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Topic | Replies | Views | Last Post | |
converting maps from MW to W@W radiant Call of Duty: World at War : CoDWW MP Mapping ^_^ silly.. you dident need to uninstall anything codwaw.prj is located in codwaw/bin/ + reason you cant save files is because you need to run the radiant and compiler as administrator :)... [more] |
16 | 2051 | Nov 28, 2010 01:31 am by liverare |
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converting maps from MW to W@W radiant Call of Duty: World at War : CoDWW MP Mapping hmm try: delete all terrain type textures from sed map delete all entities/ models/ nodes ect and then open that cod4 map in cod4 radiant, and change EVERY LAST BRUSH MODEL TEXTURE to chawk then open a cod waw map in word pad find the exact nam... [more] |
16 | 2051 | Nov 27, 2010 09:04 pm by liverare |
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Odd Radiant Problem - Seeing through textures Call of Duty 4 : CoD4 General :D glad we helped... [more] |
6 | 2393 | Aug 30, 2010 12:11 pm by liverare |
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I need ideas >.< Call of Duty 4 : CoD4 MP Mapping posted vids at top :D... [more] |
10 | 1357 | Aug 30, 2010 12:04 pm by liverare |
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need a pro-scripters help :) Call of Duty 4 : CoD4 Scripting Can one of you pro scripters develop me a script which works on floor brushmodels, the idea of this is to make idividual square tiles (floor) rise when you are in a certain radius of them. Thus making it like a 3D rising floor :S sorry i cant describe ... [more] |
1 | 902 | Aug 29, 2010 06:50 pm by liverare |
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I need ideas >.< Call of Duty 4 : CoD4 MP Mapping i was kinda hoping for ideas.....literaly..im all out! >_... [more] |
10 | 1357 | Aug 28, 2010 11:31 am by liverare |
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I need ideas >.< Call of Duty 4 : CoD4 MP Mapping I do map but not as frequent as last year, mainly because im drained of all type of inspiration. When you've been mapping for over 1 year you struggle to find ideas. So I want you guys to do the thinking for me :D Think of something that I can try any... [more] |
10 | 1357 | Aug 28, 2010 01:01 am by liverare |
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Console Talk Script Call of Duty 4 : CoD4 Scripting or impersonate an admin :D say "hello Console: Hello newbs" (like 34 spaces inbetween so the console ends up on the line below :D )... [more] |
4 | 3152 | Aug 28, 2010 12:18 am by liverare |
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Odd Radiant Problem - Seeing through textures Call of Duty 4 : CoD4 General the textures you used are decal texture, like it says in the names what are decal textures? simple! its to add definition to walls ect, its blank just having 1 texture for a wall, so you can use a decal texture (preferd as a terrain texture) and yo... [more] |
6 | 2393 | Aug 28, 2010 12:14 am by liverare |
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Path node help Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping heres a tip in radiant click misc >> go to position and paste 1762 3176 88 then click ok :D that will take you to the problem :3... [more] |
9 | 1630 | Aug 28, 2010 12:05 am by liverare |
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Models and items. Call of Duty 4 : CoD4 MP Mapping Your problem is the shaders. You need to copy shader folder and paste it in different locations to help radiant find them. I can't remember the topic I read but heres the locations of my shader folders. C:\Program Files\Call of Duty 4 - Modern Warfare... [more] |
15 | 1877 | Aug 28, 2010 12:02 am by liverare |
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Too many weapons leads to errors? Call of Duty 4 : CoD4 MP Mapping ehh probly, but the main error from adding weapons to the map can be of 2 reasons: adding custom weapons (not proerly set up) or adding single player weapons to multiplayer maps (mp_.....) i doubt its custom weapons, when adding weapons make sure... [more] |
2 | 1056 | Aug 20, 2010 09:41 pm by liverare |
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Execute console command via script Call of Duty 4 : CoD4 Scripting ow like .gsc scripts? oh iv seen that done before you need something like setdvar("g_gravity","2"); in a script, but i duno how to code it so it triggers it, but I know its a setdvar, i kno if u add this directly to ur mp_whateva.gsc under the rest ... [more] |
9 | 4020 | Aug 20, 2010 09:35 pm by liverare |
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Execute console command via script Call of Duty 4 : CoD4 Scripting i aint %100 sure but im sure you can do binds like /bind 0 g_gravity 2 -( only if u are on your own server) or /bind 9 viewpos (value of what ever you have to put, or nothing if all you say is viewpos if this makes any sence o.O) sorry i... [more] |
9 | 4020 | Aug 20, 2010 09:29 pm by liverare |
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Compile Lighting Call of Duty 4 : CoD4 SP Mapping just make a small lightgrid :o like 150 units x/y/z or somet :D then just place them together that should work... [more] |
13 | 1048 | Aug 20, 2010 09:27 pm by liverare |
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How do i make models solid? Call of Duty 4 : CoD4 MP Mapping noh problems :D... [more] |
6 | 1360 | Aug 19, 2010 05:14 pm by liverare |
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How do i make models solid? Call of Duty 4 : CoD4 MP Mapping to change a model size spawn a model (not prefab will not work) then press N in key and value box type: modelscale 2 :D... [more] |
6 | 1360 | Aug 19, 2010 05:11 pm by liverare |
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Strike at Karkand (CoD4 release) Call of Duty 4 : CoD4 Map + Mod Releases lolz bump :D... [more] |
7 | 2312 | Aug 19, 2010 01:01 pm by liverare |
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No Free Spawn Entities? When I have 4 Call of Duty 4 : CoD4 MP Mapping i just add a bunch of spawns :D 1) right click 2d grid 2) click mp 3) click tdm 4) spawn: a few mp/tdm/spawn this will allow both sides to spawn here only to spawn away from the enemy :D 5) then add: a few mp/tdm/spawn/axis a few mp/tdm/spawn... [more] |
8 | 1416 | Aug 18, 2010 11:38 am by liverare |
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Help? :( Call of Duty 4 : CoD4 MP Mapping happeh to help :)... [more] |
6 | 1289 | Aug 18, 2010 11:34 am by liverare |
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Compile Lighting Call of Duty 4 : CoD4 SP Mapping in big maps you may have a light grid but the reason you're still getting red is probly due to a huge light grid in radiant :o you need to make it small/ medium and make several of them :D i hoep this helped... [more] |
13 | 1048 | Aug 18, 2010 11:32 am by liverare |
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Protection Call of Duty 4 : CoD4 Scripting this is of rsbot but i think u can use it in cod4 script looks kinda simular if (!player.getName().startsWith("Mod")) { ... [more] |
11 | 898 | Aug 18, 2010 11:21 am by liverare |
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Destructible custom car Call of Duty 4 : CoD4 MP Mapping if ur car has a damage trigger you can make it so only explosions can touch it by pressing N then checking the boxes on what weapons you want to attack and what weapons can go suck a Uncle Jack :o... :D edited on Aug. 24, 2010 07:12 am by liverare... [more] |
28 | 2224 | Aug 18, 2010 11:16 am by liverare |
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crouching script error? Call of Duty 2 : CoD2 Scripting wow geeks much ^-^ playin pratical jokes by sending or making wrong scripts = very sad...... [more] |
19 | 1097 | Aug 18, 2010 11:11 am by liverare |
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Help? :( Call of Duty 4 : CoD4 MP Mapping stop trollin him, hes obviously new to this so ima make it simple as possible. in radiant: 1) right-click the 2D grid 2) on the list that appears click triggers 3) click *use touch* 4) resize and place this trigger where you want player to see mess... [more] |
6 | 1289 | Aug 18, 2010 11:07 am by liverare |
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