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Latest Posts by a_sgn
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Help with SP functions and KVP
Call of Duty: World at War : CoDWW SP Mapping
antonio.horvatovic0 writes...Quote:Well, its not really clear what you want...but if you wanna make your AI spawn in waves then you must use flood_and_secure targetname on your spawn trigger and give the AI a count of any number you want... yes. but m... [more]
3 5268 Jan 10, 2017 07:22 am
by a_sgn
My first SP map: "frost"
Call of Duty 2 : CoD2 SP Mapping
Hi! How your working in your map forest? I hope that you can to finish for this map. just its interesting for me. I what make sp-map but first for CoDWaW only, and I learning for this topic how make and how ai working and then i start to make. And nex... [more]
86 3414 Jan 10, 2017 07:05 am
by a_sgn
Help me with script dialogs
Call of Duty: World at War : CoDWW Scripting
Hi. Advise me please. as i think that i have problem with soundaliases. I many see forums and other sites about this topic but it's no helped me, and I do not understand. This is example how i want to do: example picture such moment. I want... [more]
2 5095 Jan 4, 2017 07:53 am
by a_sgn
Help with SP functions and KVP
Call of Duty: World at War : CoDWW SP Mapping
Hello everybody! Help me with a script, please. I want make a team allies and axis. But so they can respawn be after death the previous fighters. Well, I think it is clear about what I'm talking about. Really I need help with this script, and... [more]
3 5268 Dec 25, 2016 03:47 am
by a_sgn
[Tutorial] Dynamic Foliage for Mappers & Modders (Code)
Call of Duty: World at War : CoDWW MP Mapping
Hi! sorry, but its dynanic system no working in my testing map. Trees - no correct fulling in ground. gress is no movies stuf. What able a errors maybe stay in code?... [more]
3 3907 Dec 4, 2016 08:32 am
by a_sgn
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