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issue adding spawn points and intermissions cod uo mapping Call of Duty : CoDUO Mapping nope, that tab is not depressed. went thru the set up tutorials to try and fix it and again no luck. a bit more info: my game is caled " Call of Duty Game of the Year Edition " in my program files, note i have redirected the set up to reflect the game ... [more] |
3 | 2140 | Feb 13, 2012 07:12 pm by dui_old_age ![]() |
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issue adding spawn points and intermissions cod uo mapping Call of Duty : CoDUO Mapping hello all i recently had to reinstall my pc's operating system. my editor worked fine before that but since i have gotten my pc back up and running added the games and the editor reinstalled. i am having no luck being able to add spawn points or interm... [more] |
3 | 2140 | Feb 12, 2012 07:23 pm by dui_old_age ![]() |
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Flare prob with xmodels Call of Duty : CoDUO Mapping you might try changing the snytax to something more like below. it may or may not help if all else fails try using diffferent trees or xmodels. change from xmodelparts/tree_wintertree20 to one more like one of these xmodel/partstree_wi... [more] |
2 | 1462 | Oct 30, 2011 03:25 am by dui_old_age ![]() |
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re & ctf targets are invisible in game Call of Duty : CoDUO Mapping the issue arose because i exceeded the xmodel max limits. this map is very large it has 26 buildings ranging from several single story to a pair of 7 story hi rises, all levels of every building are accessable along with every roof top and a complete ... [more] |
4 | 1236 | Oct 2, 2011 05:55 pm by dui_old_age ![]() |
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re & ctf targets are invisible in game Call of Duty : CoDUO Mapping plz disregaurd the problem has been resolved, thank you ... [more] |
4 | 1236 | Sep 30, 2011 11:22 pm by dui_old_age ![]() |
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re & ctf targets are invisible in game Call of Duty : CoDUO Mapping hello all i am trying to finish up a map i have been working on for the last 5-6 months and need a little help....please..... i am trying to add the various gametypes my map is going to play and have ran into a rather strange problem, i have consult... [more] |
4 | 1236 | Sep 27, 2011 04:46 am by dui_old_age ![]() |
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crazy error when testing new map help please Call of Duty : CoDUO Mapping hello all i was kicking the following error: cmod_loadnode: children exceeded. i was recieving this error after i had finished a compile and got a good .bsp file, when i would plug the bsp into my maps .pk3 file and tried to test it on my private se... [more] |
4 | 1291 | Sep 15, 2011 04:08 pm by dui_old_age ![]() |
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crazy error when testing new map help please Call of Duty : CoDUO Mapping have done both but still kick the error, any other ideas, and thanks for your input. ... [more] |
4 | 1291 | Sep 9, 2011 03:39 pm by dui_old_age ![]() |
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crazy error when testing new map help please Call of Duty : CoDUO Mapping hello all i am working on a custom map for our server, its rather large and detailed. in it's current pk3 format it is about 55 mb in size,i know how to reduce the overall size of the pk3 file. i have a lot of custom textures that are in 512 x 512 dds ... [more] |
4 | 1291 | Sep 9, 2011 03:46 am by dui_old_age ![]() |
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