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Latest Posts by bubbazan68
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error in map gametype sd
Call of Duty : CoD+UO General
should be, This is talking about your script and is fairly descriptive. It means that you left out a closing brace "}" in your map's script. Make sure that each "{" has a "}" to close it.... [more]
5 3341 Oct 2, 2016 09:23 pm
by bubbazan68
error in map gametype sd
Call of Duty : CoD+UO General
can't read what it says... [more]
5 3341 Oct 2, 2016 03:39 pm
by bubbazan68
Lost clans & Brain fog
Call of Duty : CoD+UO General
www.goodsamaritans.us I am GS=Saxon we still run COD uo and have for the past 8 years Join Us For Family Friendly Gaming. Call of Duty: United Offensive Server 72.5.195.105:28960 TeamSpeak3 Server 216.52.148.11:21680 we run stock and c... [more]
23 2107 Apr 12, 2015 01:10 pm
by bubbazan68
Call of Duty United Offensive: My new project!
Call of Duty : CoD Mapping
Vietnam would be cool for UO but I think the jungle xmodels would be a pain to create, as far as enough of them so you can start making maps that is,,,,,,,... [more]
53 2756 Nov 1, 2014 01:28 pm
by bubbazan68
COD: Create-A-Character
Call of Duty : CoD+UO Map + Mod Releases
looks good I will have to try it out we run COD uo all the time, we have over 200 maps stock and custom including my redo of the hunt based off an old redux done in MOHAA you can find us on bunnys burrow home of good Samaritans server edited on No... [more]
17 3445 Nov 1, 2014 01:05 pm
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
undefined is not an object trig waittill ("trigger"); ... [more]
8 2421 Feb 14, 2013 10:52 pm
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
thanks i will give it a whirl ... [more]
8 2421 Feb 12, 2013 10:48 pm
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
what i am or am trying to do is with the rotation script that i posted were would i put or change it for trig=getent("Trigger_Name","targetname"); then add in 'trig waittill ("trigger"); so the rotation will not start untill triggered... [more]
8 2421 Feb 11, 2013 06:12 pm
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
61 views and no one?... [more]
8 2421 Feb 10, 2013 10:11 pm
by bubbazan68
trigger to start a rotation
Call of Duty : CoDUO Mapping
using the tride and true method for a rotation, but i need to add a trigger so it does not start untill you trigger it. any one? Code:main() { rotate_obj = getentarray("ring","targetname"); if(isdefined(rotate_obj)) { for(i=0;i... [more]
8 2421 Feb 7, 2013 07:14 pm
by bubbazan68
Q3Map.exe crash
Call of Duty : CoDUO Mapping
i would say along this line http://modsonline.com/MapErrors-verr-39.html... [more]
3 2541 Jul 14, 2012 02:59 pm
by bubbazan68
Sound script compile error
Call of Duty : CoDUO Mapping
you should post the fixed script for any one who is looking for the same thing, as it might help them... [more]
4 1903 Jun 18, 2012 11:11 pm
by bubbazan68
CoDUO headquarters script
Call of Duty : CoDUO Mapping
also the COD UO tute section http://modsonline.com/Tutorials-list-9.html... [more]
4 3366 May 22, 2012 10:09 pm
by bubbazan68
Cash for someone to build my clan a new cod uo map
Call of Duty : CoDUO Mapping
you should post what you have in mind i have one i have been working on and have not decided what game types i want it to play so,,,,,,,,,,,,,,, large , small map etc etc if you give more information as what you want maybe more people will reply... [more]
9 2903 Apr 29, 2012 03:05 pm
by bubbazan68
hq radios with custom sound
Call of Duty : CoDUO Mapping
you have to do a server mod that changes the sounds when you have time join COD UO and search for the {EB} server they have what you are looking for edited on Apr. 19, 2012 01:01 pm by bubbazan68 on the server side mod something like this not sure i... [more]
9 2588 Apr 19, 2012 12:42 pm
by bubbazan68
hq radios with custom sound
Call of Duty : CoDUO Mapping
FatBear writes...Quote:ANY IDEAS on how to make a single radio have sound? when its captured by a team. yes it is easy really. what you want i take it is, on a server you are playing HQ and when the team captures teh HQ instead of stock radio sound g... [more]
9 2588 Apr 18, 2012 02:13 pm
by bubbazan68
graydiant error!
Call of Duty : CoDUO Mapping
if you dont have cod uo graydiant will not load. if you have cod uo and it says it cant find it try a reinstall of cod uo.... [more]
5 2037 Apr 13, 2012 11:15 am
by bubbazan68
making a map a valid pk3
Call of Duty : CoDUO Mapping
computer the error is an -invalid pk3 file reference- you need to find out what the pk3 is as it is the conflict it could be what ever, script name map name and a few dozen others some scripts i have if i leave all the custom pk3 s in i get confli... [more]
5 2520 Apr 9, 2012 02:38 pm
by bubbazan68
Texture incomplete problem
Call of Duty : CoDUO Mapping
are you sure the radiant settings are pointing to all the right place's? i had that issue once for some odd reason... [more]
3 1908 Apr 8, 2012 04:00 pm
by bubbazan68
my waterfall sound has no radius
Call of Duty : CoDUO Mapping
in your sound allias say this sound that i will use fire,,fire_burn.wav,0.5,1,,,80,500,auto,,,looping,,, were the 80 and 500 are ,dist_min,"within this distance in inches, the sound is always full volume (default = 120)" ,dist_max,"outside th... [more]
4 1594 Apr 6, 2012 06:36 pm
by bubbazan68
anti camping mod
Call of Duty : CoD+UO General
ok tired it and now when i sit for the 30 seconds and then move i get cannot cast undefined to int: (file'maps\mp\camp.gsc', line104) playfx(level._effect["tigertankexplosion"], player.origin); called from;(file'maps\mp\camp.gsc', line70) smitepla... [more]
3 1754 Mar 28, 2012 09:06 am
by bubbazan68
anti camping mod
Call of Duty : CoD+UO General
ok i know awe has an anti camping mod but that is the only part i need for our server i have an anti camp GSC that just has a time limit , is there a way to make it into an area limit? waht i mean is if a player stays in one area to long he will get a m... [more]
3 1754 Mar 27, 2012 11:08 pm
by bubbazan68
pakuo06_lowres.pk3
Call of Duty : CoD+UO General
the pack has two files one skins one textures all are lower resalutions of what is in the other pk3 files for the game. why the server adds that file i do not know.... [more]
4 1478 Mar 14, 2012 04:31 pm
by bubbazan68
zzz_
Call of Duty : CoD+UO General
what they all said + if you are trying to run COD uo on a linux server you will always have issues with some maps crashing no matter what you do. my group used to have a windows server years ago and for what ever reason we changed to a linux, and maps s... [more]
5 1566 Mar 14, 2012 11:32 am
by bubbazan68
exploding barrels
Call of Duty : CoDUO Mapping
barrelbefore = getent ("barrelg","targetname"); barrelafter = getent ("barreld","targetname"); barrelafter hide(); that is for the clips since the barrel script models dont have clips. should i not use player clip? hide and show are no... [more]
7 1549 Mar 12, 2012 10:10 pm
by bubbazan68
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