Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 13 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by Depp
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
dawnville, burgundy, toujane, carentan
Call of Duty: World at War : CoDWW MP Mapping
Quite frankly, shouldn t people create new maps instead of recreating old ones? It is pretty boring to play the same old maps all over again I personally prefer not to play maps like toujane matmata .. again Instead of recreating these old maps... [more]
21 1445 Dec 24, 2008 11:58 pm
by Depp
Floating Terrain?
Call of Duty: World at War : CoDWW MP Mapping
Does it mention a brush number somewhere in the error log? If so radiant offers you to search for a brush number once found, select all vertices of the terrain patch and press Ctrl-G to snap them to your current grid setting I always do this af... [more]
5 1247 Dec 15, 2008 11:16 pm
by Depp
FAILED TO EXECUTE: asset_manager
Call of Duty: World at War : CoDWW MP Mapping
Problem solved see here SOLUTION SEE HERE thx for your help... [more]
9 3043 Dec 15, 2008 10:15 am
by Depp
FAILED TO EXECUTE: asset_manager SOLUTION
Call of Duty: World at War : CoDWW MP Mapping
Hi, after hours of trail and error and with some help from Pimprenelle I finally managed it to get the asset_manager to work Please add this to the radiant error faq You need the following packages .Net Framework 2.0 .Net Framework 2.0 SP1 .Ne... [more]
1 1291 Dec 15, 2008 10:12 am
by Depp
FAILED TO EXECUTE: asset_manager
Call of Duty: World at War : CoDWW MP Mapping
So i have installed the latest dx for WinXP all .Net frameworks including service packs 2.0 3.0 3.5 and the vc redistributables vc++2005 redist vc++2008 redist I have no idea of whats wrong, its still something missing :( @Pimprenelle: w... [more]
9 3043 Dec 15, 2008 10:03 am
by Depp
Request
Call of Duty: World at War : CoDWW MP Mapping
I am german ... I have no upload bandwidth to upload a file of 140-200 mb that would take me hours, as long as you would need to download that file again 6 h's? a gb traffic costs 10 cents? ... [more]
17 1269 Dec 15, 2008 09:58 am
by Depp
Request
Call of Duty: World at War : CoDWW MP Mapping
go to an inet cafe and download it there or pay the few bucks for another gb traffic whats so difficult about it... [more]
17 1269 Dec 15, 2008 09:26 am
by Depp
FAILED TO EXECUTE: asset_manager
Call of Duty: World at War : CoDWW MP Mapping
I installed the SP1 packs for both .Net 2.0 and .Net 3.0 now and it still doesn t work Now I am downloading the latest graphics driver if this one doesn t work either I will try the dx9 that comes with the cod5 cd, although I have 9.0c installed alread... [more]
9 3043 Dec 14, 2008 12:52 pm
by Depp
FAILED TO EXECUTE: asset_manager
Call of Duty: World at War : CoDWW MP Mapping
I also can t get it to work I have installed: Win XP Pro SP3 vc2005 Redistributable .Net Framework 2.0 .Net Framework 3.0 It still doesn t work and gives me the error message *see topic* Any ideads? ... [more]
9 3043 Dec 13, 2008 08:44 pm
by Depp
Request
Call of Duty: World at War : CoDWW MP Mapping
214 mb compressed maybe 150-180 you could just as well download the tools again instead of waiting til someone uploads these folders... [more]
17 1269 Dec 13, 2008 12:33 am
by Depp
Creating a custom gameplay
Call of Duty: World at War : CoDWW Scripting
Hi I found the gamerules scripts, but how do you create your own custom gameplay and load it ingame? Is there a tutorial or something? thx... [more]
1 752 Dec 12, 2008 12:13 pm
by Depp
Textures are very shiny
Call of Duty: World at War : CoDWW MP Mapping
Just want add a link to this wiki from infinityward http://www.infinityward.com/wiki/index.php/Reflection_Probes some stock textures may look very shiny at first, thats because you need to set reflection_probes around 10-50 are sufficient. ... [more]
7 1088 Dec 10, 2008 11:58 am
by Depp
Compile times
Call of Duty: World at War : CoDWW MP Mapping
How long does a really complex map take to compile then? am only 40% finished with the geometry at the moment ... [more]
7 1143 Dec 9, 2008 09:28 am
by Depp
Compile times
Call of Duty: World at War : CoDWW MP Mapping
push After some days of work I am compiling again and it already takes 7:00 hours Thats the last message it gave me until now Quote: 2777 portalclusters 9856 numportals 12105 numfaces 19712 active portals visdatasize:977512 0...1...2...3...4... [more]
7 1143 Dec 9, 2008 08:50 am
by Depp
Terrain has sharp edges
Call of Duty: World at War : CoDWW MP Mapping
A patch 32*32 shouldn t consume more than 45 kb 12 bytes vertices 12 bytes normal 8 bytes uv tex coords 12 bytes color 44 bytes *32*32 = 44 kb That are 2048 faces at most, a player model has around 7000 nowadays So lots of high resolution p... [more]
5 725 Dec 7, 2008 09:37 am
by Depp
Compile times
Call of Duty: World at War : CoDWW MP Mapping
Its a notebook Core2Duo T7800 4 gb ram 8800GTX The bsp tool doesn t know the -fast command, only the light tool But back to my question, how do you use the sky brushes? a large hollow box around the scene or tightly fit the sky brush to the s... [more]
7 1143 Dec 7, 2008 09:10 am
by Depp
Compile times
Call of Duty: World at War : CoDWW MP Mapping
Hello, I have been mapping for previous cod versions and began a little project for codwaw. I just wonder how your compile times behave. Today I compiled a little project with some thousands of brushes which took 1:30 hours, so I wonder whether I n... [more]
7 1143 Dec 7, 2008 01:20 am
by Depp
MODSonline.com Forums

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»