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Latest Posts by PanZerReBorN
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No sound?
Call of Duty 2 : CoD2 MP Mapping
Yeah, I followed the tutorial and the sound doesn't work, I was wondering if some of the script was wrong or something.... [more]
3 1273 Feb 2, 2011 12:07 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
@SlickToxic Its a map built from scratch... [more]
14 2471 Feb 2, 2011 12:06 am
by PanZerReBorN
No sound?
Call of Duty 2 : CoD2 MP Mapping
I'm making a mortar explosion and It's working correctly but I have no sound and I think I got the code right but I'm not sure. Heres the .csv file: Code:name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_mi n,dist_max,channel,type,probabi... [more]
3 1273 Feb 1, 2011 07:03 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
Code:// brush 712 { mesh { contents detail; lightmap_gray 15 15 16 8 ( v 151 1683 -2587 t 0 0 11.9375 -105.1875 v 219.39859 1686 -2586 t 0 309.59436 16.212412 -105.375 v 294.03287 1691 -2588 t 0 608.13147 20.877054 -105.6... [more]
14 2471 Feb 1, 2011 12:09 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
Code:// brush 644 { mesh { contents detail; lightmap_gray 15 15 16 8 ( v 1315 1681 -2584 t 5400 -6724 84.6875 -105.0625 v 1389.3262 1681 -2585 c 255 255 255 0 t 5710.4648 -6724 89.332886 -105.0625 v 1463.8905 1681 -2585 t... [more]
14 2471 Feb 1, 2011 12:08 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
I went through and deleted all of the "line ____" errors, there was three of them. Code:// brush 635 { mesh { contents detail; lightmap_gray 4 15 16 8 ( v -59.356812 5116 -1959 c 255 255 255 0 t -77.427246 -20464 319.75 1... [more]
14 2471 Feb 1, 2011 12:07 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
Thanks for the help! It seems like it's working, I deleted all the brushes where the line error was. My only question is after I deleted them from the .txt/.map the brushes go from 634 to 636, does that matter or do I have to rename them all? ... [more]
14 2471 Jan 31, 2011 11:49 pm
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
I tried it and it didn't work All it said was Code:Did not modify C:\Program Files (x86)\Activision\Call of Duty 2 Mapping\map_source\mp_map.map Please help... ... [more]
14 2471 Jan 31, 2011 01:01 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
Uhh... thanks for the help but that didn't work... [more]
14 2471 Jan 30, 2011 07:59 pm
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
Any comments?... [more]
14 2471 Jan 30, 2011 05:02 am
by PanZerReBorN
And Another Error yay...
Call of Duty 2 : CoD2 MP Mapping
Well... I hope this error is as easy as the last one but I'm not sure about this... I was working on my map, saved it, closed radiant, then compiled it, and about 50% building light transport I open radiant again and it comes up with this error: Code:FA... [more]
14 2471 Jan 29, 2011 09:15 am
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
Now I know ... [more]
11 2561 Jan 27, 2011 04:48 am
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
@voidsource It's still too long even if i put it in a code...... [more]
11 2561 Jan 27, 2011 12:05 am
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
I fixed it, thanks, there was no "classname" "worldspawn" for some reason in the txt file and I don't understand how it got lost but its fixed now... [more]
11 2561 Jan 27, 2011 12:01 am
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
Well it doesn't even let me open my map in radiant... it loads all the prefabs and xmodels (like it says above) but doesn't actually open the map for me to edit ... [more]
11 2561 Jan 26, 2011 06:03 am
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
Any suggestions?... [more]
11 2561 Jan 25, 2011 03:45 am
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
Code:Loading model xmodel/military_german_fieldradio_grey... successful. Loading model xmodel/military_german_radio2_grey... successful. Loading model xmodel/helmet_german_normandy... successful. Loading model xmodel/military_bunker_electrical_box... s... [more]
11 2561 Jan 23, 2011 08:22 pm
by PanZerReBorN
Map problem
Call of Duty 2 : CoD2 MP Mapping
I am not able to open my map because it says I don't have a worldspawn, which I do but maybe it got deleted or something... well it doesn't let me open my map it loads all the prefabs and xmodels like normal then just skips to a new map without even loadi... [more]
11 2561 Jan 23, 2011 08:22 pm
by PanZerReBorN
Something Wrong with Compiler
Call of Duty 2 : CoD2 MP Mapping
Help no longer needed, error fixed... [more]
4 1992 Jan 14, 2011 03:12 am
by PanZerReBorN
Something Wrong with Compiler
Call of Duty 2 : CoD2 MP Mapping
Yeah there was no problem before it just started happening for some reason... My specs are: HP Compaq running Win 7 x64 AMD Anthlon II X2 240 Processor 3GB DDR3 Ram Nvidia Geforce 8400GS Graphics Card... [more]
4 1992 Jan 11, 2011 02:54 am
by PanZerReBorN
Something Wrong with Compiler
Call of Duty 2 : CoD2 MP Mapping
When I open my compiler I don't see any of my maps there (eventhough I have them saved on my computer) and when I select the tab "My Maps" or "All Maps" it comes up with an error stating: "Unhandled exception has occurred in your application. If you c... [more]
4 1992 Jan 9, 2011 10:04 am
by PanZerReBorN
Clip Texture?
Call of Duty 2 : CoD2 MP Mapping
Thanks guys :)... [more]
5 1664 Dec 23, 2010 01:12 am
by PanZerReBorN
Clip Texture?
Call of Duty 2 : CoD2 MP Mapping
What are the clip textures? (clip_ai, clip_nosight, clip_player, etc.) What do they do? Also I can't select them or see them unless I press "i" to select all objects then I finally see them but I have to de-select every other object to delete them... is... [more]
5 1664 Dec 23, 2010 12:44 am
by PanZerReBorN
See-Through Objects
Call of Duty 2 : CoD2 MP Mapping
I have train railways on my map and little parts of the railway is see through for some reason, the ground and the texture are both standard boxes, I've checked and those places are not calk or nodraw they're regular objects but show up see through when I... [more]
2 2106 Nov 24, 2010 05:38 pm
by PanZerReBorN
Dark Map
Call of Duty 2 : CoD2 MP Mapping
Yeah I fixed it, some how the worldspawn got deleted but I'm not sure how, so I just redid it and its fine now... [more]
4 2086 Nov 24, 2010 05:34 pm
by PanZerReBorN
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