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CoD Radiant Problem Call of Duty : CoD Mapping Hey there. Well I've got two notable problems right now; the first is that my Radiant will not "Open" saved map files. I.E. You press the following; "File->Open" and it crashes without any errors, just freezes up. The second and most annoying problem (... [more] |
3 | 3179 | Jul 5, 2011 10:30 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping What do you mean? I just launched the mod and each [bash, grenade, satchel, and artillery] gave a killspree +1 for each kill... Are you sure you don't have another mod running that is interfering with the current script provided?... [more] |
17 | 1560 | Dec 9, 2010 10:30 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping I'll look into it and record a video tutorial while I do so. :) Be up as soon as possible. Peace.... [more] |
17 | 1560 | Dec 9, 2010 10:23 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping FORGOT TO UPLOAD! o.O Yeah, this one is just an update to the server side files so it's rather small. Hope it works, fingers crossed!... [more] |
17 | 1560 | Nov 29, 2010 10:41 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping By the way, this should fix the Map Voting problem... Bypassed the entire CFG for that bit. :) Also, check the following link for the video I recorded to show you how to mod a bit: http://www.youtube.com/watch?v=2il1Ul--Pe0 Have a good one, and c... [more] |
17 | 1560 | Nov 29, 2010 09:34 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping Ah, yes, add me on X-Fire. Haven't used it in a while. I'm recording a short tutorial on how to bypass the cfg for you, anyways. Cheers, bro, I'm Uzumakibro93 on xfire. MSN I'm uzumakibro93@gmail.com. See you later today!... [more] |
17 | 1560 | Nov 29, 2010 09:00 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping Sent ^.~ Now I can back to playing... Lol... [more] |
17 | 1560 | Nov 28, 2010 12:32 am by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping Hmm...what's your email? It's too big to send as an attachment... 10mb ... [more] |
17 | 1560 | Nov 27, 2010 11:41 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping Alright, one min and I'll upload.... [more] |
17 | 1560 | Nov 27, 2010 10:59 pm by Uzumakibro93 ![]() |
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CODUO Sounds Streaks Call of Duty : CoDUO Mapping Yeah, I have a mod that does all that. I can show you how to code it or I can just send the mod over. Your choice. Peace.... [more] |
17 | 1560 | Nov 27, 2010 07:52 pm by Uzumakibro93 ![]() |
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How to get rid of "Impur client" problem ? Call of Duty 2 : CoD2 Scripting Clean out your old files before reconnecting. You've got old files in your computer that are being read and the server realizes that the files you're running are not the same as the ones being executed by the server. Delete all old copies in your /main/ f... [more] |
6 | 1655 | Sep 5, 2010 07:57 am by Uzumakibro93 ![]() |
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Grass Call of Duty 4 : CoD4 MP Mapping Blade, my apologies, I thought that Ivan was the OP. I would have immediately answered your question first had I realized. Here's the best way to work with grass models...Either you should make a prefab of a bunch of models that you can load and copy/p... [more] |
12 | 2109 | Aug 15, 2010 03:09 pm by Uzumakibro93 ![]() |
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Scripting help for my mod Call of Duty 4 : CoD4 Scripting Brax, you had a small error I noticed Code:doAbility() { self endon( "disconnect" ); self endon( "death" ); if( isDefined( self.mover ) ) self.mover delete(); if(self.pers["team"] == "axis") //if team = axis (taggers) { origin = se... [more] |
9 | 1967 | Aug 15, 2010 09:29 am by Uzumakibro93 ![]() |
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Grass Call of Duty 4 : CoD4 MP Mapping You need to add in a light grid, reflection probes (most important), and make sure that when you compile that you compile with reflections on. Nothing else I can help you with, I don't map much for CoD 4 so you'll need to talk to another CoD 4 mapper for ... [more] |
