); target1_trig = getent ("target1_trig", "targetname"); target1_trig enableLinkTo(); target1_trig linkTo(trap1); not an entity: target1_trig linkTo(trap1); ... [more] |
9 | 1483 | Jan 20, 2013 09:46 pm by klemen100xxx ![]() |
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Script problems Call of Duty : CoD Mapping Ok I fixed the problem. The triger hint was wrong. But ow I get an error: "Excded maximum number of script variables." What do?... [more] |
9 | 1483 | Jan 20, 2013 03:44 pm by klemen100xxx ![]() |
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Script problems Call of Duty : CoD Mapping Maybe its something with entetys... [more] |
9 | 1483 | Jan 20, 2013 01:01 pm by klemen100xxx ![]() |
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Script problems Call of Duty : CoD Mapping Cod crashes. I already told you that it crashes if I don't include the line "maps\mp\traps_script::main();" in "traps.gsc" and I included the .map file so you can see whats wrong. Can you please take a look? It would really help me.... [more] |
9 | 1483 | Jan 20, 2013 12:58 pm by klemen100xxx ![]() |
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Script problems Call of Duty : CoD Mapping It also seems to crash if I exclude the scrpit. Here is the map.... [more] |
9 | 1483 | Jan 20, 2013 01:58 am by klemen100xxx ![]() |
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Script problems Call of Duty : CoD Mapping I have compiled my map and i have the folowing script in the separate gsc Code:main() { trap1(); } trap1() { trap1=getentarray("trap1", "targetname"); trap1_trig=getent("trap1_trig", "targetname"); while (1) { trap1_trig waittill ("tri... [more] |
9 | 1483 | Jan 20, 2013 01:30 am by klemen100xxx ![]() |
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Triggers in SP Call of Duty : CoD Mapping help?... [more] |
4 | 2306 | Jun 22, 2011 12:28 pm by klemen100xxx ![]() |
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Triggers in SP Call of Duty : CoD Mapping main() { setCullFog (0, 3000, .01, .01, .01, 0); maps\_load::main(); // This little bit equips you with some weaponry. You need specifiy which items to equip your character. level.player takeallweapons(); level.player giveWeapon("m1carbine"); l... [more] |
4 | 2306 | Jun 19, 2011 12:02 pm by klemen100xxx ![]() |
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Triggers in SP Call of Duty : CoD Mapping Triggers in SP just won't work. When i step on trigger hurt it won't hurt me and I can't trigger my crane to move. I did everything correctly, I'm sure of it. Problem is that trigger doesn't detect me. Anyone knows how to fix this? edited on Jun. 19, 2... [more] |
4 | 2306 | Jun 18, 2011 09:28 pm by klemen100xxx ![]() |
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