Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

»
0 Active | 48 Guests
Online:

LATEST FORUM THREADS

»
Gaming
Q4 General
eXtreme+ v2.9
CoDBO Map + Mod Releases
map loading error
CoD2 MP Mapping
Good Servers on PC
CoDBO General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by messi995
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Editing Tiger I tank
Call of Duty : CoD+UO General
Anyone?... [more]
2 1454 Aug 22, 2012 02:31 pm
by messi995
Editing Tiger I tank
Call of Duty : CoD+UO General
So, I'm working on a Tiger I tank mod for COD UO. Basicaly what I've done is I replaced xmodel/mp_vehicle_panzeriv with xmodel/vehicle_tank_tiger. I also edited vehicles file of panzeriv_mp and weapon file of panzeriv_turret_mp. Model xmodel/vehicle_t... [more]
2 1454 Aug 21, 2012 06:28 am
by messi995
Map changes not showing.
Call of Duty 4 : CoD4 MP Mapping
Are you sure this is entire compile log? I know this happens when *.bsp file is not created which is logical, so it uses the old one. Try removing it from your maps/mp folder and see if it appears after compile process or not. Post your entire compile lo... [more]
10 3679 Aug 20, 2012 11:09 pm
by messi995
Multiplayer Reveal Trailer - Official Call Of Duty: Black Ops 2
General Gaming Topics : General Gaming
I won't proceed - I might get slapped. ... [more]
12 2074 Aug 9, 2012 08:02 am
by messi995
Multiplayer Reveal Trailer - Official Call Of Duty: Black Ops 2
General Gaming Topics : General Gaming
Tally writes...Quote:messi995 writes...Quote:Graphics hasn't changed significaly, there's still minimap, killstreaks, and all that extra stuff that will still make lot of people buy that game. After I saw this video, I realised how lucky I am to have vCO... [more]
12 2074 Aug 9, 2012 02:37 am
by messi995
Multiplayer Reveal Trailer - Official Call Of Duty: Black Ops 2
General Gaming Topics : General Gaming
Graphics hasn't changed significaly, there's still minimap, killstreaks, and all that extra stuff that will still make lot of people buy that game. After I saw this video, I realised how lucky I am to have vCOD and CODUO installed. IW & Treyarch, keep... [more]
12 2074 Aug 7, 2012 12:17 pm
by messi995
Any news on tools for MW3?
Call of Duty: Black Ops : CoDBO MP Mapping
Mystic writes...Quote:You sir should go back to CODUO, that's the only real game of the series, hundreds of maps an mods great gameplay without all the horrible 'perks'. I play it all the time Kudos to you, sir :) People will eventually figure that... [more]
11 3481 Aug 4, 2012 01:55 am
by messi995
Best Mod Tools...
MODSonline : General
Hello. I'm not sure which forum this goes to, but here it is. If you could choose between CODUO, COD2 and COD4 mapping, what would you choose and why? Write some pros and cons about each of those 3 if you're familiar with it. Thanks... [more]
3 1887 Jul 1, 2012 12:15 pm
by messi995
[WIP] mp_bakaara [mw3 remake]
Call of Duty 4 : CoD4 MP Mapping
Respectfully, with this amount of mapping skills, you might think about making something that you've designed, your own map ;)... [more]
10 3191 Jun 30, 2012 05:34 am
by messi995
Q3Map.exe crash
Call of Duty : CoDUO Mapping
Anyone?... [more]
3 2430 Jun 29, 2012 04:39 am
by messi995
Q3Map.exe crash
Call of Duty : CoDUO Mapping
Hello everyone! I have one problem considering compiling maps for COD UO. I'm using CODUO Maker, and my compiler crashes. It crashes after I check VIS in Build options. Of what importance is actually VIS? Is it necesarry for a map to function. This is... [more]
3 2430 Jun 27, 2012 11:06 am
by messi995
Failed to load material
Call of Duty 4 : CoD4 General
Thank you very much! But there is another problem. It says that it cant find "missingasset.csv" in my main folder (when I want to make zone file for my test map), so I made it myself. But, now it wont update... :( And this weird red thing comes to my s... [more]
10 2059 Jun 23, 2011 03:49 am
by messi995
Failed to load material
Call of Duty 4 : CoD4 General
Sevenz writes...Quote:Do you got the ac130_overlay_grain material in your zone file and re-compiled the fastfile? How do you do that? :)... [more]
10 2059 Jun 22, 2011 04:47 pm
by messi995
Failed to load material
Call of Duty 4 : CoD4 General
In two days...NOTHING?... [more]
10 2059 Jun 22, 2011 02:14 am
by messi995
Failed to load material
Call of Duty 4 : CoD4 General
Quote:"50 000 people used to be online here...now its a ghost forum." - Cpt.MacMillan.... [more]
10 2059 Jun 21, 2011 06:05 am
by messi995
Failed to load material
Call of Duty 4 : CoD4 General
First, thank you really much for your response! Second, no, it doesn't work that way, it gives me script compile error (syntax error) on that line if I do that. Actually, setshader is a command thats why I reckon it shouldn't have any dots. It woul... [more]
10 2059 Jun 21, 2011 03:10 am
by messi995
Failed to load material
Call of Duty 4 : CoD4 General
I am currently working on Zombie Mode and now stuck on one weird problem. This part is for zombie eyes which can see body heat signature. I use it from AC130 level. I know that script is noobish, thats because I started to learn it. ERROR: I see checke... [more]
10 2059 Jun 20, 2011 04:15 pm
by messi995
Simple map request(30min work tops)
Call of Duty 4 : CoD4 MP Mapping
Map which has polygons, but entire green, right? I did that before and I have to say you get some pretty neat results.... [more]
7 1141 Jun 1, 2011 12:56 am
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
So, I got my Flak script working, but there is one more error left. I get this error at the time I fire a gun, and I pretty much understand what it means, but can't find a way to fix it. So, my edited _util_mp_gmi.gsc contains some mathematical stuff a... [more]
13 2254 May 13, 2011 12:32 pm
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
Really... no one? :(... [more]
13 2254 May 10, 2011 05:38 am
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
Distance is height too! ;-) That is what I was trying to do yes thanks Gomerpyle. Just went trough COD2 weapon files and I can see that most of weapon files contain "Range", UO do not. It would be nice if someone could help because I dont have much ... [more]
13 2254 May 9, 2011 07:21 am
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
Thank you very much! Thats really a good way but I'm searching something... that I won't have to change map skybox limit everytime... but just change few lines in script. So this would be algorhitm, but for now (as I know basics in C languages) isn'... [more]
13 2254 May 9, 2011 06:10 am
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
Spik3d writes...Quote:Is there an effect precached or in the map's map_fx file that sounds like it'd be for that? I'm guessing it has nothing to do with effect. It is precached in line 2 as you may see in my first post: level._effect["flak_air_exp... [more]
13 2254 May 8, 2011 01:22 pm
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
OK. I have no more error messages. For some reason, I can't see explosion. So my file structure is following (inside maps\mp\): * _aa_flak.gsc * _flak_gmi.gsc * _util_mp_gmi.gsc *_aa_flak.gsc contains code written above which now works correctl... [more]
13 2254 May 8, 2011 10:36 am
by messi995
Welcome + Flak88 AA mod
Call of Duty : CoD+UO General
Thanks for quick response. I've tried that, but it didn't work as suspected. Maybe you could write it the right way? I've tried this: tag_origin = flak.origin(); (no possible arguments, I'd put the "tag_flash inside the bracket if there were) tag_a... [more]
13 2254 May 8, 2011 05:55 am
by messi995
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»