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Latest Posts by Opel
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Can't find CoD4 scripting tutorial (PDF)
Call of Duty 4 : CoD4 Scripting
I dont know if you have already found it but there is a link in this thread to it http://modsonline.com/Forums-top-109978-0.html%23685989... [more]
3 2454 Sep 4, 2011 08:04 am
by Opel
Menu response and dvar values
Call of Duty 4 : CoD4 Scripting
IzNoGoD writes...Quote:It is not possible to get clientside cvar/dvars http://www.itsmods.com/forum/Thread-getting-a-clientdvar.html I have not tried this but someone made a tutorial about getting clientside dvars. It is for blackops but it looks li... [more]
10 3429 Aug 9, 2011 09:22 am
by Opel
HUD (in)visible on menus
Call of Duty 2 : CoD2 Scripting
Add this on the end of your hud Code:.hidewheninmenu = true; So it would be like Code:self.hud.hidewheninmenu = true; ... [more]
2 1182 May 26, 2011 07:24 am
by Opel
Stretching a poster
Call of Duty 4 : CoD4 MP Mapping
Select your poster, press S on your keyboard and click fit. It should now fit.... [more]
2 922 Apr 30, 2011 03:51 pm
by Opel
Adding a Bounce. & a Angle
Call of Duty 4 : CoD4 MP Mapping
It is a texture so open up radiant then on the file bar at the top it says TEXTURE. Click on that and goto the SURFACE TYPE and then CONCRETE. Then look down the textures and look for the texture. edited on Apr. 13, 2011 09:27 am by Opel... [more]
7 2791 Apr 13, 2011 01:23 pm
by Opel
Adding a Bounce. & a Angle
Call of Duty 4 : CoD4 MP Mapping
Here is a link to a post about bounce jumps. http://www.codjumper.com/forums/viewtopic.php?f=30&t=7888 To make a bounce jump out of brushes you have to rotate it to a certain angle or use the edge tool. You can also use certain models that are possible... [more]
7 2791 Apr 13, 2011 09:03 am
by Opel
Asset Manager (Texturs problem)
Call of Duty 4 : CoD4 MP Mapping
Have you included the texture in the iwd for the map ?... [more]
3 1391 Apr 12, 2011 05:15 pm
by Opel
Black Ops Minimum PC specs released
Call of Duty: Black Ops : CoDBO General
Aw my amd athlon 64 dual core 2.6 isnt good enough. Oh well that will be the third cod game in a row i've not bought.... [more]
23 3270 Oct 21, 2010 03:15 pm
by Opel
Killstreak Count
Call of Duty 2 : CoD2 Scripting
Code:if( !isDefined( attacker.killstreakText ) This line is missing a ) Code:if( !isDefined( attacker.killstreakText ) ) ... [more]
14 2769 May 21, 2010 10:48 am
by Opel
Quick message menu
Call of Duty 4 : CoD4 Scripting
Code:self notify("end_respawn"); Quote:is already in the function spawnPlayer(). Where do I've to add it exactly? he meant add this under that line Code: if( !isDefined( self.thirdperson ) ) // If it isn't defined { self.thirdperson = f... [more]
11 2560 May 12, 2010 07:59 pm
by Opel
type undefined is not an int
Call of Duty 4 : CoD4 MP Mapping
Try running without developer that has caused it for me sometimes.... [more]
31 1375 May 9, 2010 04:01 pm
by Opel
Timer
Call of Duty 4 : CoD4 Scripting
thanks for the help. I found that there is one that counts up called SetTenthsTimerUp( ); . Now I am trying to figure out how to diplay the amount the time was when it was stopped. I am not very sure how i would do this though. i will post my whole script... [more]
3 1014 May 2, 2010 02:10 pm
by Opel
Timer
Call of Duty 4 : CoD4 Scripting
Hey guys i was wondering if it is possible to make a timer count how long it took you to do something rather than count down. i edited the mile high level timer but i dont know how i would count how long until i press the buttons to stop . this is the cod... [more]
3 1014 May 1, 2010 08:55 am
by Opel
Score Hud
Call of Duty 4 : CoD4 Scripting
I was wondering if its possible to move the posistion of the score hud that's at the bottom left. I have looked in _hud.gsc but couldn't find it Thanks... [more]
2 989 Apr 27, 2010 04:23 pm
by Opel
Stinger Killing
Call of Duty 4 : CoD4 Scripting
Ok thanks... [more]
8 888 Apr 15, 2010 05:18 pm
by Opel
Stinger Killing
Call of Duty 4 : CoD4 Scripting
Ok so i have put the stinger from singleplayer to multiplayer and it works except i get this error when i kill someone with it. Any Help appreciated thanks. Code:R_markfragments: Too many triangles to mark, 255 radius 200.00 at 710.00 1201.00 18.00... [more]
8 888 Apr 15, 2010 02:02 pm
by Opel
picking a random player
Call of Duty 4 : CoD4 Scripting
i didnt really understand where to put it so this goes in the globallogic under callback_startgametype? edit: Nevermind I got it working. Thanks DemonSeed edited on Apr. 7, 2010 10:49 am by liamo7... [more]
6 1117 Apr 7, 2010 02:38 pm
by Opel
picking a random player
Call of Duty 4 : CoD4 Scripting
i fixed the other error and now get this saying when 45 seconds is up and it switches whole team not just one player cannot cast undefined bool pair 'undefined' and '1' has unmatching types 'undefined and 'int' player.move_credit += randomint( pl... [more]
6 1117 Apr 7, 2010 01:46 pm
by Opel
picking a random player
Call of Duty 4 : CoD4 Scripting
ok so im trying to make something pick a random player and move them to the other team after 45 seconds have passed when the game starts but im having trouble doing it so i had a look in the _teams.gsc and tried making it but it just isnt getting through ... [more]
6 1117 Apr 7, 2010 12:52 pm
by Opel
Hud elm for only one team
Call of Duty 4 : CoD4 Scripting
thanks it worked edit: Uhm how would i fix it so when somebody switches teams they dont get the old teams hud ontop of the new teams hud i tried Code: if (isdefined(self.hud_kills)) self.hud_kills destroy(); if (isdefined(self.hud_deaths)) self.hud... [more]
5 878 Apr 6, 2010 08:59 am
by Opel
Hud elm for only one team
Call of Duty 4 : CoD4 Scripting
hey guys. Im trying to find out if you are able to show a hud elm just for one team. so it is like on allies team it will show my kills and deaths but the axis wont have that it. if im not clear about it tell me and i will try to explain again. thanks... [more]
5 878 Apr 6, 2010 08:08 am
by Opel
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