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MattY's Weekly COD2 Script Dump! Call of Duty 2 : CoD2 Scripting I'm a nobody. After having followed these theads I whole hearted agree with the moderators stance, it is their site after all. It's unusual to see Tally/Dante demanding an apology for something that needs no apology, lol, but you'd better watch out ... [more] |
64 | 6101 | Oct 26, 2012 02:22 am by L4chy ![]() |
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COD Black Ops toolset? Call of Duty: Black Ops : CoDBO MP Mapping ^^ its not worth it!... [more] |
7 | 4210 | May 5, 2012 03:27 pm by L4chy ![]() |
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dotnet error on launcher Call of Duty: World at War : CoDWW General Hi, I've just reinstalled WAW on win7 64 bit and I keep getting a .netframework error when I start the launcher. I dloaded dotnet 3.5 and installed but I'm still getting an error. I previously ran the WAW editor on XP with no probs. any ideas what I ca... [more] |
1 | 2673 | Sep 4, 2011 08:13 am by L4chy ![]() |
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Future Projects MODSonline : MODSonline Something to do with modding would be good. There was talk briefly on one of the MOLpodcasts recently about creating a game..... I've never really seen this talented community come together to work on something....Maybe it's been tried before and I joined... [more] |
3 | 3349 | Sep 4, 2011 07:57 am by L4chy ![]() |
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Who here models? MODSonline : MODSonline Nice work Dobby. I've done modelling in max and maya, mostly organic. I would of liked to do some models for COD but never had the right version of maya to get the plugins working.... [more] |
8 | 4029 | Aug 24, 2011 02:57 pm by L4chy ![]() |
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Cya CBR MODSonline : General bummer mate. I hope they stubb their toes really really badly and also get one of those nasty paper cuts that festers and leads to amputation. Maybe some booth babes boyfriends?... [more] |
9 | 3278 | Jun 23, 2011 12:01 am by L4chy ![]() |
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prefered memberships MODSonline : MODSonline lol yeh well 1 USd = 1:10 Ausd, atm, so, lol the exchange rate theory. It's small change but .... americans pay less for prefered.......... might still 'dig deep' lol, as I've watched your mods on air show every week for the last couple of years and ur ... [more] |
10 | 2201 | Apr 30, 2011 01:17 pm by L4chy ![]() |
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prefered memberships MODSonline : MODSonline why are prefered membership more expensive for Australians.....do you guys work with Apple!... [more] |
10 | 2201 | Apr 30, 2011 03:14 am by L4chy ![]() |
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[Release] COD4 MP Citi Cemetery (beta) Call of Duty 4 : CoD4 Map + Mod Releases Hey Deek, looks like a fun map, Liked the ghost in the video too. With the fog, as being discussed above, maybe try making it a darker colour, ie dark blue and then play with the amount/distance values. Sure the fog wont be as obvious but it should blend ... [more] |
9 | 4423 | Apr 1, 2011 06:17 am by L4chy ![]() |
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Tutorial: Creating an "fs_game" folder ON MAC OS X Call of Duty 2 : CoD2 Scripting lol fellas, I use Macs all day at work and they get the job done, I do have an old G3 keeping my door open. Macs are fine for what they r, and as long as I don't have to pay the over inflated price for the under inflated performance then I will use one b... [more] |
9 | 3200 | Mar 9, 2011 10:51 pm by L4chy ![]() |
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Tutorial: Creating an "fs_game" folder ON MAC OS X Call of Duty 2 : CoD2 Scripting Yeh, Macs are great for modding, I'm using one right now... to keep my office door open. thats a mod right? ... [more] |
9 | 3200 | Mar 8, 2011 02:06 am by L4chy ![]() |
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node without a volume Call of Duty : CoDUO Mapping Well I've had this problem in the past and I just kept deleting my most recent additions to the map until the error went away. Once it ended up being a very long thin brush which you could hardly see and which I had no idea I'd created, another time it wa... [more] |
5 | 5241 | Feb 17, 2011 02:40 am by L4chy ![]() |
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I've got no idea Call of Duty: World at War : CoDWW MP Mapping Quote:I appreciate the hug, but next time I want a chocolate chip cookie not a plain one jeez lol, you do realise that's a special cookie right....that green stuff ain't mould. Quote:Make sure radiant itself is fully selected as a window mmm it stil... [more] |
