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Topic | Replies | Views | Last Post | |
Scripting help for my mod Call of Duty 4 : CoD4 Scripting ok IT WORKS!!! tyvm but i still have 1 issue. whenever the map changes the ability doesnt work. its probally somewhere else in my code but i thought id ask just in case.... [more] |
9 | 2089 | Aug 20, 2010 11:06 am by damo56 |
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Scripting help for my mod Call of Duty 4 : CoD4 Scripting ok i put in the code but it didnt work so i commented out everything and uncommented things until i knew the things that werent working. this is what i have now. Code: { self endon( "disconnect" ); self endon( "death" ); if... [more] |
9 | 2089 | Aug 20, 2010 09:02 am by damo56 |
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Scripting help for my mod Call of Duty 4 : CoD4 Scripting i looked through the script and noticed that there is no "linkto". do you need a linkto?... [more] |
9 | 2089 | Aug 15, 2010 12:36 pm by damo56 |
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Scripting help for my mod Call of Duty 4 : CoD4 Scripting thanks ill give it a try. how would you put the .shock file in the mod.csv? everything else is in the csv. do you think i should use a menu to trigger this or maybe use a button like the grenade button (grenades are taken away).... [more] |
9 | 2089 | Aug 15, 2010 09:11 am by damo56 |
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Starting a Mod... Call of Duty 4 : CoD4 Scripting aintnomeinteam made a very good tutorial to help people begin modding. it also comes with some handy tools for modding. custom killstreaks and that would require some scripting/editing scripts. you can find the tutorial here: http://www.filefron... [more] |
2 | 1133 | Aug 14, 2010 11:24 pm by damo56 |
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Super Deagle Call of Duty 4 : CoD4 Scripting change ("nameofweapon_mp") to whatever you called you gun. if you edited the deagle file then it should be ("deserteagle_mp") hope that helps... [more] |
19 | 1422 | Aug 14, 2010 11:18 pm by damo56 |
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Scripting help for my mod Call of Duty 4 : CoD4 Scripting im making a mod where a single player has to try and blow up others with c4 sort of like tag that kids play. as soon as he kills somebody that person then has to kill somebody. all other players have to avoid dieing. there are a couple of things i need... [more] |
9 | 2089 | Aug 14, 2010 11:09 pm by damo56 |
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animated textures? Call of Duty 4 : CoD4 MP Mapping thanks. i should be able to do that :D. never thought of it like that... [more] |
4 | 1262 | Aug 14, 2010 10:06 pm by damo56 |
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animated textures? Call of Duty 4 : CoD4 MP Mapping i was playing a custom map (cant remember what it was called) and saw textures that changed sort of like an animated gif. does anyone know how to create these?... [more] |
4 | 1262 | Aug 14, 2010 09:00 pm by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting ok ty i think thats all i need, i can see where i stuffed up. thanks samuel and pedro for the help its much appreciated edited on May. 20, 2010 02:08 am by damo56 and thanks for the other code samuel :P... [more] |
16 | 1982 | May 20, 2010 06:06 am by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting ok thanks for that. got it working. how would i write an if statement that goes along the lines of if on axis team do the following. ive looked everywhere but nothing works (ive got my script compile error down to the if statement in my code.)... [more] |
16 | 1982 | May 19, 2010 12:06 pm by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting ok, sorry but im a little bit confused with all this. as i said im a bit of a scripting noob. can you please explain it a bit more. ty... [more] |
16 | 1982 | May 18, 2010 01:27 pm by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting ty ill give it a go and tell you what happens... [more] |
16 | 1982 | May 18, 2010 02:46 am by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting ok ill give some detail on the mod. the mod is going to be called c4 tag. it is sort of based on tag as you would play as a kid, except you kill with c4 and the person who dies becomes the tagger. we were also thinking of doing something like zombies wher... [more] |
16 | 1982 | May 17, 2010 08:28 am by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting its a mod. what its meant to do is take all weapons and perks then if theyre on the axis team also give them c4. sorry bout the lack of detail in previous post :P... [more] |
16 | 1982 | May 16, 2010 10:23 pm by damo56 |
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scripting help Call of Duty 4 : CoD4 Scripting im a bit of a noob at scripting and i have an issue with the following script main() { self endon( "disconnect" ); for(;;) { self takeAllWeapons(); self ClearPerks(); if( self.pers["team"] == "allies" ) thread axis(); } } axis() { ... [more] |
16 | 1982 | May 16, 2010 12:05 pm by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping THANKYOU DeekCiti!!! lol finally got it working. just gotta fix up angles now and set the smoke to loop. after 4 pages lol. thanks 2 every1 else 4 their help as well, now i can get this map going!!! Note: maybe you should make an fx tutorial to help ot... [more] |
50 | 1498 | Apr 15, 2010 11:46 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping idk where my ff file is... it should b in c/program files/activision/call of duty 4/zone/english shouldnt it? im not a noob mapper but ive never lost a ff be4... [more] |
50 | 1498 | Apr 14, 2010 11:07 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping ok he is wrong... any ideas on the issue?... [more] |
50 | 1498 | Apr 14, 2010 07:12 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping my error message is exactly like this "Error: Expected 'ent = maps\mp\createfx::createLoopSound();' or 'ent = maps\mp\_utility::createOneshotEffect' instead of 'ent = maps\mp\_utility::createoneshoteffect( "water_level_edge" ); adding the line "//_c... [more] |
50 | 1498 | Apr 14, 2010 06:18 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping ive tried taking out my custom fx, playing around with loop/oneshot doing a full compile, checking my zone, and checking for errors. im getting an error saying "Error: Unexpected text 'main()"... [more] |
50 | 1498 | Apr 13, 2010 10:51 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping Quote:Did compiler sent back any errors or warnings during compiling process? Nope Quote:Can You post Your zone file? ignore,code_post_gfx_mp ignore,common_mp ignore,localized_code_post_gfx_mp ignore,localized_common_mp col_map_mp,maps/mp/mp_... [more] |
50 | 1498 | Apr 10, 2010 02:34 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping obviously not, thats why i came here :P i was just telling you where i started off.... [more] |
50 | 1498 | Apr 9, 2010 07:14 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping i started by coping the code from http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Using_GSCs_scripts and changing it to my fx. I used script_origins to find the origin and angles for the fx.... [more] |
50 | 1498 | Apr 9, 2010 04:53 am by damo56 |
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fx issue with my map Call of Duty 4 : CoD4 MP Mapping yeah thats what i thought... still havent got it working, been on it all day.... [more] |
50 | 1498 | Apr 8, 2010 10:46 am by damo56 |
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