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Maya error - Model export. Call of Duty 4 : CoD4 Scripting XmodelData::convertMayaData: No meshes to export. Possible errors: duplicate mesh names, no meshes selected, If I chose the mesh!, with plugins cod4, there is no way take the subject you take, I always give the same mistake, someone knows what happens wit... [more] |
1 | 1651 | Oct 13, 2012 06:30 pm by alex457 ![]() |
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Error: XModelExport plugin is not loaded for Autodesk Maya 2008 (64-bit) Call of Duty 4 : CoD4 General well I did: http://www.speedyshare.com/file/aK6gS/XModelExport.mll just what is the offsets?... [more] |
11 | 2967 | Jan 29, 2012 01:49 pm by alex457 ![]() |
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Error: XModelExport plugin is not loaded for Autodesk Maya 2008 (64-bit) Call of Duty 4 : CoD4 General already did that - does not work ...... [more] |
11 | 2967 | Jan 29, 2012 12:59 pm by alex457 ![]() |
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Error: XModelExport plugin is not loaded for Autodesk Maya 2008 (64-bit) Call of Duty 4 : CoD4 General why it does not work for maya 2008?... [more] |
11 | 2967 | Jan 29, 2012 12:20 pm by alex457 ![]() |
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Add actor seaknight Call of Duty 4 : CoD4 SP Mapping ref...... [more] |
8 | 2499 | Jan 26, 2012 06:50 pm by alex457 ![]() |
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Error: XModelExport plugin is not loaded for Autodesk Maya 2008 (64-bit) Call of Duty 4 : CoD4 General how you did it because I have the same problem? but I have 32-bit ;/... [more] |
11 | 2967 | Jan 20, 2012 07:55 pm by alex457 ![]() |
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Add actor seaknight Call of Duty 4 : CoD4 SP Mapping I must use the model vehicle_ch46e_opened_door_interior Airlift mission, not vehicle_ch46e :/... [more] |
8 | 2499 | Dec 14, 2011 01:06 pm by alex457 ![]() |
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Add actor seaknight Call of Duty 4 : CoD4 SP Mapping I've done so already it does not work ... [more] |
8 | 2499 | Dec 14, 2011 11:53 am by alex457 ![]() |
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Add actor seaknight Call of Duty 4 : CoD4 SP Mapping to seaknight so does not work... [more] |
8 | 2499 | Dec 12, 2011 02:37 pm by alex457 ![]() |
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Before Warfare [ Total Conversion ] Call of Duty 4 : CoD4 SP Mapping Final first map - Training: http://www.speedyshare.com/file/S7Sfb/Training.rar... [more] |
5 | 1646 | Dec 12, 2011 01:17 pm by alex457 ![]() |
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Post camera distance - Fov Call of Duty 4 : CoD4 Scripting Hello! As the camera away from the weapon? - Fov This is the weapon 50cal_turret_technical video: http://www.xfire.com/video/506583/... [more] |
1 | 1049 | Nov 19, 2011 07:10 pm by alex457 ![]() |
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Models disappear in distance Call of Duty 4 : CoD4 MP Mapping no i don't use portaling http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Tool_Textures which is a texture ? And how can I extend it ?... [more] |
7 | 1691 | Nov 13, 2011 06:49 am by alex457 ![]() |
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Models disappear in distance Call of Duty 4 : CoD4 MP Mapping Hi On my map I added a few trees, even a lot because it is a forest. The problem is that the trees in front of me disappear. How is it coming to them appear as I do that from afar were visible please help. Let me add that the models are trees CODWAW... [more] |
7 | 1691 | Nov 12, 2011 08:23 pm by alex457 ![]() |
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radiant off or save Call of Duty 4 : CoD4 SP Mapping I want to be a autosave... [more] |
10 | 1041 | Nov 6, 2011 08:15 pm by alex457 ![]() |
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radiant off or save Call of Duty 4 : CoD4 SP Mapping so I did but I have long wanted autosave teeth was... [more] |
10 | 1041 | Nov 6, 2011 02:28 pm by alex457 ![]() |
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radiant off or save Call of Duty 4 : CoD4 SP Mapping I do not understand ... [more] |
10 | 1041 | Nov 6, 2011 10:03 am by alex457 ![]() |
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radiant off or save Call of Duty 4 : CoD4 SP Mapping I have already so I did the same thing in radiant with cod4 and waw... [more] |
10 | 1041 | Nov 5, 2011 11:21 pm by alex457 ![]() |
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radiant off or save Call of Duty 4 : CoD4 SP Mapping Hi! My radiant off during a save maps... [more] |
10 | 1041 | Nov 5, 2011 10:06 pm by alex457 ![]() |
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Add actor seaknight Call of Duty 4 : CoD4 SP Mapping Hi! How do I add Actors to seaknight helicopter? ... [more] |
8 | 2499 | Nov 2, 2011 09:09 pm by alex457 ![]() |
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shiny weapon Call of Duty 4 : CoD4 SP Mapping everything works ok already enough weapons to add a bookmark weapons... [more] |
15 | 1081 | Oct 31, 2011 10:34 pm by alex457 ![]() |
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shiny weapon Call of Duty 4 : CoD4 SP Mapping no further work is the same :(... [more] |
15 | 1081 | Oct 31, 2011 09:58 am by alex457 ![]() |
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shiny weapon Call of Duty 4 : CoD4 SP Mapping I will add video http://www.xfire.com/video/4f989a/... [more] |
15 | 1081 | Oct 30, 2011 11:45 pm by alex457 ![]() |
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shiny weapon Call of Duty 4 : CoD4 SP Mapping I know how to make weapons glow, but I can not make teeth appear in his hands... [more] |
15 | 1081 | Oct 30, 2011 09:44 pm by alex457 ![]() |
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shiny weapon Call of Duty 4 : CoD4 SP Mapping my: Code:g36c() { g36c = getent( "weapon_gc", "targetname" ); g36c_obj = spawn ( "script_model",g36c.origin ); g36c_obj setmodel ( "weapon_g36_obj" ); g36c_obj.angles = g36c.angles; g36c_obj show(); trigger = getent( "put_gc", "targe... [more] |
15 | 1081 | Oct 30, 2011 07:16 pm by alex457 ![]() |
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shiny weapon Call of Duty 4 : CoD4 SP Mapping hi how do lifting arms that glistens like the killhouse single player training?? ... [more] |
15 | 1081 | Oct 30, 2011 03:58 pm by alex457 ![]() |
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