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Latest Posts by Treval
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MAX_ORIGINAL_EDGES
Soldier of Fortune : SoFII Mapping
How do I make a prefab?... [more]
5 3757 Feb 11, 2010 04:37 pm
by Treval
MAX_ORIGINAL_EDGES
Soldier of Fortune : SoFII Mapping
No one cares..... [more]
5 3757 Dec 23, 2009 09:21 pm
by Treval
MAX_ORIGINAL_EDGES
Soldier of Fortune : SoFII Mapping
lol, guess I can't expect any replies during the holidays.. Incredible, 34 views, 0 replies. Wow. =/ Nice. edited on Dec. 23, 2009 06:19 am by Treval... [more]
5 3757 Dec 22, 2009 10:35 am
by Treval
MAX_ORIGINAL_EDGES
Soldier of Fortune : SoFII Mapping
Hello guys. I've been mapping for a few months now, I know some of the basics, but not all of course. I have the following error on compile: MAX_ORIGINAL_EDGES It seems it's a new error according to the GTK Dev community. I've searched online f... [more]
5 3757 Dec 21, 2009 01:48 pm
by Treval
Melting Textures
Soldier of Fortune : SoFII Mapping
Quote: 1. the surface is too long. Break it up. Correct. This was the problem. SOF2 can't handle areas that stretch out of miles (literally). How would it draw them? lol I've used standard textures. Quote: the game is having trouble drawing the p... [more]
9 2771 Oct 21, 2009 12:44 pm
by Treval
Melting Textures
Soldier of Fortune : SoFII Mapping
LennardN95 writes...Quote:do you wanna be able to come at all the parts of the map ? like you can use the whole map ? try to add some common textures. i'm not known to SOFII, i play COD, but i think not using one of the common textures like No portal (... [more]
9 2771 Oct 21, 2009 12:36 pm
by Treval
Melting Textures
Soldier of Fortune : SoFII Mapping
LennardN95 writes...Quote:do you wanna be able to come at all the parts of the map ? like you can use the whole map ? try to add some common textures. i'm not known to SOFII, i play COD, but i think not using one of the common textures like No portal (... [more]
9 2771 Oct 21, 2009 12:36 pm
by Treval
Melting Textures
Soldier of Fortune : SoFII Mapping
Funny that none of you have heard of the skybox. Thanks a lot for the replies. I think I will move to another forum.... [more]
9 2771 Oct 20, 2009 10:20 pm
by Treval
Melting Textures
Soldier of Fortune : SoFII Mapping
Hello all, I have recently created a huge map (takes 1 minute 30 seconds to cross it) in gtkradiant and compiled it as BSP -meta (through the menu) for SOF2. The sky and walls seem to be having the problem (they are all caulk type). When I launch t... [more]
9 2771 Oct 19, 2009 05:51 pm
by Treval
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