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Latest Posts by megazor
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MattY's Weekly COD2 Script Dump!
Call of Duty 2 : CoD2 Scripting
By the way, I will not help anyone with making .gsc aimbot. My xfire is mega9317 edited on Oct. 25, 2012 05:24 am by megazor... [more]
64 6337 Oct 25, 2012 12:24 pm
by megazor
Teleport on Melee (Bash)
Call of Duty 2 : CoD2 Scripting
Ask Tally, IzNoGod or me to write playerTrace(). By now our team can only suggest you the following code: Code:self setorigin( trace["position"]+(trace["normal"][0]*18, trace["normal"][1]*18, trace["normal"][2]*18) );... [more]
4 2145 Sep 16, 2012 11:14 am
by megazor
Empty server console.
Call of Duty 2 : CoD2 Scripting
I know that Linix + CoD1 = poo-poo, for sure. Looks like it spreads to older CoD games, lol.... [more]
6 2509 Sep 13, 2012 10:54 am
by megazor
Curves, and weirdly shaped entities
Call of Duty 2 : CoD2 Scripting
Round balls... 1. Create a cone (Patch -> Primitives -> Cone). 2. Stretch it so that its height is half its width. Now you will want to turn it into half sphere. 3. Having your cone selected, Click V and play around with verticles until it looks like h... [more]
3 1667 Jun 27, 2012 12:03 am
by megazor
Random Player
Call of Duty 2 : CoD2 Scripting
I think this will work faster: code 1: Code:team = "allies"; teamplayers = []; for(i = 0; i ... [more]
24 2155 May 9, 2012 11:32 am
by megazor
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