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Invisible Tunnel thingy.. Call of Duty 2 : CoD2 MP Mapping no picture, i'm an amateur cod4 mapper so i don't know exactly how cod2 tools work. but if i was you i'd import a model to block the entrance, models arn't solid in my cod4 radiant edited on Oct. 6, 2008 12:29 pm by RedFoxJoe... [more] |
9 | 1462 | Oct 6, 2008 04:28 pm by RedFoxJoe ![]() |
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How do i make something move, on use? Call of Duty 4 : CoD4 MP Mapping figured out teh error above, you put in your code for door_slider.gsc speech marks not quotation marks, but now i got a new error: ... [more] |
9 | 1076 | Sep 28, 2008 11:27 am by RedFoxJoe ![]() |
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How do i make something move, on use? Call of Duty 4 : CoD4 MP Mapping i tried it, but it came up with this error: so i tried to rename the value in map and code to slide_door, but same error. plz help me if unable to read: Error: ******* script compile error ******* Error: bad token ' " ' : (file'blabla file name, li... [more] |
9 | 1076 | Sep 28, 2008 11:02 am by RedFoxJoe ![]() |
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How do i make something move, on use? Call of Duty 4 : CoD4 MP Mapping i'm not that experienced, so could you give me the basic script that goes into my mp_mapname.gsc?? also what do you mean by copy and paste this cod2 into it?... [more] |
9 | 1076 | Sep 28, 2008 09:10 am by RedFoxJoe ![]() |
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How do i make something move, on use? Call of Duty 4 : CoD4 MP Mapping In my map i want to make a door slide up when the player clicks "use" (default F). Can anyone explain how i could make this door do that? Also, this is my first main map so i'm not very experienced... [more] |
9 | 1076 | Sep 27, 2008 09:53 pm by RedFoxJoe ![]() |
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