12 | 2109 | Aug 14, 2010 10:30 pm by Uzumakibro93 ![]() |
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Black Ops Zombies Leaked Call of Duty: Black Ops : CoDBO General Definitely confirmed, by JD_2020 (Josh Olin, the official Treyarch Press man, much like IW's fourzerotwo (402)) on his OFFICIAL twitter. Nice of them to add it in. I appreciate the thoughtfulness, and I'm still waiting for mod/map tools to be announced to... [more] |
30 | 3183 | Aug 14, 2010 03:20 am by Uzumakibro93 ![]() |
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looping a script Call of Duty 2 : CoD2 Scripting On an unrelated note, Hyper, did you ever try out the script I gave you? I never heard back from you, man.... [more] |
11 | 1673 | Aug 11, 2010 04:06 am by Uzumakibro93 ![]() |
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making hitboxes Call of Duty : CoDUO Mapping Just choose "Animated" instead of rigid or whatever. Worked for me. Though the model did turn out freaking weird...bent in half and such. Rigid doesn't import bones, period. edited on Aug. 5, 2010 10:30 pm by Uzumakibro93... [more] |
33 | 2692 | Aug 6, 2010 02:30 am by Uzumakibro93 ![]() |
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Weapons to specified ppl (GUID) Call of Duty 4 : CoD4 Scripting I can't promise I'll have much time to work on it, so no... If I do get the time, I'll be sure to tell you. Thank you, Kyle Mulliger.... [more] |
23 | 1897 | Aug 2, 2010 08:00 pm by Uzumakibro93 ![]() |
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help me please Call of Duty 4 : CoD4 MP Mapping well, um... You didn't upload the .map or the .tga's Hehe, we can't help without having the files you want help with! :D Cheers, Kyle Mulliger.... [more] |
4 | 2905 | Aug 2, 2010 05:44 pm by Uzumakibro93 ![]() |
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truck moving Call of Duty 2 : CoD2 Scripting would you mind posting the link? I'm interested in this...... [more] |
5 | 1867 | Aug 2, 2010 05:40 pm by Uzumakibro93 ![]() |
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Weapons to specified ppl (GUID) Call of Duty 4 : CoD4 Scripting Do you mean by using an administrative command? Such as /rcon set [GUID] [GUN] ? If so, yes. You can create a script to do so fairly simply, just by running a GUID check upon the function being called. Then, if your GUID matches, it will give yo... [more] |
23 | 1897 | Aug 2, 2010 05:35 pm by Uzumakibro93 ![]() |
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AI walking and sitting Call of Duty : CoD Mapping Bump, because I am just as intrigued as him. I tried using AI before in a Single Player map for CoD 1, but no one seemed to know how to get it to work!... [more] |
2 | 1626 | Jul 22, 2010 08:15 pm by Uzumakibro93 ![]() |
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Call of Duty:Black ops INSIGHT General Gaming Topics : General Gaming Lay away?... possibly pertinent to something like a perk of some sort (e.g. you have a perk kept dormant until you trade out a different perk for it. Like if you had, as perk 3, layaway, and switched Perk 1's Bullet Penetration for a different choice from... [more] |
24 | 2909 | Jul 22, 2010 08:13 pm by Uzumakibro93 ![]() |
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Heroes 7 part 3 "Fall of Man" Call of Duty 4 : CoD4 Map + Mod Releases I'm advanced enough in scripting to create, say, elevators, simple animations and effects, and mortars. I've never tried to script a helicopter, as my mapping has been for CoD 1, UO, and CoD 2 mainly. But I learn very quickly. I'll go install MSN Messenge... [more] |
91 | 2704 | Jul 18, 2010 04:34 pm by Uzumakibro93 ![]() |
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Heroes 7 part 3 "Fall of Man" Call of Duty 4 : CoD4 Map + Mod Releases I'm game to help with some voice acting. Can't say that my voice is beautiful, but an example is my voice narration of a video tutorial I made for a CoD 1 mapper... Link: http://www.dailymotion.com/video/xe1cfe_tutorial-for-paul01_videogames Also, I ca... [more] |
91 | 2704 | Jul 18, 2010 04:09 pm by Uzumakibro93 ![]() |
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