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Topic | Replies | Views | Last Post | |
level.onTimeLimit results in "self" becoming undefined Call of Duty 4 : CoD4 Scripting Simply remove "self" in the beginning and it should work. Code: onTimeLimit() { iprintlnbold("time limit reached"); // code } ... [more] |
15 | 2832 | Jun 7, 2016 07:51 am by FzBr.d4rk |
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Call of Duty Security MOD Call of Duty 4 : CoD4 General Yes its possible, but you will need Cod4 1.7a to run with a server-side mod. ... [more] |
3 | 3692 | Jan 7, 2015 12:37 am by FzBr.d4rk |
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Weapon Clip models wont load[SPi] Call of Duty 4 : CoD4 SP Mapping SPi the code must be after the "maps\_load::main()" Code: maps\_load::main(); level.weaponClipModels = []; level.weaponClipModels[0] = "weapon_m16_clip"; level.weaponClipModels[1] = "weapon_mp5_clip"; level.weaponClipModels[2]... [more] |
1 | 1772 | Jun 29, 2014 02:38 pm by FzBr.d4rk |
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Need a little help Call of Duty 4 : CoD4 MP Mapping Tthis will work but only once. You need to add a loop. Code: hurt_trigger_sound() { hurt_trig = getent("hurt_trigger","targetname"); for(;;) { hurt_trig waittill("trigger"); level.player playsound ("sound_to_play"); } } ... [more] |
6 | 2821 | Feb 7, 2014 03:24 am by FzBr.d4rk |
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Problem with deathrun. Call of Duty 4 : CoD4 General The variable "level.freefreeRun" is not defined.... [more] |
3 | 3426 | Aug 7, 2013 04:31 pm by FzBr.d4rk |
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Vehicle Help Call of Duty 4 : CoD4 SP Mapping golgo13 writes...Quote: I've been told that the script_vehicle should have a [ ] SPAWNER checkbox, but I don't see one, I only see [ ] USABLE so I'm stumped. Only AIs that will be in the vehicle must have checkbox []spawner.... [more] |
12 | 1796 | Jul 9, 2013 09:34 am by FzBr.d4rk |
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Vehicle clip file question Call of Duty 4 : CoD4 SP Mapping It has been a while since I read about this on a topic in this site. I don't rember anymore the name of the topic. ... [more] |
9 | 2645 | Jun 25, 2013 08:03 pm by FzBr.d4rk |
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Vehicle clip file question Call of Duty 4 : CoD4 SP Mapping Copy the folder "collmaps" to the folder where you installed the COD, is usually "Activision".... [more] |
9 | 2645 | Jun 25, 2013 07:13 pm by FzBr.d4rk |
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How to can i create unclipped brush? Call of Duty 4 : CoD4 MP Mapping ... [more] |
3 | 2081 | Jun 8, 2013 07:26 am by FzBr.d4rk |
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water Call of Duty 4 : CoD4 MP Mapping Try to recompile reflections.... [more] |
7 | 2775 | May 22, 2013 11:16 am by FzBr.d4rk |
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Help please! Missing gun parts! Call of Duty 4 : CoD4 SP Mapping reinstall the folders :"materials" and "material_properties" in the raw folder.... [more] |
3 | 1857 | Apr 19, 2013 03:30 pm by FzBr.d4rk |
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array pacifist error!!! Call of Duty 4 : CoD4 SP Mapping Code: enemies = getentarray( "starting_force", "targetname" ); for(i = 0; i ... [more] |
3 | 1436 | Apr 18, 2013 05:41 pm by FzBr.d4rk |
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Question about AI Call of Duty 2 : CoD2 SP Mapping node = getnode("whatever","targetname"); node_2 = getnode("whatever_2","targetname"); ai = getEnt("whatever_3", "targetname");//The actor ai setGoalNode(node); ai waittill("goal"); ai allowedstances("prone");//go prone ai setGoalNode(node_2)... [more] |
3 | 2110 | Mar 3, 2013 02:05 am by FzBr.d4rk |
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Scripting mistake: bad syntax Call of Duty 2 : CoD2 Scripting you forgot the ";" in the end of the line. Code: dt1() { dt1=getent("dt1","targetname"); death=getent("d1","targetname"); trig=getent("tdt1","targetname"); while(true) { trig waittill ("trigger"); dt1 movez (80,1); death movez (80,1); ... [more] |
3 | 1946 | Feb 23, 2013 01:17 pm by FzBr.d4rk |
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Crash when looking at "something"? Call of Duty 4 : CoD4 Scripting Try to delete all cars.... [more] |
3 | 2528 | Feb 14, 2013 08:59 am by FzBr.d4rk |
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Green building. Call of Duty 4 : CoD4 MP Mapping Torq2 writes...Quote:Thanks Darkshark, Unfortunately this didn't work. The shortcut doesn't work sometimes ... [more] |
5 | 2090 | Feb 11, 2013 09:23 pm by FzBr.d4rk |
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Green building. Call of Duty 4 : CoD4 MP Mapping press F8 to disable the sunlight that make the 3d window goes dark when you select an object sry for the english.... [more] |
5 | 2090 | Feb 11, 2013 06:32 am by FzBr.d4rk |
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How do I set Dvar for all players? Call of Duty 4 : CoD4 Scripting SetClientDvar( dvarName, value ) example: self SetClientDvar( "cg_drawhud", "0" ); http://zeroy.com/script/ ... [more] |
6 | 4759 | Feb 10, 2013 05:23 am by FzBr.d4rk |
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Objective Kill enemies. How to? Call of Duty 4 : CoD4 SP Mapping try this: training,,intro/music/intro.mp3,,0.5,,music,,,,,music,streamed,,,,,,,,,,mus ic,nowetlevel fulldrylevel,,,!PC... [more] |
9 | 4353 | Feb 3, 2013 01:41 pm by FzBr.d4rk |
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Soundaliases don't work.... Call of Duty 4 : CoD4 SP Mapping Try to convert the mp3 to wav.... [more] |
10 | 4848 | Feb 1, 2013 12:06 pm by FzBr.d4rk |
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Soundaliases don't work.... Call of Duty 4 : CoD4 SP Mapping please post the line that you call the soundalias file.... [more] |
10 | 4848 | Jan 31, 2013 08:20 am by FzBr.d4rk |
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Radiant problems/issues. Call of Duty 4 : CoD4 SP Mapping What the hell?have you modified your bin folder?... [more] |
3 | 1958 | Jan 27, 2013 10:22 pm by FzBr.d4rk |
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please upload animscripts files i need them! Call of Duty 4 : CoD4 MP Mapping ... [more] |
3 | 2390 | Jan 27, 2013 12:17 pm by FzBr.d4rk |
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Cod radiant problem help plzz!!! Call of Duty 4 : CoD4 MP Mapping You have to delete or move the reflection probe.... [more] |
5 | 3387 | Jan 8, 2013 09:06 pm by FzBr.d4rk |
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Cod radiant problem help plzz!!! Call of Duty 4 : CoD4 MP Mapping You have a Reflection Probe in solid. ERROR: Reflection probe at (648.0 -776.0 8.0) is in solid.... [more] |
5 | 3387 | Jan 7, 2013 11:08 pm by FzBr.d4rk |
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