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[Release] SP - VIP Call of Duty 4 : CoD4 Map + Mod Releases Very nice! Played it and there are much very cool scenes...... [more] |
14 | 2865 | Apr 3, 2012 07:58 pm by 3aGl3 ![]() |
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[WIP]SP_Pirita Call of Duty 4 : CoD4 Map + Mod Releases looks nice but how stupit is the BTR? xD you shoot it and it don't reacts^^ hope the vehicle is ab BTR :D... [more] |
8 | 3770 | Sep 2, 2011 06:32 pm by 3aGl3 ![]() |
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Cod4 Skinning Questions. Call of Duty 4 : CoD4 General Yep but using only iwixdds is easyer. The weapon color maps are mostly named 'mtl_weapon_..._col'. I think the way with xmodel exporter is more time expensive and you need to have the mod tools.... [more] |
6 | 2242 | Aug 20, 2011 08:17 pm by 3aGl3 ![]() |
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Problem with sound sp map Call of Duty 4 : CoD4 Scripting Are there any compiling errors? Or something similar? PS: Pls make the content of the gsc and csv a code snipet at the post...... [more] |
4 | 1708 | Aug 17, 2011 07:13 pm by 3aGl3 ![]() |
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[WIP]SP_Pirita Call of Duty 4 : CoD4 Map + Mod Releases Looks great^^... [more] |
8 | 3770 | Aug 16, 2011 08:27 pm by 3aGl3 ![]() |
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[WIP]SP_Beluga Hunting Call of Duty 4 : CoD4 Map + Mod Releases impressive... hope you 'll release it soon ... [more] |
5 | 2576 | Aug 16, 2011 03:05 pm by 3aGl3 ![]() |
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My custom map - BBR Ops Mission01 Call of Duty 4 : CoD4 SP Mapping Looks nice I like new SP Maps cuz the Story of CoD4 is to short in my opinion^^... [more] |
3 | 1595 | Aug 15, 2011 03:17 pm by 3aGl3 ![]() |
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fx precache Call of Duty 4 : CoD4 Scripting I tink you have to specifice the path, eg: Code:fx = loadfx("fx/explosions/large_vehicle_explosion.efx"); ... [more] |
4 | 2392 | Aug 1, 2011 01:57 pm by 3aGl3 ![]() |
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'exceeded limit of 128 weapon assets' workaround Call of Duty 4 : CoD4 General That didn't works too... Someone told me I couldn't remove the weapon assets, so maybe there is no way to do it...... [more] |
6 | 7357 | Aug 1, 2011 08:39 am by 3aGl3 ![]() |
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'exceeded limit of 128 weapon assets' workaround Call of Duty 4 : CoD4 General IzNoGoD writes...Quote:Just dont precache them... That sounds good, i think i have to change the statstable.csv for it ... Right? So i'll try it edited on Jul. 27, 2011 08:50 pm by FubarKiller It didn't work that way... Someone knows how to don... [more] |
6 | 7357 | Jul 27, 2011 04:53 pm by 3aGl3 ![]() |
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'exceeded limit of 128 weapon assets' workaround Call of Duty 4 : CoD4 General Hey, i'm currently working on a MP mod. As the topic let's suspect, I get the 'exceeded limit of 128 weapon assets' error. I know what the error means and how to fix. The point is i want to delete some old cod4 weapons and add new one. I want to give... [more] |
6 | 7357 | Jul 26, 2011 07:44 pm by 3aGl3 ![]() |
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