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Maya to COD export animation error: "Where is this??// Error: source CODExportCommon" Call of Duty 4 : CoD4 General No problem. I'm still learning all the features of this program too :P I know the basics now and I can make some basic models too, but working my way around not-using a tool that's not (always) working correctly, is still a skill I don't master yet. I don... [more] |
9 | 2934 | Nov 5, 2011 05:36 pm by Masterbott ![]() |
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Maya to COD export animation error: "Where is this??// Error: source CODExportCommon" Call of Duty 4 : CoD4 General I'm glad too see that it's working. About exporting an animation, it's really not that hard. If you already know how to do animate, skip this: "Just create a joint, select your model's mesh and the joint and press the box behind Skin>Bind Skin>Smoo... [more] |
9 | 2934 | Nov 4, 2011 10:35 pm by Masterbott ![]() |
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Maya to COD export animation error: "Where is this??// Error: source CODExportCommon" Call of Duty 4 : CoD4 General Hmmm, I've tried the animation exporter and I get the exact same error as you do. Pretty damn weird. I'll try a few things to get it to work. edited on Nov. 4, 2011 12:52 pm by Masterbott SOLUTION! I've compared the cod2 CodExportAnimationModel ... [more] |
9 | 2934 | Nov 4, 2011 04:40 pm by Masterbott ![]() |
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character problem Call of Duty 4 : CoD4 SP Mapping As far as I know, there's no other way than just re-converting the model through asset manager. So get the model back and redo the process only now change the settings in asset manager. The way as said above... [more] |
7 | 1188 | Nov 3, 2011 06:51 pm by Masterbott ![]() |
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Maya to COD export animation error: "Where is this??// Error: source CODExportCommon" Call of Duty 4 : CoD4 General I don't have any experience with animation/model exporting to cod4. I've only done a few things for cod2. My point being: I'd like to check if my animation exporter is faulty too. If it will all go normally I'll post a link with all the scripts and export... [more] |
9 | 2934 | Nov 3, 2011 03:21 pm by Masterbott ![]() |
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Maya to COD export animation error: "Where is this??// Error: source CODExportCommon" Call of Duty 4 : CoD4 General Did you check if the XanimExport.mll is in the \bin\maya\tools folder? Or maybe you made a mistake in the maya.env when referring to it? It could also be a faulty CODExportAnimationWindow file. I've seen such an error in maya 6.0 with the cod2 maya to... [more] |
9 | 2934 | Nov 2, 2011 10:12 pm by Masterbott ![]() |
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Bloodrayne Modification Call of Duty 2 : CoD2 Map + Mod Releases Looks really nice! Good progress... [more] |
14 | 2646 | Oct 25, 2011 08:46 pm by Masterbott ![]() |
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Can Someone please post the patch for maya Call of Duty 2 : CoD2 MP Mapping Idd, cod2 only works with Maya 6. If you're looking for the Maya 7 plugins I wouldn't know. @sevenz There has been a non-IW update of the xmodelexportwindow.mel. Certain people experienced trouble openening the xmodel exporter, so some guy (can't re... [more] |
8 | 1534 | Oct 24, 2011 09:32 pm by Masterbott ![]() |
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splitting modelbrush to parts Call of Duty: World at War : CoDWW MP Mapping Isn't the streetcar a xmodel? If it is, you could just make it a script_model and create a (invisible) script_brushmodel to block the door and let them move at the sametime at each station. So something alike: Code: Streetcar movex (500, 15, 1, 1); ... [more] |
6 | 2027 | Oct 20, 2011 10:43 pm by Masterbott ![]() |
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Custom weapon is positioned wrong. Call of Duty 4 : CoD4 General Tally writes...Quote:You don't have enough major joints listed which indicates that you haven't checked "Force Export Selected Joints" when exporting your animations. Did you follow the viewsleeves tutorial correctly? http://wiki.modsrepository.com/ind... [more] |
3 | 1204 | Oct 20, 2011 07:46 pm by Masterbott ![]() |
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Custom weapon is positioned wrong. Call of Duty 4 : CoD4 General Hey, I'm currently busy animating a shotgun for cod2. But when I test it ingame, it's not positioned correctly ( The whole rig isn't). It's in the leftcorner of the screen, whilst it should be in the centre like any other weapon. The bullets you can se... [more] |
3 | 1204 | Oct 20, 2011 06:22 pm by Masterbott ![]() |
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CodExporter error. Call of Duty 2 : CoD2 Scripting i fixed it with googleing like half an hour but in the tutorial i need an file but the site link is dead. I miss this file: viewmodel_arms.gdt Anyone knows where to download it ?... [more] |
8 | 1245 | Jun 24, 2009 03:34 pm by Masterbott ![]() |
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CodExporter error. Call of Duty 2 : CoD2 Scripting Ive solved it ±D i Just missed the files dont know why but i think i may have deleted them by accident. but now i got another problem. when i try to open model exporter i get this error Error: Cannot find file "CODExportCommon" for source sta... [more] |
8 | 1245 | Jun 23, 2009 05:25 pm by Masterbott ![]() |
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CodExporter error. Call of Duty 2 : CoD2 Scripting could you be a little more specific ? Like what 3 plugins ? I can find these on top of the list 1.animImportExport.mll 2.Clearcoat.mll 3.CpClotchPlugin.mll under the tab: C:/Program Files/Alias/Maya6.0/bin/plug-ins/ And above that there ... [more] |
8 | 1245 | Jun 23, 2009 04:57 pm by Masterbott ![]() |
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CodExporter error. Call of Duty 2 : CoD2 Scripting Sevenz writes...Quote:i use the cod:waw maya plugins for cod4 as well, 'cause i had some problems with the cod4 plugins. the cod5 plugins might work for cod2 too. but you can try another thing: place the plugins on your C:\ drive and change the paths ... [more] |
8 | 1245 | Jun 23, 2009 10:15 am by Masterbott ![]() |
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CodExporter error. Call of Duty 2 : CoD2 Scripting Hi, Everytime when im trying to export my weapon to a model i get this error in de Command Feedback window : Error: Plug-in, "XanimExport.mll", was not found on MAYA_PLUG_IN_PATH. I checked the maya.env file and it was all fine. I searched for t... [more] |
8 | 1245 | Jun 22, 2009 01:58 pm by Masterbott ![]() |
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