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Topic | Replies | Views | Last Post | |
Merry Christmas MODSonline : General Happy holidays to all... and to all a good night. (or smth like that lol ).... [more] |
17 | 2849 | Dec 24, 2011 12:19 pm by odilasa1 |
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Invisible terrain in game Call of Duty 4 : CoD4 MP Mapping Just wondering, would you happen to have any caulk brushes underneath/overlapping? Which texture are you using?... [more] |
6 | 6220 | Dec 13, 2011 06:38 am by odilasa1 |
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Compile Reflections Windows 7 Hang Error Call of Duty 4 : CoD4 MP Mapping sam_fisher3000 writes...Quote: ... Did he install all the windows requirements like net framework, etc? Reinstall tool or get another sp_tool.exe? Run as admin? Mystic is right, memory is important too. I haven't had any problems either with... [more] |
12 | 2190 | Dec 13, 2011 06:16 am by odilasa1 |
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help looping a sound Call of Duty 4 : CoD4 MP Mapping Hey maximus are you trying to use a stock sound or custom sound? Also do you want it to play throughout the entire map or just in a certain area?... [more] |
10 | 3069 | Dec 4, 2011 01:29 am by odilasa1 |
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Sentry Gun Call of Duty 2 : CoD2 Scripting csocsi96 writes...Quote:Now it just turns rapidly(rapidly=immediately) to the enemy, and kill him. This just makes for an extremely effective sentry xD. On another note, have you tried the sentry with multiple targets in it's radius? I assume this will... [more] |
36 | 2940 | Nov 17, 2011 01:47 pm by odilasa1 |
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Sentry Gun Call of Duty 2 : CoD2 Scripting crap double post my bad ... [more] |
36 | 2940 | Nov 17, 2011 01:45 pm by odilasa1 |
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Steam hacked! MODSonline : General Mystic writes...Quote:Dear Steam Users and Steam Forum Users: Our Steam forums were defaced on the evening of Sunday, November 6. We began investigating and found that the intrusion goes beyond the Steam forums. We learned that intruders obtained ac... [more] |
8 | 2675 | Nov 12, 2011 05:05 am by odilasa1 |
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Request for reflections Call of Duty 4 : CoD4 MP Mapping If you don't mind me asking, what issue are you having with your mp_tool.exe? I have never noticed any bad reflections on your RotU maps. Anyway, good luck.... [more] |
4 | 2491 | Nov 7, 2011 04:03 pm by odilasa1 |
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MW3 Dedicated Server Basics MODSonline : General Very interesting. Although I can't wait for aIW3 :P All in due time my friends...... [more] |
3 | 2325 | Nov 7, 2011 03:44 pm by odilasa1 |
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Vista / Win7 Lmap tearing problem... is there a fix? Call of Duty 4 : CoD4 General If I remember correctly, when viewing LMAPs you can simply hit "S" for surface inspector; then select "Natural" and it should fix your problem. Good luck. ... [more] |
4 | 2892 | Nov 7, 2011 03:26 pm by odilasa1 |
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prefab/minimap_corner.map Call of Duty 4 : CoD4 MP Mapping ... http://webcache.googleusercontent.com/search?q=cache:Fxd1dmTFe-UJ:iwnation. com/forums/tutorials/article/24-creating-a-minimap/+/set+scr_minimap_height &cd=27&hl=en&ct=clnk&gl=us&client=firefox-a ...... [more] |
12 | 2122 | Sep 2, 2011 01:19 am by odilasa1 |
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prefab/minimap_corner.map Call of Duty 4 : CoD4 MP Mapping Hey k00lbr33ze, (long story short) unfortunately this command will not work in MP: /set scr_minimap_height 10000 So if you have the AWE mod I believe this will get you up to speed. Just run the mod from the commandline (with dev options ticked) in your... [more] |
12 | 2122 | Aug 31, 2011 06:12 pm by odilasa1 |
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Fluorescent lighting Call of Duty 4 : CoD4 MP Mapping I think what you're looking for is done by FX in CoD4. I suggest opening up your fx editor and then opening this folder: raw/fx/misc. There is one already called "fluorescent_glow.efx" but it may or may not be what your looking for. Good luck.... [more] |
