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CustomCOD : What Happened An explanation Call of Duty: World at War : CoDWW General I dont post much, more of a troll. but having been an avid "consumer" of the custom cod site for the zombie maps and such ... I sort of feel like I should comment here. I learned to map about 8 years ago from a guy named marko (many of the old timers wi... [more] |
46 | 3361 | Jul 6, 2009 12:40 am by DaDsMM ![]() |
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starting 4th zombie map fruprison any suggestions Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping prayers go out to your wife and your fam Elim!... [more] |
15 | 1625 | Jan 22, 2009 01:58 am by DaDsMM ![]() |
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starting 4th zombie map fruprison any suggestions Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Elim .. the individual cells look great. I always appreciate seeing things that are not models merely imported in. Is there a plan for individual cells or are they merely eye candy as you progress along a coridoor? Having Z's spawn in them has not been... [more] |
15 | 1625 | Jan 21, 2009 07:01 pm by DaDsMM ![]() |
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starting 4th zombie map fruprison any suggestions Call of Duty: World at War : CoDWW Zombie/Co-Op Mapping Maybe a rambling message, but I will try to get my stream of consciousness into some form of meaningful babble. First, we have thouroughly enjoyed your previous maps. Thank you for the efforts. You seem to have mastered the terrain grid, evident from th... [more] |
15 | 1625 | Jan 21, 2009 03:47 pm by DaDsMM ![]() |
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Nazi Zombie - DeadRail still a WIP Call of Duty: World at War : CoDWW Map + Mod Releases Very nice Mr. Ass Getting Rick Rolled is a nice personal touch!... [more] |
11 | 1718 | Dec 23, 2008 03:56 pm by DaDsMM ![]() |
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