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Topic | Replies | Views | Last Post | |
strange problem Call of Duty : CoD Mapping thank you, i deleted everything without texture and it worked thx again ... [more] |
5 | 1191 | Jan 31, 2011 01:27 pm by klemen100xxxxx |
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strange problem Call of Duty : CoD Mapping i delete it all, still the same. models probably changed in world spawn and if i delete all exept 5 first brushes form.map map opens normaly, any idea how to detect these wrong models changed into worldspawn?... [more] |
5 | 1191 | Jan 31, 2011 12:49 pm by klemen100xxxxx |
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strange problem Call of Duty : CoD Mapping im okay with delleting all models, i havent got any spawn points in it. all brushes will stay right? ... [more] |
5 | 1191 | Jan 31, 2011 12:36 pm by klemen100xxxxx |
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strange problem Call of Duty : CoD Mapping I was making a map and i added some models to it then i selected and moved models in map to another place and click ctrl+z and saved map, models were all red boxes. when i now try to open the map, radiant get an error. is there anyway to delete these mode... [more] |
5 | 1191 | Jan 30, 2011 06:52 pm by klemen100xxxxx |
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Console Command issue Call of Duty: World at War : CoDWW General typing in console: /set cg_drawfps 1 and pressing enter should do it. if still doesnt work add this line too config_mp.cfg seta cg_drawfps "1" ... [more] |
5 | 3450 | Jul 17, 2010 03:16 pm by klemen100xxxxx |
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strange friendly chain error in sp Call of Duty : CoD Mapping when i try to load the map it gives me an error saying: Santient actor_ally_bar (cordinations) is folowing santiant player(cordinations) that is not on a friendly chain i used this tutorial. can anyone plase help? (i added map in .zip to the... [more] |
1 | 932 | Jul 17, 2010 02:25 pm by klemen100xxxxx |
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