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Topic | Replies | Views | Last Post | |
Text Editor for Scripting? Call of Duty 4 : CoD4 Scripting You can also use Notepad in Windows I use Notepad++, it's free and probably the best... [more] |
7 | 2355 | Feb 16, 2011 03:48 pm by FattalError |
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rotate x Call of Duty 4 : CoD4 SP Mapping Scripts You can use this site for finding functions. For rotations around axis are functions "rotateroll", "rotateyaw" and "rotatepitch"... [more] |
3 | 1321 | Jan 17, 2011 04:49 pm by FattalError |
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airstrike quiery Call of Duty 4 : CoD4 Scripting "Projectile_slamraam_missile" or "Projectile_sa6_missile_desert" are better then s5 (it's small rocket - 55mm, unguided, air-to-ground)... [more] |
6 | 2178 | Jan 8, 2011 09:55 pm by FattalError |
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ai move Call of Duty 4 : CoD4 SP Mapping This can't be fuctional. You have in script waiting for flag, but you set this flag after action, which you want to do. You must set up flag in another thread, or make it through trigger (anytrigger waittill("trigger"); yourAI setgoalnode.....)... [more] |
5 | 1330 | Nov 23, 2010 05:30 pm by FattalError |
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door Call of Duty 4 : CoD4 SP Mapping It can't be function, you haven't defined door! Write this into main() thread: (and delete row door connectpaths();) Code:doors = getentarray("name of your doors brushmodels","targetname"); for (i=0 ; i ... [more] |
10 | 1324 | Oct 19, 2010 03:28 pm by FattalError |
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door Call of Duty 4 : CoD4 SP Mapping This function is correct, problem isn't here. Have you in script door=getent(".....","targetname"); or is it array? If is it array, it must look diferently: Code:doors = getentarray("......","targetname"); for (i=0 ; i ... [more] |
10 | 1324 | Oct 19, 2010 02:35 pm by FattalError |
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door Call of Duty 4 : CoD4 SP Mapping Try this: Code:door connectpaths();... [more] |
10 | 1324 | Oct 19, 2010 11:47 am by FattalError |
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Detach/Hide/Remove Scope R700 Call of Duty 4 : CoD4 Scripting I tried it now in SP and this way - hidding tags - is possible (you must use mp weapon file, sp file is in "one part"). But there is one problem, weapon hasn't iron sight -> you cannot fire precisely... ... [more] |
18 | 5286 | Sep 26, 2010 02:28 pm by FattalError |
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Black Ops Combat Record Call of Duty: Black Ops : CoDBO General ivan_cro writes...Quote:Why didn't they release it 11.9.? In USA is diferent system of dates. It's 9.11. (november) in our Europe system ;-)... [more] |
5 | 4535 | Sep 18, 2010 02:29 pm by FattalError |
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Heroes 7 part 3 "Fall of Man" Call of Duty 4 : CoD4 Map + Mod Releases You want review, OK. I said after Part1: I never download part2, but I do it. After Part2 I said "I never play next map", I do the same mistake. Now I'am saing "I never download "full" version of Part3,4,10,...". The same faults again and again, poor and ... [more] |
91 | 2833 | Sep 5, 2010 05:01 pm by FattalError |
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Weapon_minigun Call of Duty 4 : CoD4 MP Mapping It's possible to use minigun turret (maybe in MP it need some tweaks and changes, with this I haven't experience). I have it in my "testing" SP map mounted in flying heli; it's fully function with animations and sounds (maybe I someday release this map af... [more] |
6 | 1236 | Aug 17, 2010 05:33 pm by FattalError |
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Patroller Problem Call of Duty 4 : CoD4 SP Mapping You must have "name of your level"_anim.gsc Code: #include maps\_utility; #include maps\_anim; #include common_scripts\utility; #include animscripts\utility; #using_animtree( "generic_human" ); main() { level.scr_anim[ "smoker" ][ "smok... [more] |
11 | 3088 | Aug 6, 2010 09:05 pm by FattalError |