14 | 1279 | Jul 2, 2010 08:22 am by L4chy ![]() |
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I've got no idea Call of Duty: World at War : CoDWW MP Mapping Well there's a big hug in the mail for Techno and a cookie. It was the global layer (which I didn't even realise existed lol) was for some reason switched off. Thanks for all the replies fellas.....I always get the answers I need from you guys!. This i... [more] |
14 | 1279 | Jul 2, 2010 01:01 am by L4chy ![]() |
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I've got no idea Call of Duty: World at War : CoDWW MP Mapping Thanks Rasta, but I'm already running as admin and using my own PC.... [more] |
14 | 1279 | Jul 1, 2010 08:57 am by L4chy ![]() |
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I've got no idea Call of Duty: World at War : CoDWW MP Mapping Lol, but vT it fails to compile anymore, I'm finding that a bit worrying. It was working fine but now fails to compile anything, even the basic map unfortunately. Anyone willing to try to compile my map so I can find out if they get the same messages?... [more] |
14 | 1279 | Jul 1, 2010 05:57 am by L4chy ![]() |
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I've got no idea Call of Duty: World at War : CoDWW MP Mapping Hi all, I've been making a map and compiling and running said mappy just fine. All of a sudden I'm getting this error and I can no longer compile anything even the test maps that come with the editor? even if i try only compiling the BSP I still get these... [more] |
14 | 1279 | Jul 1, 2010 03:15 am by L4chy ![]() |
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One more FX issue Call of Duty 4 : CoD4 MP Mapping , Er, wow, Medic!!... [more] |
28 | 1646 | Apr 22, 2010 11:12 pm by L4chy ![]() |
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[Release] COD4 MP Citi Badlands Call of Duty 4 : CoD4 Map + Mod Releases Looks good Deek, as always, lots of work gone into it.... [more] |
13 | 3150 | Apr 22, 2010 09:18 am by L4chy ![]() |
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OBJ to Xmodel Call of Duty 2 : CoD2 MP Mapping I have managed to export 3DMax Obj files into COD4 radiant, but it was an exhausting procedure. Firstly there's a face count issue, then you have to texture map and texture the model in max. then use the obj2xmodel exporter downloadable from this site. Th... [more] |
15 | 5976 | Apr 21, 2010 07:04 am by L4chy ![]() |
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MODScon 2010 - L4D2 Valve's Source : L4D2 Mapping Yeh, I was playing with randoms, but no one else in my clan plays it unfortunately. I'll definately still submit my level to the contest if I can finish it by the deadline.... [more] |
17 | 3416 | Feb 27, 2010 01:41 am by L4chy ![]() |
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MODScon 2010 - L4D2 Valve's Source : L4D2 Mapping I went out and bought this game so I could have a go at modding it for the comp. I got the mod tools going and have started a map, the tools are fairly easy to learn and I might even get a level finished by the deadline (it won't be fancy,lol). BUT, I w... [more] |
17 | 3416 | Feb 26, 2010 12:27 pm by L4chy ![]() |
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MAX_ORIGINAL_EDGES Soldier of Fortune : SoFII Mapping I have no idea about what it could be, but, you could try having the original as a prefab instead of a func_group. then just import the prefab and rotate it to the desired angle. you may have a problem using a func_group inside a func_group. Also it look... [more] |
5 | 3548 | Dec 24, 2009 01:30 am by L4chy ![]() |
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Release mp_cavestomp Call of Duty 4 : CoD4 Map + Mod Releases Hi Guys, Just letting you know I've posted a new COD4 MP map Cavestomp in the COD4 mp Beta section. It's set in a mining cave. Created for SAB but supports TDM as well. You'll need to use teamwork to get to the bomb and to plant. Plenty of destructibles ... [more] |
1 | 1265 | Dec 4, 2009 04:42 am by L4chy ![]() |
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Israeli Defense Force Mod! Call of Duty 4 : CoD4 General This should be a pretty easy Mod to make. Just give one side all the weapons available and the other side default kits only and no choppers or airstrikes, lol. Should be a very realistic Mod.... [more] |
3 | 2289 | Nov 28, 2009 12:42 am by L4chy ![]() |
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