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Latest Posts by ushiomi5
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Couldnt load image!!!
Call of Duty 4 : CoD4 MP Mapping
could you attach the files so we can see if we can load it. it might be because also you didn't put it in images folder in the iwi file?... [more]
5 1680 Jun 24, 2010 09:52 pm
by ushiomi5
spawning friendlies
Call of Duty: World at War : CoDWW SP Mapping
JerryTube writes...Quote:Hey mate, just out of interest what kind of trigger are you using, and what spawnflags are set on it? trigger multiple but im going to try what sparky said... [more]
4 2514 Jun 24, 2010 09:43 pm
by ushiomi5
spawning friendlies
Call of Duty: World at War : CoDWW SP Mapping
I have mad a map and a trigger, linked it to a friendly spawner, only one friendly spawns. i put the count to 5 and no friendlies spawn. it works the same for enemies. can someone help to make multiple spawns from the same entity.... [more]
4 2514 Jun 24, 2010 12:28 am
by ushiomi5
error, need help!
Call of Duty: World at War : CoDWW MP Mapping
sent you a pm if you didnt get it this is what i basicly said. i followed the tutorial but i still get the error size is 0... [more]
3 3279 May 19, 2010 12:44 am
by ushiomi5
error, need help!
Call of Duty: World at War : CoDWW MP Mapping
i get this error using asset manager error: file ;raw/materials/stars_whitepoint' was generated, but is 0 size (deleting) i get this error while making custom textures help? the picture is in the attacthments and gdt file just extract. the dimen... [more]
3 3279 May 18, 2010 03:48 am
by ushiomi5
spawn in spectate
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
try downloading nazi_test_sound it comes with the map and script files and its playable. also you can compare it to your map... [more]
7 1182 May 18, 2010 12:14 am
by ushiomi5
SP Probs
Call of Duty: World at War : CoDWW SP Mapping
iv had same problem before just make a new map and place your other map as a prefab, thats what i did.... [more]
3 2183 May 18, 2010 12:08 am
by ushiomi5
rocket model
Call of Duty: World at War : CoDWW Scripting
the title might make you think this is in the wrong forum but im thinking not because of the coding im trying to change the rocket model thst comes out heres what i have WEAPONFILE\weaponType\projectile\weaponClass\rocketlauncher\impactType\rock e... [more]
3 1763 Apr 9, 2010 07:56 am
by ushiomi5
I still cant make a usable door?
Call of Duty 4 : CoD4 MP Mapping
maybe you have the files in the wrong location or something?... [more]
37 2710 Apr 7, 2010 09:27 pm
by ushiomi5
textures?
Call of Duty 4 : CoD4 General
would you please post a picture with it?... [more]
6 983 Nov 28, 2009 05:23 am
by ushiomi5
cod waw devconsole mp
Call of Duty: World at War : CoDWW General
awsome it works thnks... [more]
4 1211 Oct 29, 2009 03:19 am
by ushiomi5
cod waw devconsole mp
Call of Duty: World at War : CoDWW General
allright trying to pezbot for fun because i hate a lot of mp matches and well i have console enabled (on a non dedicated server) and everytime i type in a command it comes up as chat and i set the mp chats to unbound and still dont work... need help with ... [more]
4 1211 Oct 29, 2009 12:16 am
by ushiomi5
spawn problem
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
Code:ignore,code_post_gfx ignore,common // my strings localize,zombie localize,mylevel // for zombie specific assets // Moved to Mod.ff //include,zombiemode // for coop players include,common_player_us // for puddle effects,,, include,w... [more]
3 1705 Oct 20, 2009 03:14 am
by ushiomi5
spawn problem
Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping
im currently having "spawning problems" I can run the map but you cant spawn have the ff gsc (all required files i think) and i downloaded zombie example maps with the files changed everything to my map and still didn't work any help? edited on Oct. 1... [more]
3 1705 Oct 18, 2009 04:53 am
by ushiomi5
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