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Topic | Replies | Views | Last Post | |
MAX_ORIGINAL_EDGES Soldier of Fortune : SoFII Mapping How do I make a prefab?... [more] |
5 | 3757 | Feb 11, 2010 04:37 pm by Treval |
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MAX_ORIGINAL_EDGES Soldier of Fortune : SoFII Mapping No one cares..... [more] |
5 | 3757 | Dec 23, 2009 09:21 pm by Treval |
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MAX_ORIGINAL_EDGES Soldier of Fortune : SoFII Mapping lol, guess I can't expect any replies during the holidays.. Incredible, 34 views, 0 replies. Wow. =/ Nice. edited on Dec. 23, 2009 06:19 am by Treval... [more] |
5 | 3757 | Dec 22, 2009 10:35 am by Treval |
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MAX_ORIGINAL_EDGES Soldier of Fortune : SoFII Mapping Hello guys. I've been mapping for a few months now, I know some of the basics, but not all of course. I have the following error on compile: MAX_ORIGINAL_EDGES It seems it's a new error according to the GTK Dev community. I've searched online f... [more] |
5 | 3757 | Dec 21, 2009 01:48 pm by Treval |
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Melting Textures Soldier of Fortune : SoFII Mapping Quote: 1. the surface is too long. Break it up. Correct. This was the problem. SOF2 can't handle areas that stretch out of miles (literally). How would it draw them? lol I've used standard textures. Quote: the game is having trouble drawing the p... [more] |
9 | 2771 | Oct 21, 2009 12:44 pm by Treval |
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Melting Textures Soldier of Fortune : SoFII Mapping LennardN95 writes...Quote:do you wanna be able to come at all the parts of the map ? like you can use the whole map ? try to add some common textures. i'm not known to SOFII, i play COD, but i think not using one of the common textures like No portal (... [more] |
9 | 2771 | Oct 21, 2009 12:36 pm by Treval |
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Melting Textures Soldier of Fortune : SoFII Mapping LennardN95 writes...Quote:do you wanna be able to come at all the parts of the map ? like you can use the whole map ? try to add some common textures. i'm not known to SOFII, i play COD, but i think not using one of the common textures like No portal (... [more] |
9 | 2771 | Oct 21, 2009 12:36 pm by Treval |
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Melting Textures Soldier of Fortune : SoFII Mapping Funny that none of you have heard of the skybox. Thanks a lot for the replies. I think I will move to another forum.... [more] |
9 | 2771 | Oct 20, 2009 10:20 pm by Treval |
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Melting Textures Soldier of Fortune : SoFII Mapping Hello all, I have recently created a huge map (takes 1 minute 30 seconds to cross it) in gtkradiant and compiled it as BSP -meta (through the menu) for SOF2. The sky and walls seem to be having the problem (they are all caulk type). When I launch t... [more] |
9 | 2771 | Oct 19, 2009 05:51 pm by Treval |
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