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Latest Posts by sadman
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func_train damage?
Soldier of Fortune : SoFII Mapping
yeh it would take ages to d/l from a server - sorry i dont know many people who do download from servers at 1-3kbps though and apparently it can lag the server - not my opinion only what i've heard. what i changed? Quote: i had a "floor" brush u... [more]
10 1480 Mar 16, 2004 12:41 am
by sadman
new map MultiStoreyCarPark
Soldier of Fortune : SoFI+II Map + Mod Releases
I think I got it sorted I also have a post in the mapping section. Anyway can you replace the first download with this one please. multistoreycarpark2 sorry for any hassle this has caused... [more]
6 1695 Mar 15, 2004 02:16 pm
by sadman
func_train damage?
Soldier of Fortune : SoFII Mapping
ah i finally got it sorted - i think would u believe I had leaks? more than a few too i had a "floor" brush under the map floor which was sealing the map and it had just disappeared - I finally noticed after I had removed cars and detail brushes etc... [more]
10 1480 Mar 15, 2004 02:02 pm
by sadman
func_train damage?
Soldier of Fortune : SoFII Mapping
yeh - thank you but these dont work never mind i'll live with it but - i have a bit too much lag the map is pretty much finished but it lags a bit much check it out here evo clan any help with the lag would be cool... [more]
10 1480 Mar 14, 2004 02:16 am
by sadman
new map MultiStoreyCarPark
Soldier of Fortune : SoFI+II Map + Mod Releases
getting lag issues can anyone suggest ideas how to reduce lag? not gonna send to sof2files till i can fix it a bit... [more]
6 1695 Mar 13, 2004 07:30 pm
by sadman
new map MultiStoreyCarPark
Soldier of Fortune : SoFI+II Map + Mod Releases
well this is my third completed map after nocamping and swimminpool - i enjoyed it again but was getting a bit fed up near the end - as usual :ohwell: took about 12 weeks - not constantly - i need sleep anyhoo its based around a multistoreycarpark ... [more]
6 1695 Mar 13, 2004 03:44 am
by sadman
func_train damage?
Soldier of Fortune : SoFII Mapping
anybody? this would finish off my map........... [more]
10 1480 Mar 10, 2004 09:27 pm
by sadman
func_train damage?
Soldier of Fortune : SoFII Mapping
No matter how much I try I cannot get the func_train in my map to do the player any damage. Its an elevator in my map and all that happens is that the elevator stops and judders above your head. I have tried the keys dmg 2 : dmg 100 : dmg 1000 : dmg 9999... [more]
10 1480 Mar 10, 2004 02:38 pm
by sadman
irritating target_speaker problem!
Soldier of Fortune : SoFII Mapping
my humble apologies baltic.forever! I added those keys to the speaker NOT to the trigger_multiple! Just gonna go try that now but I'm sure it will work. Thanks guys. ... [more]
5 1092 Feb 5, 2004 09:09 am
by sadman
irritating target_speaker problem!
Soldier of Fortune : SoFII Mapping
Quote: have entered the keys WAIT 5 and WAIT 20 but it doesn't make any difference thanks but I already tried that as I said.... [more]
5 1092 Feb 4, 2004 11:06 pm
by sadman
Need Some Advice - Map Sharing
Soldier of Fortune : SoFII Mapping
I also had this request and I didn't give him it. not long after and maybe completely unrelated some guy comes by our forum claiming he made my map and I only altered it slightly with his "m8" as backup (2 different registered names anyway.) The only ... [more]
8 1550 Feb 4, 2004 09:19 am
by sadman
irritating target_speaker problem!
