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Topic | Replies | Views | Last Post | |
Weapons list Mod Info... Problem Call of Duty 2 : CoD2 Scripting crio i have told u many times man, u gotta change the origin,... [more] |
3 | 1158 | Jul 13, 2009 06:30 am by stealthcod2 |
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cod2 steady sniper with mod extreme 2.4 Call of Duty 2 : CoD2 General g_speed ## default 180 or 280 i forget... [more] |
5 | 3102 | Jun 23, 2009 07:49 pm by stealthcod2 |
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no xmodel!! Call of Duty 2 : CoD2 Scripting damnit ukdaj u gotta stop spamming... [more] |
18 | 1483 | Jun 22, 2009 10:25 pm by stealthcod2 |
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More Information Help Cod2- Call of Duty 2 : CoD2 Scripting Man, i DON`T aprreciate going afk for 5 mins, then coming back with 30 mgs.... [more] |
6 | 1124 | Jun 9, 2009 08:49 pm by stealthcod2 |
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More Information Help Cod2- Call of Duty 2 : CoD2 Scripting Ok, when we didnt do was link the 6. Modded by crio to another .menu saying like crio then you would scriptmenu reponse it as "crio" etc, then you like make a box then it comes up saying what u want, with a back/close button etc. xfire me... [more] |
6 | 1124 | Jun 7, 2009 04:12 pm by stealthcod2 |
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cod2-help me Call of Duty 2 : CoD2 Scripting I fixed it for him m8 He was changing rect, he was supposed to be changing origin_choice#... [more] |
6 | 1597 | Jun 4, 2009 01:34 am by stealthcod2 |
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cod2-help me Call of Duty 2 : CoD2 Scripting stealthcod2 add me... [more] |
6 | 1597 | Jun 3, 2009 09:03 pm by stealthcod2 |
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cod2 xmodel Call of Duty 2 : CoD2 Scripting no wonder why u got so many posts.... [more] |
21 | 2015 | Jun 3, 2009 09:02 pm by stealthcod2 |
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last question Call of Duty 2 : CoD2 Scripting Ok, sorry for all these questions but this is my last one, I am adding a endmapvote to my mod and I want it to be Where ZOM has a zom.cfg and TDM has a tdm config, How do i setitup so peopel vote for zom then if its won then its the zombies gametype with ... [more] |
2 | 993 | May 27, 2009 10:49 pm by stealthcod2 |
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Another .menu question Call of Duty 2 : CoD2 Scripting ty demon... [more] |
8 | 1104 | May 26, 2009 09:18 pm by stealthcod2 |
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Another .menu question Call of Duty 2 : CoD2 Scripting Demon, Im sorry, my explaining is not the greatest. What I am asking is that for both gametypes I Do not want the allied players to be spectated, so umm like U load the map etc then get team menu, if u click the spectate u cycle throguh only axis playe... [more] |
8 | 1104 | May 26, 2009 09:04 pm by stealthcod2 |
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Help with tripwires Call of Duty 2 : CoD2 General pshhhhhhhh as if ... [more] |
5 | 1076 | May 26, 2009 03:56 am by stealthcod2 |
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Another .menu question Call of Duty 2 : CoD2 Scripting Thanks, that helped me alot! So im guessing it just isnt possible for only spec a team eh btw demon do u got xfire... [more] |
8 | 1104 | May 26, 2009 03:28 am by stealthcod2 |
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Another .menu question Call of Duty 2 : CoD2 Scripting I mean t enabled ffor the gametype tdm.... [more] |
8 | 1104 | May 26, 2009 01:59 am by stealthcod2 |
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Force Lighttweaking not working Call of Duty 2 : CoD2 Scripting -listens to answer-... [more] |
2 | 1017 | May 26, 2009 01:59 am by stealthcod2 |
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Spectator disabled? Call of Duty 2 : CoD2 Scripting fixed xD... [more] |
5 | 1830 | May 26, 2009 01:58 am by stealthcod2 |
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Spectator disabled? Call of Duty 2 : CoD2 Scripting fixed xD... [more] |
5 | 1830 | May 26, 2009 01:58 am by stealthcod2 |
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Another .menu question Call of Duty 2 : CoD2 Scripting kk hey, I am wondering. Is it possible to have Spectate enabled for one game type and disabled for another. Like say I want spectate disabled for the gametype zom, but disabled ffor the gametype tdm. ORRR is it possible to set it FOR BOTH GAMETYPES so ... [more] |
8 | 1104 | May 25, 2009 11:47 pm by stealthcod2 |
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Turn into other skins Call of Duty 2 : CoD2 Scripting TY NOW!!!!!!!!!!!!!!!!!!!!... [more] |
15 | 1402 | May 25, 2009 09:09 pm by stealthcod2 |
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Different .menus for diff gametype Call of Duty 2 : CoD2 Scripting yeah i understadn but that was just an example. this is question im asking demon, ty for ur help sevenz anywya Hmmmm, so could I make it so i have only 2 options on wm_quickmessage like on will be for zom and it is the edited quickcommands and then onc... [more] |
14 | 960 | May 25, 2009 03:54 am by stealthcod2 |
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Different .menus for diff gametype Call of Duty 2 : CoD2 Scripting Hmmmm, so could I make it so i have only 2 options on wm_quickmessage like on will be for zom and it is the edited quickcommands and then once i push like #1.0 on keyboard then I get a thing where i have 2 another options where its 1. Team Speech 2. Wha... [more] |
14 | 960 | May 24, 2009 09:22 pm by stealthcod2 |
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Different .menus for diff gametype Call of Duty 2 : CoD2 Scripting Like in the ui_mp I have a wm_quicmessages.menu for one gametype and then a zom_wm_quickmessages.menu for the other, just dunno how to call like one for one other for the other.... [more] |
14 | 960 | May 24, 2009 04:45 pm by stealthcod2 |
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Different .menus for diff gametype Call of Duty 2 : CoD2 Scripting Like in the ui_mp I have a wm_quicmessages.menu for one gametype and then a zom_wm_quickmessages.menu for the other, just dunno how to call like one for one other for the other.... [more] |
14 | 960 | May 24, 2009 04:45 pm by stealthcod2 |
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Different .menus for diff gametype Call of Duty 2 : CoD2 Scripting Sevenz writes...Quote:two quickmessage menus at the same time or only one of both depending on the gametype? Ya, i want want one _quickmessages for one game type, one fror the other.... [more] |
14 | 960 | May 24, 2009 04:33 pm by stealthcod2 |
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Different .menus for diff gametype Call of Duty 2 : CoD2 Scripting This aint working well, because i want 2 _quickmessages... [more] |
14 | 960 | May 24, 2009 05:59 am by stealthcod2 |
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