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Latest Posts by bubbazan68
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error in map gametype sd
Call of Duty : CoD+UO General
should be, This is talking about your script and is fairly descriptive. It means that you left out a closing brace "}" in your map's script. Make sure that each "{" has a "}" to close it.... [more]
5 4473 Oct 3, 2016 04:23 am
by bubbazan68
error in map gametype sd
Call of Duty : CoD+UO General
can't read what it says... [more]
5 4473 Oct 2, 2016 10:39 pm
by bubbazan68
Lost clans & Brain fog
Call of Duty : CoD+UO General
www.goodsamaritans.us I am GS=Saxon we still run COD uo and have for the past 8 years Join Us For Family Friendly Gaming. Call of Duty: United Offensive Server 72.5.195.105:28960 TeamSpeak3 Server 216.52.148.11:21680 we run stock and c... [more]
23 3099 Apr 12, 2015 08:10 pm
by bubbazan68
Call of Duty United Offensive: My new project!
Call of Duty : CoD Mapping
Vietnam would be cool for UO but I think the jungle xmodels would be a pain to create, as far as enough of them so you can start making maps that is,,,,,,,... [more]
53 3648 Nov 1, 2014 08:28 pm
by bubbazan68
COD: Create-A-Character
Call of Duty : CoD+UO Map + Mod Releases
looks good I will have to try it out we run COD uo all the time, we have over 200 maps stock and custom including my redo of the hunt based off an old redux done in MOHAA you can find us on bunnys burrow home of good Samaritans server edited on No... [more]
17 4425 Nov 1, 2014 08:05 pm
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
undefined is not an object trig waittill ("trigger"); ... [more]
8 2845 Feb 15, 2013 05:52 am
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
thanks i will give it a whirl ... [more]
8 2845 Feb 13, 2013 05:48 am
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
what i am or am trying to do is with the rotation script that i posted were would i put or change it for trig=getent("Trigger_Name","targetname"); then add in 'trig waittill ("trigger"); so the rotation will not start untill triggered... [more]
8 2845 Feb 12, 2013 01:12 am
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
61 views and no one?... [more]
8 2845 Feb 11, 2013 05:11 am
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
using the tride and true method for a rotation, but i need to add a trigger so it does not start untill you trigger it. any one? Code:main() { rotate_obj = getentarray("ring","targetname"); if(isdefined(rotate_obj)) { for(i=0;i... [more]
8 2845 Feb 8, 2013 02:14 am
by bubbazan68
Q3Map.exe crash
Call of Duty : CoDUO Mapping
i would say along this line http://modsonline.com/MapErrors-verr-39.html... [more]
3 3146 Jul 14, 2012 09:59 pm
by bubbazan68
Sound script compile error
Call of Duty : CoDUO Mapping
you should post the fixed script for any one who is looking for the same thing, as it might help them... [more]
4 2408 Jun 19, 2012 06:11 am
by bubbazan68
CoDUO headquarters script
Call of Duty : CoDUO Mapping
also the COD UO tute section http://modsonline.com/Tutorials-list-9.html... [more]
4 4468 May 23, 2012 05:09 am
by bubbazan68
Cash for someone to build my clan a new cod uo map
Call of Duty : CoDUO Mapping
you should post what you have in mind i have one i have been working on and have not decided what game types i want it to play so,,,,,,,,,,,,,,, large , small map etc etc if you give more information as what you want maybe more people will reply... [more]
9 3624 Apr 29, 2012 10:05 pm
by bubbazan68
hq radios with custom sound
Call of Duty : CoDUO Mapping
you have to do a server mod that changes the sounds when you have time join COD UO and search for the {EB} server they have what you are looking for edited on Apr. 19, 2012 01:01 pm by bubbazan68 on the server side mod something like this not sure i... [more]
9 3256 Apr 19, 2012 07:42 pm
by bubbazan68
hq radios with custom sound
Call of Duty : CoDUO Mapping
FatBear writes...Quote:ANY IDEAS on how to make a single radio have sound? when its captured by a team. yes it is easy really. what you want i take it is, on a server you are playing HQ and when the team captures teh HQ instead of stock radio sound g... [more]
9 3256 Apr 18, 2012 09:13 pm
by bubbazan68
graydiant error!
Call of Duty : CoDUO Mapping
if you dont have cod uo graydiant will not load. if you have cod uo and it says it cant find it try a reinstall of cod uo.... [more]
5 2555 Apr 13, 2012 06:15 pm
by bubbazan68
making a map a valid pk3
Call of Duty : CoDUO Mapping
computer the error is an -invalid pk3 file reference- you need to find out what the pk3 is as it is the conflict it could be what ever, script name map name and a few dozen others some scripts i have if i leave all the custom pk3 s in i get confli... [more]
5 3332 Apr 9, 2012 09:38 pm
by bubbazan68
Texture incomplete problem
Call of Duty : CoDUO Mapping
are you sure the radiant settings are pointing to all the right place's? i had that issue once for some odd reason... [more]
3 2417 Apr 8, 2012 11:00 pm
by bubbazan68
my waterfall sound has no radius
Call of Duty : CoDUO Mapping
in your sound allias say this sound that i will use fire,,fire_burn.wav,0.5,1,,,80,500,auto,,,looping,,, were the 80 and 500 are ,dist_min,"within this distance in inches, the sound is always full volume (default = 120)" ,dist_max,"outside th... [more]
4 2123 Apr 7, 2012 01:36 am
by bubbazan68
anti camping mod
Call of Duty : CoD+UO General
ok tired it and now when i sit for the 30 seconds and then move i get cannot cast undefined to int: (file'maps\mp\camp.gsc', line104) playfx(level._effect["tigertankexplosion"], player.origin); called from;(file'maps\mp\camp.gsc', line70) smitepla... [more]
3 2142 Mar 28, 2012 04:06 pm
by bubbazan68
anti camping mod
Call of Duty : CoD+UO General
ok i know awe has an anti camping mod but that is the only part i need for our server i have an anti camp GSC that just has a time limit , is there a way to make it into an area limit? waht i mean is if a player stays in one area to long he will get a m... [more]
3 2142 Mar 28, 2012 06:08 am
by bubbazan68
pakuo06_lowres.pk3
Call of Duty : CoD+UO General
the pack has two files one skins one textures all are lower resalutions of what is in the other pk3 files for the game. why the server adds that file i do not know.... [more]
4 1846 Mar 14, 2012 11:31 pm
by bubbazan68
zzz_
Call of Duty : CoD+UO General
what they all said + if you are trying to run COD uo on a linux server you will always have issues with some maps crashing no matter what you do. my group used to have a windows server years ago and for what ever reason we changed to a linux, and maps s... [more]
5 1905 Mar 14, 2012 06:32 pm
by bubbazan68
exploding barrels
Call of Duty : CoDUO Mapping
barrelbefore = getent ("barrelg","targetname"); barrelafter = getent ("barreld","targetname"); barrelafter hide(); that is for the clips since the barrel script models dont have clips. should i not use player clip? hide and show are no... [more]
7 1889 Mar 13, 2012 05:10 am
by bubbazan68
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