Soldier of Fortune : SoFII Mapping
I have a map with a trigger_multiple which triggers a target_speaker. it works fine - ie you hear it when you stand in the trigger_multiple area and it stops when you leave the area. problem is the clip I have used as a test sound/enemy/english/fmale/... [more]
5 1092 Feb 4, 2004 02:05 am
by sadman
Jordan Rooftops - new map
Soldier of Fortune : SoFI+II Map + Mod Releases
lo m8 I don't think thats a problem - the list only displays x amount of maps and you obviously have a lot of maps in your base folder. I think if you took a lot of maps out of the base folder you'd see your map name. n1 Bollockchops its a great map ... [more]
8 1488 Nov 11, 2003 12:20 pm
by sadman
Railings
Soldier of Fortune : SoFII Mapping
yeh I had the same problem and tried with railings rotated at 45, eventually I decided it didn't look good at all and replaced the stairs with a ladder - problem solved. :) ... [more]
10 1183 Oct 16, 2003 07:48 am
by sadman
swimminpool map for sof2 multiplayer
Soldier of Fortune : SoFI+II Map + Mod Releases
Imagine me forgetting to tell u guys that I had finished my second map! Anyhoo its called swimminpool and its at www.sof2files.com been out for a while now - sorry. Thanx again to the forum guys for the help. :) ... [more]
2 1806 Oct 15, 2003 07:56 am
by sadman
RAIN/SNOW
Soldier of Fortune : SoFII Mapping
do a search for the map called the_clash to see rain effect, but I have no idea how its done!... [more]
5 1384 Sep 10, 2003 09:14 am
by sadman
"shot clip" and "block player"
Soldier of Fortune : SoFII Mapping
this topic came up in a search - for any users who need more info on this, sdk radiant apparently doesnt show clip brushes so you have to change in the settings how to show clip brushes. Also before I knew this the way I found mine was by using gtk radi... [more]
15 1271 Sep 10, 2003 08:45 am
by sadman
func_train wait doesn't work?
Soldier of Fortune : SoFII Mapping
hey baltic thanx m8 :) yeh maybe the tutorial does need updated :( damn I spent aaagesss searching the forums and reading the tutorials. That said I know u guys do a good job. :) C'mon sort it out, Man In Charge!... [more]
3 1080 Aug 25, 2003 12:46 am
by sadman
func_train wait doesn't work?
Soldier of Fortune : SoFII Mapping
I'm using sdkradiant and I have a func_train that passes through 9 points and returns to the first. I followed the tutorial on this site and it works perfectly appart from the "wait" part. I tried wait 2 then wait 5 now I have wait 5000!! and still it ... [more]
3 1080 Aug 21, 2003 01:54 pm
by sadman
hey
Soldier of Fortune : SoFII Mapping
airforceone you are running before you can walk m8. Making textures before you can make a map is kinda backwards i.m.o. Take your time and read the tutorials in the link on the left. I wouldn't bother with making a texture yet.... [more]
14 954 Aug 20, 2003 09:58 am
by sadman
Re-Spawn in Infiltration
Soldier of Fortune : SoFII Mapping
Quote: Ideally i would like to have the game end, only when the Blue team gets the brief case. em....wont that mean the blue team wins everytime? then like everyone will wanna be blue?....... ... [more]
4 1170 Aug 16, 2003 06:34 am
by sadman
sKy
Soldier of Fortune : SoFII Mapping
thats a possibility, it might have been a clip brush (I dont use them anymore) but they're gone now so I gues I'll never know. thanx though :) ... [more]
8 1031 Aug 9, 2003 07:37 am
by sadman
Need to block something from players view.
Soldier of Fortune : SoFII Mapping
omg the texture that i was falling through was indeed a non-solid texture!!!! Couldnt read it properly cos of the texture name next to it. Changed the texture and its ok now. Another map when I fell through a roof - after I fixed other probs it sorted... [more]
10 1071 Aug 8, 2003 04:08 pm
by sadman
sKy
Soldier of Fortune : SoFII Mapping
yes I had invisible brushes in sdk that just wouldnt show up in the editor. I covered 1 with a car but I was stuck with the other 2 and had to release the map like that, I spent hours trying to find/delete them. Downloaded gtk and voila there were my i... [more]
8 1031 Aug 8, 2003 03:38 pm
by sadman
Block
Soldier of Fortune : SoFII Mapping
block_player blocks the player not sure about the grenades but i'm sure I read a while ago that it can be done. ... [more]
7 986 Aug 8, 2003 03:29 pm
by sadman
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