Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 60 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by vinhui
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
sounds
Call of Duty : CoD+UO General
Now i got a different sound, but that one doesnt work. i'll attach it, the wav got no error but the mp3 does. It says its a unsupported format.... [more]
6 2241 Jun 27, 2011 12:20 pm
by vinhui
sounds
Call of Duty : CoD+UO General
Thx, it works perfectly :D ... [more]
6 2241 Jun 25, 2011 12:22 am
by vinhui
sounds
Call of Duty : CoD+UO General
ok, thx. I'll try it tomorrow... [more]
6 2241 Jun 23, 2011 08:47 pm
by vinhui
sounds
Call of Duty : CoD+UO General
Hello, When i want to import a sound in cod, it almost never works. I think its because the new codecs. But i dont know what codec i need to use and what programs can set that codec. It doesnt matter if it is a wav or mp3. Could someone here tell me... [more]
6 2241 Jun 23, 2011 02:09 pm
by vinhui
string in hudelem
Call of Duty : CoD+UO General
i know it can be done easyer but i dont know how to do it perhaps i could use a switch indeed but i didnt :) but with the menus, will that give the same result as the huds? (im not the familiar with menus)... [more]
9 3112 Apr 25, 2011 02:18 pm
by vinhui
string in hudelem
Call of Duty : CoD+UO General
i want to make a mini leader board including the names... [more]
9 3112 Apr 24, 2011 06:07 pm
by vinhui
string in hudelem
Call of Duty : CoD+UO General
nope, that only takes floats... [more]
9 3112 Apr 24, 2011 04:50 pm
by vinhui
string in hudelem
Call of Duty : CoD+UO General
hi, i want to put a string in a hud element, now i got the following: http://codepad.org/rcz8qdTh but it is verry long and i hoped i could do it by a shorter way. I know i can precache a string and also put it into a hud but i cant do it with a ... [more]
9 3112 Apr 24, 2011 03:13 pm
by vinhui
headshot sound
Call of Duty : CoD+UO General
thx, got it fixed now... [more]
3 2215 Mar 21, 2011 05:58 pm
by vinhui
headshot sound
Call of Duty : CoD+UO General
hello, i want to add a sound when i make a headshot. nog i got in the callback_playerKilled: Code: if(sHitLoc == "head" && sMeansOfDeath != "MOD_MELEE") { sMeansOfDeath = "MOD_HEAD_SHOT"; attacker iprintlnbold("^0HeadShot... [more]
3 2215 Mar 20, 2011 07:38 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
... [more]
23 2178 Aug 17, 2010 06:54 am
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
no one had this problem before?! ... [more]
23 2178 Aug 16, 2010 07:43 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
... [more]
23 2178 Aug 16, 2010 09:29 am
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
... [more]
23 2178 Aug 15, 2010 07:47 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
please? ... [more]
23 2178 Aug 15, 2010 04:35 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
can it perhaps be something with that I have to say that the player is alive? because if i use the isAlive that that wont work and spectators also cant use their [USE] button on doors etc. if it is, how can i define it?... [more]
23 2178 Aug 15, 2010 02:18 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
could it also be something with the weapon settings? like: Code:self.pers["nextWeapon"] = undefined; self.pers["lastweapon1"] = undefined; self.pers["lastweapon2"] = undefined;... [more]
23 2178 Aug 15, 2010 11:53 am
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
there are no more vars i have to set?... [more]
23 2178 Aug 14, 2010 08:36 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
damn, still doesnt work ... [more]
23 2178 Aug 14, 2010 04:30 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
does anyone knows what variables the player affects? ... [more]
23 2178 Aug 14, 2010 03:51 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
no one can help me? ... [more]
23 2178 Aug 14, 2010 09:41 am
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
could please someone help me with this, im almost done with my gametype this is the only thing what is a problem :s ... [more]
23 2178 Aug 8, 2010 07:17 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
may you also need my move_to_axis() ? here it is: Code:move_to_axis(delay, respawnoption) { self notify("spawned"); self notify("end_respawn"); resettimeout(); if(isPlayer(self)) { if(level.graceperiod ... [more]
23 2178 Aug 8, 2010 03:48 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
someone please ... [more]
23 2178 Aug 8, 2010 03:21 pm
by vinhui
use button after respawn
Call of Duty : CoDUO Mapping
i cant find the problem, i checked all the threads where the spawn thing will come though. i hope you can. here is my respawn() Code:respawn(noclick, delay) { self endon("spawned"); self endon("end_respawn"); self.spawned = true; whi... [more]
23 2178 Aug 8, 2010 01:44 pm
by vinhui
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»