7 | 2633 | Aug 17, 2011 03:33 pm by odilasa1 |
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Making a Zombie map Call of Duty 4 : CoD4 MP Mapping Here you go, it includes barricade prefab, Knife's server .cfg's, and tutorial with help file for RotU mod.... [more] |
12 | 5802 | Jul 10, 2011 06:34 pm by odilasa1 |
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Respawn General Gaming Topics : General Gaming :D Cool. I usually check it now and then, but I'm pretty excited to see what they have up their sleeve.... [more] |
3 | 1760 | Jun 30, 2011 05:10 am by odilasa1 |
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minimap problem Call of Duty 4 : CoD4 MP Mapping Most of the tut's were made for CoD2 and some confunsion can happen. This command: /set scr_minimap_height It does not work in CoD4 mp, unless you are running the AWE mod. The easiest way (for me) is to create a copy of my .map, then rename it as i... [more] |
9 | 2267 | May 26, 2011 05:22 pm by odilasa1 |
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Thunder/Lightning, rain Sound Problem Call of Duty 4 : CoD4 MP Mapping Sounds (:P) like you're missing the actual files, which should be in: [root]raw/sounds/amb_elements Here is a link if you don't have them :D http://www.mediafire.com/?o03hpre4p8l83le You could also use: lightning_mp_farm Anyway good luck. ed... [more] |
7 | 3658 | May 6, 2011 07:01 pm by odilasa1 |
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satellite dish prefabs required Call of Duty 4 : CoD4 MP Mapping Weird, looks like there is clipping. The red outline surrounding the satellite should be where the clip is normally. You can use any clip that blocks the player. Two textures that won't are clip_metal (which is different than clip_no_sight_metal) and clip... [more] |
9 | 1794 | Apr 21, 2011 10:50 pm by odilasa1 |
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[Release] mp_surv_apex v1.4 Call of Duty 4 : CoD4 Map + Mod Releases LOL. Yes this has been fixed, unfortunately not released though. I was surprised to see it happen with more than one player to be honest. I will post a update in a few days :P.... [more] |
4 | 2543 | Apr 21, 2011 07:15 pm by odilasa1 |
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satellite dish prefabs required Call of Duty 4 : CoD4 MP Mapping Yes, well since there is already clip texture there you can try editing the shape of it to get a better bounce. Make a copy of the prefab first, then re-name it. Then once in Radiant open your prefab and edit clip brush. Use ALT+PGDN to begin editing p... [more] |
9 | 1794 | Apr 21, 2011 07:05 pm by odilasa1 |
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satellite dish prefabs required Call of Duty 4 : CoD4 MP Mapping Most prefabs can be found in [Root]/map_source/prefabs/misc_models Here is a satellite prefab from that folder: com_satellite_dish_big.map Also you can make a copy, re-name and edit if you want to change clipping, for example. Good luck.... [more] |
9 | 1794 | Apr 21, 2011 06:57 pm by odilasa1 |
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ROTU Call of Duty 4 : CoD4 MP Mapping Make sure to add your zombie lines in your .gsc. I also included a tut for you. Heres a link to knifes server configs also. http://www.sendspace.com/file/f4o0oj edited on Mar. 24, 2011 12:50 pm by odilasa1 edited on Mar. 24, 2011 12:56 pm by odi... [more] |
6 | 2311 | Mar 24, 2011 04:50 pm by odilasa1 |
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cod4 fx problem Call of Duty 4 : CoD4 Scripting Same here, just tried it and no luck. ... [more] |
17 | 2553 | Feb 28, 2011 06:37 pm by odilasa1 |
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Death Run Mod ALPHA Call of Duty 4 : CoD4 Map + Mod Releases This looks great Brax haven't had a chance to play yet, but looking forward to it. See you on the deathrun forum. ... [more] |
19 | 5422 | Feb 27, 2011 10:20 pm by odilasa1 |
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cod4 fx problem Call of Duty 4 : CoD4 Scripting Hmm... Run your map and try this in your console Code:/noclip Then: Code:/setviewpos -126.4, -253.6, -578.8 These are the coords for the FX, you should check this area and make sure it is facing the way you want. If it is up against a brush... [more] |
17 | 2553 | Feb 27, 2011 10:05 pm by odilasa1 |
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