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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting By the way, I will not help anyone with making .gsc aimbot. My xfire is mega9317 edited on Oct. 25, 2012 05:24 am by megazor... [more] |
64 | 6337 | Oct 25, 2012 12:24 pm by megazor |
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Teleport on Melee (Bash) Call of Duty 2 : CoD2 Scripting Ask Tally, IzNoGod or me to write playerTrace(). By now our team can only suggest you the following code: Code:self setorigin( trace["position"]+(trace["normal"][0]*18, trace["normal"][1]*18, trace["normal"][2]*18) );... [more] |
4 | 2145 | Sep 16, 2012 11:14 am by megazor |
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Empty server console. Call of Duty 2 : CoD2 Scripting I know that Linix + CoD1 = poo-poo, for sure. Looks like it spreads to older CoD games, lol.... [more] |
6 | 2509 | Sep 13, 2012 10:54 am by megazor |
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Curves, and weirdly shaped entities Call of Duty 2 : CoD2 Scripting Round balls... 1. Create a cone (Patch -> Primitives -> Cone). 2. Stretch it so that its height is half its width. Now you will want to turn it into half sphere. 3. Having your cone selected, Click V and play around with verticles until it looks like h... [more] |
3 | 1667 | Jun 27, 2012 12:03 am by megazor |
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Random Player Call of Duty 2 : CoD2 Scripting I think this will work faster: code 1: Code:team = "allies"; teamplayers = []; for(i = 0; i ... [more] |
24 | 2155 | May 9, 2012 11:32 am by megazor |
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