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Topic | Replies | Views | Last Post | |
Scripting - Cannon Call of Duty 2 : CoD2 Scripting thanks player, is it possible for a script_origin to move around then? Could i use a line like this for it? origin movex(100, 10, 5, 5); or is it more complicated because i think i've tested it but it was unable to move the origin. ... [more] |
4 | 875 | Jul 10, 2009 10:22 am by LolMeister |
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Scripting - Cannon Call of Duty 2 : CoD2 Scripting Hey modsonline, im trying to create a cannon out of script_brushmodels and i want to play a fx when it hits ( would be a crappy cannon otherwise). Is it possible to move the origin of the fx in any way, with cordinates, script_origin or whatever?... [more] |
4 | 875 | Jul 9, 2009 12:04 pm by LolMeister |
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Truly weird and annoying problem Call of Duty 2 : CoD2 Scripting It's a script runtime error, it tells me to check my console but i don't know how to do that either. Yes, it's a trigger_use.... [more] |
9 | 1088 | Apr 30, 2009 09:11 pm by LolMeister |
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Truly weird and annoying problem Call of Duty 2 : CoD2 Scripting Pedro699 writes...Quote:Have a think about what the error says: Quote:undefined is not an object: (file 'maps/mp/boat.gsc', line 12) trig waittill ("trigger"); Now, waittill is a built in function and "trigger" is a string, so the only undefined ... [more] |
9 | 1088 | Apr 30, 2009 08:29 pm by LolMeister |
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Truly weird and annoying problem Call of Duty 2 : CoD2 Scripting arthasisgod writes...Quote:plz give me ur script , not in one line i cant see what 's bad or if u place all the { }... give me it good Code:main() { maps\mp\boat::main(); maps\mp\_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullF... [more] |
9 | 1088 | Apr 30, 2009 01:25 pm by LolMeister |
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Truly weird and annoying problem Call of Duty 2 : CoD2 Scripting Anyone? edited on Apr. 30, 2009 07:57 am by LolMeister... [more] |
9 | 1088 | Apr 30, 2009 11:57 am by LolMeister |
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Truly weird and annoying problem Call of Duty 2 : CoD2 Scripting Good afternoon ModsOnline. I'm trying to make a moving higgins boat for my MP map, and when i were trying to test it i came across a really disturbing problem. This is the error message i'm getting, as taken from the console. Code:Menu load error... [more] |
9 | 1088 | Apr 30, 2009 11:24 am by LolMeister |
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