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Latest Posts by CHS
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HELP :D controls suddenly acting weird in Radiant
Call of Duty 4 : CoD4 MP Mapping
HA! Cool, worked, thanks :D Must make a note somewhere for next time ... [more]
4 1186 Mar 21, 2012 02:38 am
by CHS
HELP :D controls suddenly acting weird in Radiant
Call of Duty 4 : CoD4 MP Mapping
Hey all, I am using ctrl+shift and right click a lot to navigate throu the 3D window and now when i press those 3 together nothing happens. I can only ctrl+right click to move up, down, strafe left and righ and solo right click to look around at th... [more]
4 1186 Mar 20, 2012 03:11 pm
by CHS
2.nd step - compiling reflections - stopped by punkbuster
Call of Duty 4 : CoD4 MP Mapping
OMG guys... you won`t believe it and i swear to anything you want it is/was not my fault... my PB folder was missing!!! No idea how that happened, since i got all executalbles as a shortcut on my desktop, so i never got even close to that folder.... i jus... [more]
3 1306 Feb 15, 2012 03:35 pm
by CHS
2.nd step - compiling reflections - stopped by punkbuster
Call of Duty 4 : CoD4 MP Mapping
BTW: Reinstalled Modtools twice, i even installed windows XP (dual OS) again, since i am using Windows7 now and guess what - still the same error. Enabled firewall, disabled firewall, unplugged internet cable,......... [more]
3 1306 Feb 15, 2012 12:06 pm
by CHS
2.nd step - compiling reflections - stopped by punkbuster
Call of Duty 4 : CoD4 MP Mapping
Hey all, today i tried to continue working on some maps, i`ve done in the past and since it is a year i last touched radiant i pretty much forgot a lot of stuff..... Could please anyone tell me what to do with this error: Unable to initialize ... [more]
3 1306 Feb 15, 2012 10:45 am
by CHS
j_head error
Call of Duty 4 : CoD4 MP Mapping
Short: No. Long: No, because without the raw files you are not able to do anything. You can run alone in the map without problems, because the game does not spawn any worldmodels, just you and your viewmodel. Once you get more players, a worldmodel ... [more]
3 1600 May 25, 2011 01:48 am
by CHS
How can i make Fire KILL
Call of Duty 4 : CoD4 MP Mapping
You can have that image in your map two ways: 1) open AssetManager and make a new material (convert to IWI etc etc) 2) use any texture you know, you won`t be using anywhere else (like a poster, there are many stock ones present) and convert your i... [more]
8 1274 May 25, 2011 01:43 am
by CHS
WORLDSPAWN SKYBOX SETINGS HELP???
Call of Duty 4 : CoD4 MP Mapping
Or open the *.map file in some editor like notepad++ and remove all the lines. You`ll see them on first hand. Easypeasy ;) But generally something not working is in 99% caused by some typo. Maybe a wrong targetname or whatever like that, i would check ... [more]
5 2609 May 17, 2011 05:17 am
by CHS
Whats the largest map size... (in MB)
Call of Duty 4 : CoD4 MP Mapping
I think that it adds a lot of soundaliases and basic xmodels into the map, therefor it is 20M from scratch. Every new addon makes only kilobyte changes. Except custom textures and prefabs. Those can add tens or hundreds of kilobytes at once. But the bigge... [more]
10 1513 May 12, 2011 09:11 am
by CHS
Thunder/Lightning, rain Sound Problem
Call of Duty 4 : CoD4 MP Mapping
BTW: Noticed your zone file with a lot of character xmodels. Try this one: include,mptypes_woodland include,mptypes_desert Should take care of all the models and variations :) works for me at least... [more]
7 3017 May 6, 2011 03:18 pm
by CHS
Manics-jumper-b1 beta map release. COD4
Call of Duty 4 : CoD4 MP Mapping
I like the jump mod. I just suck at jumping, so liking is all i can do :) never got into the rocketjump thing..... or bounce off a car, always 50-50. If i don`t want to and just try for fun, almost 99% i get it done, once on any jump server - zero luc... [more]
4 1767 Apr 16, 2011 03:43 pm
by CHS
Confused
Call of Duty 4 : CoD4 MP Mapping
TDM spawns are a must have if i`m not wrong. In fact i always enter one TDM spawn group somewhere and then DM and SD where i like them to have. Noone is playing TDM at my server, so i keep them just "for the game" :) I would try it (TDM spawns) or most... [more]
11 2193 Apr 16, 2011 12:11 pm
by CHS
Missing alias :/
