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CoD4 SP Mapping by 3st0nian
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| Topic | Replies | Views | Last Post | |
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cod4 zombie map help Call of Duty 4 : CoD4 MP Mapping skin this please ... [more] |
5 | 718 | May 19, 2011 11:23 am by iCoDMapping360 ![]() |
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cod4 zombie map help Call of Duty 4 : CoD4 MP Mapping im making a zombie apocalypse style map and i need someone to do this, i have the colour map for the white trashbag xmodel and i want to make it look like an infectious disease bag :P like this i can skin stuff but i wanna make the bio sign in the middle... [more] |
5 | 718 | May 19, 2011 11:21 am by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping its ok now i use the stock fluorescent_glow.efx but i want to know why my fxs dont work... [more] |
16 | 376 | May 19, 2011 08:35 am by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping (keeptopicalive) help guys im stuck on this one... [more] |
16 | 376 | May 19, 2011 08:14 am by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping yes thats correct, the stock effects work but the edited stock effects dont i think its something to do with the effect not the script... [more] |
16 | 376 | May 18, 2011 11:50 pm by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping my .gsc Code:main() { maps\mp\mp_goat_fx::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap("compass_map_mp_crash"); ambientPlay("ambient_crash"); game["allies"] = "marines"; game["axis"] = "opfor"; game["attackers"] = "allies"; game["defende... [more] |
16 | 376 | May 18, 2011 03:10 pm by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping help ... [more] |
16 | 376 | May 18, 2011 02:28 pm by iCoDMapping360 ![]() |
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OUT OF MEMORY when Compiling Call of Duty 4 : CoD4 MP Mapping untick everything but fast mine takes 8 seconds... [more] |
11 | 433 | May 18, 2011 02:26 pm by iCoDMapping360 ![]() |
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OUT OF MEMORY when Compiling Call of Duty 4 : CoD4 MP Mapping the only thing i tick is fast when im testing... [more] |
11 | 433 | May 18, 2011 02:15 pm by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping this is my edited fx can you test it... [more] |
16 | 376 | May 18, 2011 02:06 pm by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping it still dosent work all the fxs work but ones i have edited dont show up... [more] |
16 | 376 | May 18, 2011 02:04 pm by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping no there looped... [more] |
16 | 376 | May 18, 2011 01:57 pm by iCoDMapping360 ![]() |
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Help using stock waterfall FX Call of Duty 4 : CoD4 MP Mapping i find your method too long this is just my simple one and i tried yours it just kept getting script compile errors... [more] |
33 | 877 | May 18, 2011 01:30 pm by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping all my edited fxs dont work... [more] |
16 | 376 | May 18, 2011 11:31 am by iCoDMapping360 ![]() |
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Help using stock waterfall FX Call of Duty 4 : CoD4 MP Mapping mp_yourmapname_fx.gsc main() { fire1 = getent("fire1","targetname"); level._effect[ "fire" ] = loadfx( "misc/waterfall" ); maps\mp\_fx::loopfx("fire", (fire1.origin), 3); } put a script origin where your waterfall is with a targetname of fi... [more] |
33 | 877 | May 18, 2011 11:10 am by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping somebody in the cod4 discussion attached it... [more] |
16 | 376 | May 18, 2011 11:07 am by iCoDMapping360 ![]() |
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all my fxs work except this one? Call of Duty 4 : CoD4 MP Mapping all my efx files work except this one it works in efx editor but not ingame? ill attach the file... [more] |
16 | 376 | May 18, 2011 10:53 am by iCoDMapping360 ![]() |
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fx from WaW for uses in CoD5 Call of Duty 4 : CoD4 MP Mapping try opening in cod4 fx editor and save as into cod4??? ill try now... [more] |
5 | 565 | May 18, 2011 07:45 am by iCoDMapping360 ![]() |
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i want to create a nazi zombie map Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping look at some of the scripts in the cod5 scripting section and look how they work... [more] |
6 | 642 | May 17, 2011 02:27 pm by iCoDMapping360 ![]() |
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i need to know how to place custom fx in a map Call of Duty 4 : CoD4 MP Mapping ... [more] |
4 | 544 | May 17, 2011 02:03 pm by iCoDMapping360 ![]() |
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i need to know how to place custom fx in a map Call of Duty 4 : CoD4 MP Mapping i have a custom fx of a flickering light i have tried everything it just wont happen i get punkbuster is disable script compile error... [more] |
4 | 544 | May 17, 2011 11:18 am by iCoDMapping360 ![]() |
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Lighting issue again. Call of Duty 4 : CoD4 MP Mapping i think you should copy all the map and make a new one with new skybox but paste the buildings and barrels in... [more] |
9 | 719 | May 15, 2011 07:57 am by iCoDMapping360 ![]() |
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Changing the name of weapons - Cod4 Call of Duty 4 : CoD4 Scripting open iw_11.iwd get the weapons folder and open the weapons in notepad and it should say WEAPON_MP5 for example change that to anything you want save them and package in a mod ... [more] |
5 | 643 | May 15, 2011 07:53 am by iCoDMapping360 ![]() |
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how do i add lazer gun from zombie map Call of Duty 4 : CoD4 MP Mapping upload the zombie map ill do it for you ... [more] |
4 | 504 | May 13, 2011 07:48 am by iCoDMapping360 ![]() |
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texture_scroll Fails help! Call of Duty 4 : CoD4 MP Mapping help me texture scroll gives an evil shader error and i have updated the mod tools GRRRRR!... [more] |
1 | 369 | May 13, 2011 07:22 am by iCoDMapping360 ![]() |
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