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Topic | Replies | Views | Last Post | |
Falling Through Floor Call of Duty: World at War : CoDWW MP Mapping Thanks for the reply m8 but i think you misunderstood me. Imagine everything you just posted but backwards lol Blend texture = Cant fall through. Non - Blend texture = Fall Through. That is the problem i am getting. ... [more] |
4 | 1555 | Dec 29, 2009 07:27 pm by Mooton |
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Falling Through Floor Call of Duty: World at War : CoDWW MP Mapping Ok, think i know what the problem is. Everything seems backwards, ie: blend patches can be walked on without any none blend patch underneath, Non-blend patches cannot be walked on without a blend patch there alpha blended in. Weird, didn't even know... [more] |
4 | 1555 | Dec 29, 2009 06:39 pm by Mooton |
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Falling Through Floor Call of Duty: World at War : CoDWW MP Mapping Hi Guys, Well i started a new map this morning and got quite a bit of terrain done. I am having a problem with it though, whenever i spawn i fall through the floor in the map, my first thought was that i had used a "blend" texture by mistake as th... [more] |
4 | 1555 | Dec 29, 2009 04:49 pm by Mooton |
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Snow Textures Call of Duty: World at War : CoDWW MP Mapping Deleting the snowy grass texture fixed the issue. As for them not showing in game mr_sly was right, although i had made the iwd and put it in the relevent places i had forgot to change zip to iwd TY!... [more] |
6 | 1567 | Sep 8, 2009 12:20 pm by Mooton |
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Snow Textures Call of Duty: World at War : CoDWW MP Mapping Thank You! I will give that a try ... [more] |
6 | 1567 | Sep 7, 2009 10:21 am by Mooton |
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Snow Textures Call of Duty: World at War : CoDWW MP Mapping Hi Guys, Iv'e started a new map and i am using the custom snow textures which i got from the download section. I extracted them to the raw folder and they all show in radiant ok, no problem there. However, when i compile i get the following error: ... [more] |
6 | 1567 | Sep 6, 2009 11:39 pm by Mooton |
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Mini Map Not Working Call of Duty: World at War : CoDWW MP Mapping Would it be possible for you to get his compiled version of the map and test it on your machine? ie: if he uploads it to file front. Could be a setting on your game, what if you bring up the map in full (X by default i think).... [more] |
14 | 1179 | Aug 20, 2009 10:17 am by Mooton |
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map crashes on server Call of Duty: World at War : CoDWW MP Mapping We get this on our server sometimes m8 with various maps but not everybody is affected only 1 or 2 players. If it is the same problem as what we have seen then the best way to test is go to the usermaps folder on your PC where all the maps you have dow... [more] |
2 | 1181 | Aug 11, 2009 11:58 am by Mooton |
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Make models solid Call of Duty: World at War : CoDWW MP Mapping You need to clip them m8 but to save you having to do it every time you use the same model you can create collmaps. Check out this useful tut: Creating Collmaps... [more] |
2 | 1428 | Aug 4, 2009 08:36 am by Mooton |
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Release mp_jungle Call of Duty: World at War : CoDWW MP Mapping Great Map! Stuck it on our server last night and everybody loved it, looks great and plays VERY well. Excellent job m8 ... [more] |
9 | 2383 | Aug 4, 2009 08:32 am by Mooton |
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[Release] mp_warehouse Call of Duty: World at War : CoDWW Map + Mod Releases Additional download link: MODSONLINE... [more] |
4 | 1408 | Jul 14, 2009 06:49 pm by Mooton |
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[Release] mp_warehouse Call of Duty: World at War : CoDWW Map + Mod Releases Thanks bud, It will be uploaded to modsonline its just im at work at t mo so is on my "to do" list for tonight lol... [more] |
4 | 1408 | Jul 14, 2009 11:30 am by Mooton |
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[Release] mp_warehouse Call of Duty: World at War : CoDWW Map + Mod Releases Map Name - mp_warehouse Size - Small Supported Gamtypes - dm,tdm,koth,dom,sab,sd,ctf Mod Compatibility - x5 (should work on all though) Build Time - 30 - 40 hrs Contents of this Package : mp_warehouse.iwd Contains IWIs mp_warehouse.ff M... [more] |
