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Custom Texture Problem Call of Duty 4 : CoD4 MP Mapping just checking in again to see if anyone has figured this out in patch 1.5. I am kind of stuck at this point in my map without this ability... [more] |
49 | 2444 | Feb 8, 2008 07:03 pm by Apocalypse ![]() |
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1.5 patch/custom texture help Call of Duty 4 : CoD4 MP Mapping I don't think the issue here deals with drivers. It is something that has changed between patch 1.4 and 1.5. I have the same issue.... [more] |
11 | 1464 | Feb 7, 2008 10:14 pm by Apocalypse ![]() |
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nonprimary lights? Call of Duty 4 : CoD4 MP Mapping nvm, i solved my own problem. It turns out when i copied a primary light to make the non-primary one it still had the target key so the light was being ignored.... [more] |
2 | 957 | Feb 4, 2008 11:19 pm by Apocalypse ![]() |
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nonprimary lights? Call of Duty 4 : CoD4 MP Mapping I was just wondering what the correct way to make a non-primary light was? All of the primary lights work in my map, but when i uncheck the primary box and leave the light the same it wont appear when i play the map. In light preview it looks fine.... [more] |
2 | 957 | Feb 4, 2008 11:02 pm by Apocalypse ![]() |
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-=MO=-Servers Call of Duty 2 : CoD2 General more servers!!!... [more] |
3 | 1492 | Jun 26, 2006 02:47 am by Apocalypse ![]() |
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Textures cod2 to coduo Call of Duty : CoDUO Mapping and asphault... [more] |
7 | 1410 | Jun 25, 2006 07:05 am by Apocalypse ![]() |
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lights Call of Duty : CoD Mapping To make a light just right click in the 2d view and select light. You can then select the light and press N and add values such as the radius of the light. Ex. Radius/200... [more] |
5 | 1239 | Jun 25, 2006 03:57 am by Apocalypse ![]() |
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where is it? Call of Duty 2 : CoD2 MP Mapping look under usage > liquid they should be in there... [more] |
5 | 1576 | Jun 24, 2006 11:59 pm by Apocalypse ![]() |
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load screen question Call of Duty 2 : CoD2 MP Mapping that should work but im pretty shure you should first load your map in developer mode by go /devmap (yourmapname) and then typing cg_draw2d 0... [more] |
6 | 1507 | Jun 24, 2006 10:40 pm by Apocalypse ![]() |
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doors and windows Call of Duty 2 : CoD2 MP Mapping press shift-enter after you make a clip. Both sides of the wall will reappear... [more] |
2 | 1429 | Jun 24, 2006 07:18 pm by Apocalypse ![]() |
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Recent issue with radiant Call of Duty 2 : CoD2 MP Mapping does the box disappear in 2d view too? or just in 3d?... [more] |
10 | 1541 | Jun 24, 2006 03:54 pm by Apocalypse ![]() |
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Ambient Sound Volume Call of Duty 2 : CoD2 MP Mapping thanks for the help... [more] |
3 | 1066 | Jun 23, 2006 08:29 pm by Apocalypse ![]() |
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Ambient Sound Volume Call of Duty 2 : CoD2 MP Mapping how do i change the ambient background sound volume? I have a custom background sound and it is way to loud.... [more] |
3 | 1066 | Jun 23, 2006 06:11 pm by Apocalypse ![]() |
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how do i make a wall were u can walk tru it Call of Duty : CoD Mapping just right click on the brush and choose non-colliding and u can walk through it... [more] |
6 | 1097 | Jun 23, 2006 05:27 pm by Apocalypse ![]() |
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I want to play on a new map for single player?? Call of Duty 2 : CoD2 SP Mapping no u dont need to complete the game... [more] |
9 | 1642 | Jun 22, 2006 10:21 pm by Apocalypse ![]() |
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How do I place xmodels?? Call of Duty 2 : CoD2 MP Mapping if you go to view > show on the toolbar do you have misc checked off? ... [more] |
6 | 1633 | Jun 22, 2006 04:34 pm by Apocalypse ![]() |
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cod2 editor : http://callofduty.filefront.com/file/CoD2_Updated_MapMod_Tools;61008 Somewhat yes....somewhat no ... [more] |
2 | 1404 | Jun 22, 2006 05:44 am by Apocalypse ![]() |
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FTP Management MODSonline : General I use CuteFTP Pro. Works great for me... [more] |
9 | 1273 | Jun 22, 2006 01:47 am by Apocalypse ![]() |
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Servers and IP's : Also here is another of our server MODSOnline.com CoD Resurrection - Maps & Sounds 216.52.148.196:28960 or modsonline.nuclearfallout.net ... [more] |
4 | 1582 | Jun 19, 2006 07:45 pm by Apocalypse ![]() |
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no falling dmg Call of Duty 2 : CoD2 MP Mapping how do i make it so if i fall on a certain surface there will be no falling damage? ... [more] |
2 | 1129 | May 14, 2006 10:35 pm by Apocalypse ![]() |
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Loadscreen pic revisited Call of Duty 2 : CoD2 MP Mapping make sure u have created a .csv and have put it with your .gsc and .bsp... [more] |
5 | 1400 | May 5, 2006 09:58 pm by Apocalypse ![]() |
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Abstract Mapping Call of Duty 2 : CoD2 MP Mapping This weekend i was pretty bored and couldn't think of any maps to make...when my friend and I had an idea. Create the most abstract craziest looking map we could think of. We created some pretty wierd maps. Then I thought... wouldn't it be fun to see what... [more] |
2 | 1426 | May 4, 2006 03:05 am by Apocalypse ![]() |
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mp loadscreen tut is inaccurate Call of Duty 2 : CoD2 MP Mapping sry about that... didn't realize i left that part off... [more] |
5 | 1132 | May 3, 2006 03:18 am by Apocalypse ![]() |
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Creating skybox Call of Duty 2 : CoD2 General Ok, well that is an error i am extremely confused about... i have had it happen to me several times. I do not know what it is but when i tried using a diffrent skybox and diffrent worldspawn settings i was able to get it to work. Maybe someone else knows ... [more] |
9 | 2520 | May 2, 2006 03:19 am by Apocalypse ![]() |
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Creating skybox Call of Duty 2 : CoD2 General choose your sky texture by going to Usage>Sky. You can find the right worldspawn settings for your sky here... [more] |
9 | 2520 | May 2, 2006 02:19 am by Apocalypse ![]() |
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