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| Topic | Replies | Views | Last Post | |
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No sound? Call of Duty 2 : CoD2 MP Mapping Yeah, I followed the tutorial and the sound doesn't work, I was wondering if some of the script was wrong or something.... [more] |
3 | 1273 | Feb 2, 2011 12:07 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping @SlickToxic Its a map built from scratch... [more] |
14 | 2471 | Feb 2, 2011 12:06 am by PanZerReBorN ![]() |
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No sound? Call of Duty 2 : CoD2 MP Mapping I'm making a mortar explosion and It's working correctly but I have no sound and I think I got the code right but I'm not sure. Heres the .csv file: Code:name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_mi n,dist_max,channel,type,probabi... [more] |
3 | 1273 | Feb 1, 2011 07:03 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping Code:// brush 712 { mesh { contents detail; lightmap_gray 15 15 16 8 ( v 151 1683 -2587 t 0 0 11.9375 -105.1875 v 219.39859 1686 -2586 t 0 309.59436 16.212412 -105.375 v 294.03287 1691 -2588 t 0 608.13147 20.877054 -105.6... [more] |
14 | 2471 | Feb 1, 2011 12:09 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping Code:// brush 644 { mesh { contents detail; lightmap_gray 15 15 16 8 ( v 1315 1681 -2584 t 5400 -6724 84.6875 -105.0625 v 1389.3262 1681 -2585 c 255 255 255 0 t 5710.4648 -6724 89.332886 -105.0625 v 1463.8905 1681 -2585 t... [more] |
14 | 2471 | Feb 1, 2011 12:08 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping I went through and deleted all of the "line ____" errors, there was three of them. Code:// brush 635 { mesh { contents detail; lightmap_gray 4 15 16 8 ( v -59.356812 5116 -1959 c 255 255 255 0 t -77.427246 -20464 319.75 1... [more] |
14 | 2471 | Feb 1, 2011 12:07 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping Thanks for the help! It seems like it's working, I deleted all the brushes where the line error was. My only question is after I deleted them from the .txt/.map the brushes go from 634 to 636, does that matter or do I have to rename them all? ... [more] |
14 | 2471 | Jan 31, 2011 11:49 pm by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping I tried it and it didn't work All it said was Code:Did not modify C:\Program Files (x86)\Activision\Call of Duty 2 Mapping\map_source\mp_map.map Please help... ... [more] |
14 | 2471 | Jan 31, 2011 01:01 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping Uhh... thanks for the help but that didn't work... [more] |
14 | 2471 | Jan 30, 2011 07:59 pm by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping Any comments?... [more] |
14 | 2471 | Jan 30, 2011 05:02 am by PanZerReBorN ![]() |
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And Another Error yay... Call of Duty 2 : CoD2 MP Mapping Well... I hope this error is as easy as the last one but I'm not sure about this... I was working on my map, saved it, closed radiant, then compiled it, and about 50% building light transport I open radiant again and it comes up with this error: Code:FA... [more] |
14 | 2471 | Jan 29, 2011 09:15 am by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping Now I know ... [more] |
11 | 2561 | Jan 27, 2011 04:48 am by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping @voidsource It's still too long even if i put it in a code...... [more] |
11 | 2561 | Jan 27, 2011 12:05 am by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping I fixed it, thanks, there was no "classname" "worldspawn" for some reason in the txt file and I don't understand how it got lost but its fixed now... [more] |
11 | 2561 | Jan 27, 2011 12:01 am by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping Well it doesn't even let me open my map in radiant... it loads all the prefabs and xmodels (like it says above) but doesn't actually open the map for me to edit ... [more] |
11 | 2561 | Jan 26, 2011 06:03 am by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping Any suggestions?... [more] |
11 | 2561 | Jan 25, 2011 03:45 am by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping Code:Loading model xmodel/military_german_fieldradio_grey... successful. Loading model xmodel/military_german_radio2_grey... successful. Loading model xmodel/helmet_german_normandy... successful. Loading model xmodel/military_bunker_electrical_box... s... [more] |
11 | 2561 | Jan 23, 2011 08:22 pm by PanZerReBorN ![]() |
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Map problem Call of Duty 2 : CoD2 MP Mapping I am not able to open my map because it says I don't have a worldspawn, which I do but maybe it got deleted or something... well it doesn't let me open my map it loads all the prefabs and xmodels like normal then just skips to a new map without even loadi... [more] |
11 | 2561 | Jan 23, 2011 08:22 pm by PanZerReBorN ![]() |
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Something Wrong with Compiler Call of Duty 2 : CoD2 MP Mapping Help no longer needed, error fixed... [more] |
4 | 1992 | Jan 14, 2011 03:12 am by PanZerReBorN ![]() |
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Something Wrong with Compiler Call of Duty 2 : CoD2 MP Mapping Yeah there was no problem before it just started happening for some reason... My specs are: HP Compaq running Win 7 x64 AMD Anthlon II X2 240 Processor 3GB DDR3 Ram Nvidia Geforce 8400GS Graphics Card... [more] |
4 | 1992 | Jan 11, 2011 02:54 am by PanZerReBorN ![]() |
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Something Wrong with Compiler Call of Duty 2 : CoD2 MP Mapping When I open my compiler I don't see any of my maps there (eventhough I have them saved on my computer) and when I select the tab "My Maps" or "All Maps" it comes up with an error stating: "Unhandled exception has occurred in your application. If you c... [more] |
4 | 1992 | Jan 9, 2011 10:04 am by PanZerReBorN ![]() |
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Clip Texture? Call of Duty 2 : CoD2 MP Mapping Thanks guys :)... [more] |
5 | 1664 | Dec 23, 2010 01:12 am by PanZerReBorN ![]() |
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Clip Texture? Call of Duty 2 : CoD2 MP Mapping What are the clip textures? (clip_ai, clip_nosight, clip_player, etc.) What do they do? Also I can't select them or see them unless I press "i" to select all objects then I finally see them but I have to de-select every other object to delete them... is... [more] |
5 | 1664 | Dec 23, 2010 12:44 am by PanZerReBorN ![]() |
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See-Through Objects Call of Duty 2 : CoD2 MP Mapping I have train railways on my map and little parts of the railway is see through for some reason, the ground and the texture are both standard boxes, I've checked and those places are not calk or nodraw they're regular objects but show up see through when I... [more] |
2 | 2106 | Nov 24, 2010 05:38 pm by PanZerReBorN ![]() |
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Dark Map Call of Duty 2 : CoD2 MP Mapping Yeah I fixed it, some how the worldspawn got deleted but I'm not sure how, so I just redid it and its fine now... [more] |
4 | 2086 | Nov 24, 2010 05:34 pm by PanZerReBorN ![]() |
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