4 | 1408 | Jul 14, 2009 10:45 am by Mooton |
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Help with broken pipe... Call of Duty: World at War : CoDWW MP Mapping Kals told me how he did this, he used individual brushes and put them together to make a circular shape. Using the "E" tool will be the best thing u could use for this i would think. ... [more] |
8 | 1963 | Jul 10, 2009 07:45 am by Mooton |
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WIP mp_rostov Call of Duty: World at War : CoDWW MP Mapping Nice one Dundy, My gf loves this map and has asked if i would remake it a few times because nobody else had, im glad u r as im sure u will do an outstanding job (it looks superb already!) ... [more] |
46 | 1946 | Jul 8, 2009 11:57 am by Mooton |
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German Vs Marines Call of Duty: World at War : CoDWW MP Mapping Cheers Zeroy that seemed to do the trick ... [more] |
3 | 1507 | Jul 7, 2009 09:32 pm by Mooton |
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German Vs Marines Call of Duty: World at War : CoDWW MP Mapping Hi Guys, On my previous map i did German Vs Marines and got it working no problem using the mapstable.csv and adding bits to my zone file. I have used the same mapstable.csv for this map but just changed all refrences to the old map to this one and... [more] |
3 | 1507 | Jul 7, 2009 08:47 pm by Mooton |
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Loadscreen Hassle Call of Duty: World at War : CoDWW MP Mapping Got it working!!! I tried the method i posted above, took the loadscreen_mp_landing.iwi file dropped it on to the iwi2dss converter and opened it in photoshop, i then drag and dropped the tga file for my nightfall loadscreen into photoshop and deleted... [more] |
16 | 1670 | Jul 7, 2009 05:32 pm by Mooton |
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Loadscreen Hassle Call of Duty: World at War : CoDWW MP Mapping Did that yesterday m8 and it didnt give me any clues, it just stopped when going through the buddy list, i can post it tonight though no problem, maybe you will notice something i didnt. Thanks.... [more] |
16 | 1670 | Jul 7, 2009 02:27 pm by Mooton |
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Loadscreen Hassle Call of Duty: World at War : CoDWW MP Mapping I will have a look for it and give it a try. Thinking about though i have an idea (dangerous). If someone could correct me if im wrong here as i might well be but here it goes. As i got it working by using the iwi file from mp_landing that proves... [more] |
16 | 1670 | Jul 7, 2009 01:29 pm by Mooton |
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Loadscreen Hassle Call of Duty: World at War : CoDWW MP Mapping Thanks for the replies. Ive managed to pin point which file is causing the problem and it is the loadscreen.iwi. This morning i took the iwi file for the loadscreen from my other map mp_landing renamed it and put it in the iwd file for my map, the... [more] |
16 | 1670 | Jul 7, 2009 07:47 am by Mooton |
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Loadscreen Hassle Call of Duty: World at War : CoDWW MP Mapping Hi Guys, I am having major issues with my loadscreen, i have read lots of tutorials and threads but could not get any answers. I apologise if this has been mentioned before and i have just missed it. On my last map i had trouble with my loadscreen b... [more] |
16 | 1670 | Jul 6, 2009 10:27 pm by Mooton |
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Alpha Blending Issue Call of Duty: World at War : CoDWW MP Mapping I dont think it is anything i have clicked on the toolbar as i can still alpha blend existing patches unless theres something on the toolbar that only affects new patches. Thanks for the reply i will try both of them methods ... [more] |
4 | 1593 | Jul 3, 2009 07:08 pm by Mooton |
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Alpha Blending Issue Call of Duty: World at War : CoDWW MP Mapping Hi Guys, Im creating a small run and gun map which isnt far off completion. Ive just ran into a bit of an issue though and hope you can help. I have done quite a bit of alpha blending in my map and had no issues but now all of a sudden i cant al... [more] |
4 | 1593 | Jul 3, 2009 06:07 pm by Mooton |
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[Release] Omaha Beach Call of Duty: World at War : CoDWW SP Mapping Never even thought about playing custom single player maps, dont know why. Downloading this one now though looks smashing ... [more] |
13 | 7278 | Jun 25, 2009 04:50 pm by Mooton |
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