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Help please! Missing gun parts! Call of Duty 4 : CoD4 SP Mapping reinstall the folders :"materials" and "material_properties" in the raw folder.... [more] |
3 | 148 | Apr 19, 2013 08:30 am by FzBr.Dark ![]() |
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array pacifist error!!! Call of Duty 4 : CoD4 SP Mapping Code: enemies = getentarray( "starting_force", "targetname" ); for(i = 0; i ... [more] |
3 | 104 | Apr 18, 2013 10:41 am by FzBr.Dark ![]() |
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Question about AI Call of Duty 2 : CoD2 SP Mapping node = getnode("whatever","targetname"); node_2 = getnode("whatever_2","targetname"); ai = getEnt("whatever_3", "targetname");//The actor ai setGoalNode(node); ai waittill("goal"); ai allowedstances("prone");//go prone ai setGoalNode(node_2)... [more] |
3 | 199 | Mar 2, 2013 07:05 pm by FzBr.Dark ![]() |
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Scripting mistake: bad syntax Call of Duty 2 : CoD2 Scripting you forgot the ";" in the end of the line. Code: dt1() { dt1=getent("dt1","targetname"); death=getent("d1","targetname"); trig=getent("tdt1","targetname"); while(true) { trig waittill ("trigger"); dt1 movez (80,1); death movez (80,1); ... [more] |
3 | 230 | Feb 23, 2013 06:17 am by FzBr.Dark ![]() |
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Crash when looking at "something"? Call of Duty 4 : CoD4 Scripting Try to delete all cars.... [more] |
3 | 276 | Feb 14, 2013 01:59 am by FzBr.Dark ![]() |
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Green building. Call of Duty 4 : CoD4 MP Mapping Torq2 writes...Quote:Thanks Darkshark, Unfortunately this didn't work. The shortcut doesn't work sometimes ... [more] |
5 | 422 | Feb 11, 2013 02:23 pm by FzBr.Dark ![]() |
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Green building. Call of Duty 4 : CoD4 MP Mapping press F8 to disable the sunlight that make the 3d window goes dark when you select an object sry for the english.... [more] |
5 | 422 | Feb 10, 2013 11:32 pm by FzBr.Dark ![]() |
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How do I set Dvar for all players? Call of Duty 4 : CoD4 Scripting SetClientDvar( dvarName, value ) example: self SetClientDvar( "cg_drawhud", "0" ); http://zeroy.com/script/ ... [more] |
6 | 416 | Feb 9, 2013 10:23 pm by FzBr.Dark ![]() |
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Objective Kill enemies. How to? Call of Duty 4 : CoD4 SP Mapping try this: training,,intro/music/intro.mp3,,0.5,,music,,,,,music,streamed,,,,,,,,,,mus ic,nowetlevel fulldrylevel,,,!PC... [more] |
9 | 547 | Feb 3, 2013 06:41 am by FzBr.Dark ![]() |
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Soundaliases don't work.... Call of Duty 4 : CoD4 SP Mapping Try to convert the mp3 to wav.... [more] |
10 | 441 | Feb 1, 2013 05:06 am by FzBr.Dark ![]() |
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Soundaliases don't work.... Call of Duty 4 : CoD4 SP Mapping please post the line that you call the soundalias file.... [more] |
10 | 441 | Jan 31, 2013 01:20 am by FzBr.Dark ![]() |
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Radiant problems/issues. Call of Duty 4 : CoD4 SP Mapping What the hell?have you modified your bin folder?... [more] |
3 | 334 | Jan 27, 2013 03:22 pm by FzBr.Dark ![]() |
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please upload animscripts files i need them! Call of Duty 4 : CoD4 MP Mapping ... [more] |
3 | 333 | Jan 27, 2013 05:17 am by FzBr.Dark ![]() |
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Cod radiant problem help plzz!!! Call of Duty 4 : CoD4 MP Mapping You have to delete or move the reflection probe.... [more] |
5 | 486 | Jan 8, 2013 02:06 pm by FzBr.Dark ![]() |
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Cod radiant problem help plzz!!! Call of Duty 4 : CoD4 MP Mapping You have a Reflection Probe in solid. ERROR: Reflection probe at (648.0 -776.0 8.0) is in solid.... [more] |
5 | 486 | Jan 7, 2013 04:08 pm by FzBr.Dark ![]() |
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Some questions about animations. Call of Duty 4 : CoD4 SP Mapping Code: level.scr_anim["sleeper_0"]["sleep"][0] = %cargoship_sleeping_guy_idle_1; the "[0]" make a loop in the animation. use anim_loop_solo to play the anim: Code: anim thread anim_loop_solo(guys, "sleep", undefined, "stop_sleepi... [more] |
5 | 487 | Dec 30, 2012 06:35 pm by FzBr.Dark ![]() |
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Combatwalk anim:How to? Call of Duty 4 : CoD4 SP Mapping Yes disable_cqbwalk();;... [more] |
12 | 625 | Dec 29, 2012 10:57 pm by FzBr.Dark ![]() |
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Combatwalk anim:How to? Call of Duty 4 : CoD4 SP Mapping You are getting this error because the actors are spawners. To fix the error you must use spawn function to the actors. Code: #include maps\_utility; #include common_scripts\utility; main() { maps\portal_test_fx::main(); maps\_load... [more] |
12 | 625 | Dec 29, 2012 03:49 pm by FzBr.Dark ![]() |
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Combatwalk anim:How to? Call of Duty 4 : CoD4 SP Mapping Do you have pathnodes in your map?... [more] |
12 | 625 | Dec 28, 2012 03:28 pm by FzBr.Dark ![]() |
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Combatwalk anim:How to? Call of Duty 4 : CoD4 SP Mapping Ok use this script: Code: #include maps\_utility; main() { maps\portal_test_fx::main(); maps\_load::main(); thread visions(); thread Alex(); thread Friends(); } visions() { vision1 = getent( "vision_... [more] |
12 | 625 | Dec 27, 2012 10:43 am by FzBr.Dark ![]() |
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Combatwalk anim:How to? Call of Duty 4 : CoD4 SP Mapping easy.. level.YOURACTOR enable_cqbwalk();... [more] |
12 | 625 | Dec 27, 2012 06:30 am by FzBr.Dark ![]() |
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Custom Weapon Sounds? Call of Duty 4 : CoD4 SP Mapping You can create a new .csv, it's more easy. You just want to change the sounds of the guns?... [more] |
5 | 407 | Dec 23, 2012 06:11 pm by FzBr.Dark ![]() |
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Custom Weapon Sounds? Call of Duty 4 : CoD4 SP Mapping Is the same way of multiplayer!... [more] |
5 | 407 | Dec 23, 2012 05:58 am by FzBr.Dark ![]() |
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Mod.ff file Call of Duty 4 : CoD4 SP Mapping You can't create a folder "raw" inside the .iwd, only the folder "weapons" should work... [more] |
5 | 443 | Dec 17, 2012 11:04 am by FzBr.Dark ![]() |
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[Release] mp_slender Call of Duty 4 : CoD4 MP Mapping dundy writes...Quote:Any screenshots.... ... [more] |
5 | 737 | Dec 5, 2012 05:33 pm by FzBr.Dark ![]() |
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