Call of Duty 4 : CoD4 MP Mapping
Great lord.... it is all done :) i can do maps again. It was some pain to make a decent setup of separate modtools for mapping and pack all rescued stuff back into it, the missing alias thing was the last hold up ... [more]
7 2829 Apr 13, 2011 12:24 pm
by CHS
Missing alias :/
Call of Duty 4 : CoD4 MP Mapping
Thanks, i had a feeling that the !all_mp is wrong, will try it soon and tell how it did. But it looks like i saw it somewhere so i believe it will do the trick, so thanks again. Heh, the story is a bit strange and i did not wanted to list it, because n... [more]
7 2829 Apr 13, 2011 12:10 pm
by CHS
Missing alias :/
Call of Duty 4 : CoD4 MP Mapping
Yes, all there, where it should be, forgot to tell :) IWD and MP3. Format is okay, because i used an existing stock alias and it plays both, the stock one and my replacement with the same filename inside the IWD. In my opinion i see no reason it should... [more]
7 2829 Apr 13, 2011 09:05 am
by CHS
Missing alias :/
Call of Duty 4 : CoD4 MP Mapping
Hey all, lost every map i did with a HDD crash, so after a time out i`m recovering everything possible to make new maps again. I`m trying to make a custom sound alias for an ambience sound. Here is what i did: - new soundalias, mp_mapname.csv ... [more]
7 2829 Apr 13, 2011 06:30 am
by CHS
Play testing a map for flow.
Call of Duty 4 : CoD4 MP Mapping
everything is weird with modtools :D you never know, what will stop you next time. But if you don`t push it too much and do a backup before you start continuing any work you shouldn`t be that much disappointed, when something goes wrong :)... [more]
21 1615 Apr 7, 2011 02:55 am
by CHS
Play testing a map for flow.
Call of Duty 4 : CoD4 MP Mapping
You need to add those files to the map ff :) add zone file or something like that, can`t remember right now, am not at home ... [more]
21 1615 Apr 6, 2011 10:06 am
by CHS
JetPack Scripting Help
Call of Duty 4 : CoD4 Scripting
ADS, leave weapons and use while player aim down sight... not exactly fancy, but a temp solution to get it working at least definetly. ... [more]
18 1985 Mar 29, 2011 03:43 am
by CHS
Building Fastfile Error (ran out of memory)
Call of Duty 4 : CoD4 MP Mapping
I had this problem once, full disk. Removed some stuff and made free space. Problem gone. A friend of mine had the problem some time later too, he moved the whole modTools folder to a different disk, problem solved. But it is definetly not that you ... [more]
7 4249 Mar 29, 2011 03:27 am
by CHS
main menu mod
Call of Duty 4 : CoD4 General
All wrong - edit the main.menu file and you can have whatever you want in there.... Here a video of one map i am about to finish (one day maybe, haven` t touched it for weeks now), in the first seconds if you pause it, you can see what i got out of it.... [more]
4 1545 Feb 4, 2011 03:10 pm
by CHS
Custom rank icons
Call of Duty 4 : CoD4 General
Not sure if this is the right place to post - I just made a top level of 100, but i have some troubles to get a proper custom icon working. Has anyone knowledge in what part of the line i need to mention the new material i`ll be using as an icon? The ... [more]
1 1279 Feb 4, 2011 02:56 pm
by CHS
material issue
Call of Duty 4 : CoD4 MP Mapping
Doooooooh :D sure, clip. I used it a lot in other maps, now it won`t hit me :D But both messages are good, i want to make a new glass, tinted, dark shaded for some agency slide doors. A bit of a fight with the correct alpha channel, but that is just mi... [more]
4 1644 Feb 2, 2011 05:33 am
by CHS
material issue
Call of Duty 4 : CoD4 MP Mapping
Trying to make a bulletproof glass, but whatever i do, it is all but a glass :) meaning not transparent. Has anyone ever tried or do know a trick how to create a proper transparent glass material for the Asset Manager? I think there is a catch, since i... [more]
4 1644 Feb 1, 2011 12:03 pm
by CHS
sound limit? :D
Call of Duty 4 : CoD4 MP Mapping
Actually i did found the issue. There is no limit (or might not be, don`t know), but whenever a bad sound is added the compiler throws all sounds out of the FF, maybe including the soundaliases (or basing on the soundalias file all WAVs mentioned there). ... [more]
5 1146 Jan 28, 2011 01:56 am
by CHS
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