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Grass Call of Duty 4 : CoD4 SP Mapping Foliage Tool You think this? It's for CoD:WaW, but it's possible to use it in CoD4...... [more] |
7 | 2572 | Jul 11, 2010 01:12 pm by FattalError |
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Heroes 7 part 3 "Fall of Man" Call of Duty 4 : CoD4 Map + Mod Releases 3:40 This House is simillar to house from map sp_map_city ? But this map will be maybe better then your previous(they are very, very bad...)... [more] |
91 | 2833 | Mar 10, 2010 07:16 am by FattalError |
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64Bit and Mod Tools Advice Please. General Gaming Topics : General Gaming CoD4 ModTools run fine on W7/x64 without any problems, another I don't know, CoD2/WaW aren't interesting for me... [more] |
3 | 1667 | Dec 4, 2009 08:35 am by FattalError |
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Flyover planes in CoD4? Call of Duty 4 : CoD4 MP Mapping I don't know, if is this error during running map. But you try convert asset of Mig (Run asset_manager -> Open vehicle setting -> select Mig29 -> PC Convert - > Current asset only; it maybe help you). Flying Boeing is possible with move script_model. U... [more] |
5 | 1826 | Sep 14, 2009 10:17 pm by FattalError |
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MW2 MP Gameplay Uncut: Flagrunner! General Gaming Topics : General Gaming I will post it now but you are quicker It looks very good... [more] |
7 | 1768 | Sep 1, 2009 06:31 pm by FattalError |
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help for SP Call of Duty 4 : CoD4 SP Mapping You can use tutorials from older CoD, any things are same and it is functional also in MW... [more] |
4 | 1042 | Aug 30, 2009 08:49 pm by FattalError |
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COD:MW2 Rio (new SP video) + Spec-Ops Call of Duty 4 : CoD4 General New videos from GameCrazy Show - SP mission from Favela in Rio de Janeiro and first video from Special Ops mod. It's only in bad quality ... [more] |
3 | 8884 | Aug 27, 2009 10:20 pm by FattalError |
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out of memory again Call of Duty 4 : CoD4 MP Mapping You have only Windows XP 32b, 32bit systems can use only 4Gb for all system memory (RAM, Cache, GPU,...) total and 2Gb(plus minus) for one aplication => system can't adress more memory and it write 'Out of memory error' You must compile it on normal, fas... [more] |
7 | 1531 | Jul 27, 2009 07:08 pm by FattalError |
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(To be released) Heroes 7 Call of Duty 4 : CoD4 Map + Mod Releases sam_fisher3000 writes...Quote:Quote:PS: I extract from broken setup file maps intro, intro2 and another one, and Jeeps go tooooooooo slooooooooow as snail and in your next map add killspawner trigers, is bad, when you are killed by enemy, where is spawned... [more] |
88 | 2179 | Jul 22, 2009 04:31 pm by FattalError |
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(To be released) Heroes 7 Call of Duty 4 : CoD4 Map + Mod Releases If you wish smaller file, use better compresion rate (in options of packing) or use another format of file (RAR,7Z,... I don't know what you use). Setup isn't necessary, put only map's files and another custom things into archive, and into ReadMe write 't... [more] |
88 | 2179 | Jul 22, 2009 03:37 pm by FattalError |
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(To be released) Heroes 7 Call of Duty 4 : CoD4 Map + Mod Releases Sorry, but archive is broken. When I unzipping it, it say CRC Error in Setup.exe. I downloaded it 2x from Filefront and 1x from Modsonline and it's get same problem. I use WinRar, 7-zip and Windows zip-browser, but it isn't function . Please repair it and... [more] |
88 | 2179 | Jul 22, 2009 12:51 pm by FattalError |
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My first level! Call of Duty 4 : CoD4 SP Mapping pinedsman writes...Quote:Just learned that the map doesn't work in v1.7 to get it working, put the .iwd in [cod4]/main/sp instead then run the game with +set fs_game "mods/sp" in the command line. Sorry for the hassle. Didn't know there were probl... [more] |
28 | 2067 | Jun 18, 2009 09:08 pm by FattalError |
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