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Latest Posts by benni-iop
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how do i make AI ignore me?
Call of Duty 4 : CoD4 SP Mapping
Is there a way to ignore ONLY the player ?... [more]
7 3673 Dec 1, 2011 05:32 pm
by benni-iop
[Script template]DamageFeedback in SP
Call of Duty 4 : CoD4 SP Mapping
for everyone who wants the damage feedback from the multiplayer Add this to your main script Code: thread maps\b_damagefeedback::init(); Create a new .gsc file and name it as example b_damagefeedback.gsc Code: #include maps\_utility; #include ... [more]
1 1112 Nov 22, 2011 03:30 pm
by benni-iop
Path Compile Error
Call of Duty 4 : CoD4 SP Mapping
When I try to compile the paths or the reflections I get this Error : "Could not load vehicle file [vehicles/mi17]" But if I start my map, everything works fine except the paths. edited on Jun. 27, 2011 11:09 am by benni-iop Edit : I found ... [more]
1 1057 Jun 26, 2011 05:34 pm
by benni-iop
Blackhawk Minigun Sound Problem
Call of Duty 4 : CoD4 SP Mapping
I did everthing like you said bad the the sound doesnt work. The problem is the minigun sounds like a cal50 and I want to change it that it sounds like the gatling in the cargoship mission. And the sound that I added manual by script doesnt work... [more]
10 1406 Oct 22, 2010 10:07 am
by benni-iop
Blackhawk Minigun Sound Problem
Call of Duty 4 : CoD4 SP Mapping
How can I use that for me ? My turrent isnt controlled by the player. this should work but it doesnt : Code:blackhawk heli_minigun_fire(); blackhawk PlayLoopSound( "Minigun_gatling_fire" ); wait 3; blackhawk heli_minigun_stopfire(); bl... [more]
10 1406 Oct 21, 2010 10:27 pm
by benni-iop
Blackhawk Minigun Sound Problem
Call of Duty 4 : CoD4 SP Mapping
ok , thanks , second solution is a file from cod6. but this is good too But something is not right, I cant hear the sound ? edited on Oct. 21, 2010 03:37 pm by benni-iop Somebody know how they play the minigun sound in the cargoship mission... [more]
10 1406 Oct 21, 2010 07:13 pm
by benni-iop
Blackhawk Minigun Sound Problem
Call of Duty 4 : CoD4 SP Mapping
I have a problem with the sound of a mounted minigun. The minigun plays the wrong sound so I added it manually. Code:blackhawk heli_minigun_fire(); blackhawk PlayLoopSound( "Minigun_gatling_fire" ); wait 3; blackhawk heli_minigun_stopfire(); ... [more]
10 1406 Oct 21, 2010 11:47 am
by benni-iop
Helicopter wont fire missile ?
Call of Duty 4 : CoD4 SP Mapping
Ahh , got it ... 1. change weapon to "mi28_seeker" cobra fire_missile( "mi28_seeker", 1, cobra_target ); 2. add precache of this item precacheItem( "cobra_seeker" ); 3. update zone file weapon,sp/cobra_seeker Little Summary : 1. script_str... [more]
4 2131 Oct 19, 2010 08:45 am
by benni-iop
Helicopter wont fire missile ?
Call of Duty 4 : CoD4 SP Mapping
Its me again with a helicopter problem - the target is a script_origin - the function continues when the cobra helicopter reaches a special path Code:#include maps\_utility; #include common_scripts\utility; #include maps\_vehicle; #include m... [more]
4 2131 Oct 18, 2010 09:04 pm
by benni-iop
Destroy Helicopter on Path
Call of Duty 4 : CoD4 SP Mapping
wow , thanks for all these usefull answers and now the last question for this topic : 1. Can I make the helicopter rotate faster at the crash animation ?... [more]
8 1228 Oct 18, 2010 01:36 pm
by benni-iop
Destroy Helicopter on Path
Call of Duty 4 : CoD4 SP Mapping
great but this wont work Code:blackhawk DoDamage( blackhawk.health *2, blackhawk.origin ); I have a problem with the sound too. If i understand it right , i must write the sounds in my soundalias and add this to my zone file. I copyed the... [more]
8 1228 Oct 18, 2010 12:28 pm
by benni-iop
Destroy Helicopter on Path
Call of Duty 4 : CoD4 SP Mapping
ok , thanks but is there a way to trigger this when the helicopter reachs a special path ? edited on Oct. 17, 2010 05:47 am by benni-iop This doesnt work : edited on Oct. 17, 2010 09:34 am by benni-iop ok, that works -> blackhawk notify ( "... [more]
8 1228 Oct 17, 2010 09:27 am
by benni-iop
Destroy Helicopter on Path
Call of Duty 4 : CoD4 SP Mapping
Hi guys I hope you can help me . I want a helicopter to fly along a path and at the end he plays the "crash animation" and explode on the ground. Its important that the helicopter trigger the crash and that he gets damaged by the script. I a... [more]
8 1228 Oct 16, 2010 09:28 pm
by benni-iop
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