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Help with SP functions and KVP Call of Duty: World at War : CoDWW SP Mapping antonio.horvatovic0 writes...Quote:Well, its not really clear what you want...but if you wanna make your AI spawn in waves then you must use flood_and_secure targetname on your spawn trigger and give the AI a count of any number you want... yes. but m... [more] |
3 | 6693 | Jan 10, 2017 02:22 pm by a_sgn ![]() |
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My first SP map: "frost" Call of Duty 2 : CoD2 SP Mapping Hi! How your working in your map forest? I hope that you can to finish for this map. just its interesting for me. I what make sp-map but first for CoDWaW only, and I learning for this topic how make and how ai working and then i start to make. And nex... [more] |
86 | 5330 | Jan 10, 2017 02:05 pm by a_sgn ![]() |
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Help me with script dialogs Call of Duty: World at War : CoDWW Scripting Hi. Advise me please. as i think that i have problem with soundaliases. I many see forums and other sites about this topic but it's no helped me, and I do not understand. This is example how i want to do: example picture such moment. I want... [more] |
3 | 9370 | Jan 4, 2017 02:53 pm by a_sgn ![]() |
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Help with SP functions and KVP Call of Duty: World at War : CoDWW SP Mapping Hello everybody! Help me with a script, please. I want make a team allies and axis. But so they can respawn be after death the previous fighters. Well, I think it is clear about what I'm talking about. Really I need help with this script, and... [more] |
3 | 6693 | Dec 25, 2016 10:47 am by a_sgn ![]() |
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[Tutorial] Dynamic Foliage for Mappers & Modders (Code) Call of Duty: World at War : CoDWW MP Mapping Hi! sorry, but its dynanic system no working in my testing map. Trees - no correct fulling in ground. gress is no movies stuf. What able a errors maybe stay in code?... [more] |
3 | 5267 | Dec 4, 2016 03:32 pm by a_sgn ![]() |
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