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Latest Posts by haliop
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3d to 2d/3d diablo like game
Call of Duty 4 : CoD4 MP Mapping
yeah its probably a script which tells the engine to view the entire world from an upper Y axis but still focusing on the player model, which it will probably do automaticly only need to change then the Y angle , how ever if i for say will find the Y a... [more]
12 827 Aug 31, 2008 04:13 pm
by haliop
3d to 2d/3d diablo like game
Call of Duty 4 : CoD4 MP Mapping
well i can see your point. still , its a 3d render application no matter how you look at it. every 3d world presented today , can change the view, cause its a 3d render. i think that it is possible, just need to check with IW or something , and if not ... [more]
12 827 Aug 31, 2008 10:13 am
by haliop
3d to 2d/3d diablo like game
Call of Duty 4 : CoD4 MP Mapping
ok but still the idea of it is , that the camera will be from above the player cg_thirdperson 1 gives me an outside view of the model. i want the model to be from above , so the first thing you see is your (p[layer) head, then i put a little angle for ... [more]
12 827 Aug 30, 2008 11:48 pm
by haliop
3d to 2d/3d diablo like game
Call of Duty 4 : CoD4 MP Mapping
anyone have any idea? on how to do it?... [more]
12 827 Aug 30, 2008 07:32 pm
by haliop
3d to 2d/3d diablo like game
Call of Duty 4 : CoD4 MP Mapping
well the idea is like the plane bomber in SP but close not soo far , about the aiming i'll guess i'll figure out something, it won't be a total 2d , will be more like 3d / 2d when you see a bit from the side , and if the server will be unranked so be it ... [more]
12 827 Aug 30, 2008 06:21 pm
by haliop
3d to 2d/3d diablo like game
Call of Duty 4 : CoD4 MP Mapping
hello everyone i wanted to ask , can i create a map , that when you play it , you see the players from above , not soo much , just to give the game a new and totaly new exprience, so the game will be practicly the same , i guess sniper maybe a bit of a ... [more]
12 827 Aug 30, 2008 06:08 pm
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
sudswu writes...Quote:havent tested this but just from playing cod4 i thought that u cant see ur own shadow... get someone else to join ur map and see if u can see their shadow i always thought it was a bit unfair...perhaps its just my setup tho ... [more]
28 1398 Aug 19, 2008 06:02 pm
by haliop
portaling in cod4 radiant
Call of Duty 4 : CoD4 MP Mapping
joemontana writes...Quote:So I would have to hollow my brush out and put 3 sides portal-no-draw texture and 1 side portal texture? Is that what you are saying? Thanks in advance. no man , one brush one side no_draw_portal and one side portal. do ... [more]
7 2986 Aug 19, 2008 05:18 pm
by haliop
thank you. phisics question
Call of Duty 4 : CoD4 MP Mapping
thank you everyone who helped about Portaling , Direct Ligthing , Fixing stuff etc. thank you . very much. but. i have some more question :) cause i want my map to (kick ASS!) or in an icon ok so i've run some tests map is good for now (in p... [more]
2 801 Aug 19, 2008 02:51 pm
by haliop
portaling in cod4 radiant
Call of Duty 4 : CoD4 MP Mapping
juat a little quesiotn lets say i have a house and a garden infront of the primary door to that house. when i build a portal brush what side get the portal_no_draw and what side gets the portal? indoor ? outdoor? i didn't get that. ty f... [more]
7 2986 Aug 19, 2008 12:50 pm
by haliop
portaling in cod4 radiant
Call of Duty 4 : CoD4 MP Mapping
how? is there a tutorial about it ? i tried to find , didn't come up with anything. can some one pls help?... [more]
7 2986 Aug 19, 2008 11:32 am
by haliop
max map draw verts problem pls help
Call of Duty 4 : CoD4 MP Mapping
ty and another one if were at it about portaling , its like shadow_caster right? i need to poratal windows and doors and any other exit , i'm not talking about out doors area (didn't get that far yet) , so about builidngs , doors windows exits etc..... [more]
12 2603 Aug 19, 2008 10:01 am
by haliop
max map draw verts problem pls help
Call of Duty 4 : CoD4 MP Mapping
.KiLL3R. writes...Quote:Make more stuff detail (select brushes > right click > Make detail) can you explain a bit about "make detail"?... [more]
12 2603 Aug 19, 2008 06:48 am
by haliop
max map draw verts problem pls help
Call of Duty 4 : CoD4 MP Mapping
now i get max_map_node i have no nodes... not helicopter no ai .. its mp map.. can someone help? and about the first post , yeah i used way too much verts, i'm starting to understand the limitations.. and i think i made an horrible mistake about usin... [more]
12 2603 Aug 18, 2008 09:35 pm
by haliop
max map draw verts problem pls help
Call of Duty 4 : CoD4 MP Mapping
hello again. so i have a pretty damn huge map at progress i've tried to run it with a simple ground texture and some buildings , well actually lots of buildings , all of them are prefabs, so it will be easy to change them afterwords. i did everyt... [more]
12 2603 Aug 18, 2008 07:36 pm
by haliop
max players per server
Call of Duty 4 : CoD4 General
ty and yes , we have (the mod team) have a server provided by a big gaming site who also provieds 2 regular COD (i think its 24 or 26 players) also provides some quake \ unreal T 3 \ Counter Strike 1.6 / Source, and ofcourse a 64 one for BF 2. so... [more]
3 1379 Aug 14, 2008 07:33 am
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
well lets hope COD 5 will have some improvments engine wise. so you use HDR? there are no tutorials about HDR how ever i don't think its that difficult , can you explain a bit? would be very much appreciated. and for the lighting .. now that... [more]
28 1398 Aug 13, 2008 10:13 pm
by haliop
max players per server
Call of Duty 4 : CoD4 General
hi i'm currently biulding a pretty huge map. i wonder , how many ppl can play in one server? is it possible to host (with a good connection, i meen really goooood connection) a server for 64 ppl in COD 4? i guess 32 will do ok , a little running aro... [more]
3 1379 Aug 13, 2008 10:08 pm
by haliop
Advanced Tutorials
Call of Duty 4 : CoD4 MP Mapping
just cruise around the maps man. host a server , do it with console /devmap mp_mapname then with /cg_thirdperson 1 just cruise and cruise and tom cruise some more. :) why the third person? cause actually when in MP and you with your squad and st... [more]
6 1332 Aug 13, 2008 07:03 am
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
still in creek , when you are at the entrance of the cave you can see shadows big and musclre, which gives you the idea of a prim light source very close to the player. if what you say is true , and thats a limitation. so , call of duty 4 , has n... [more]
28 1398 Aug 13, 2008 05:24 am
by haliop
custom texture problem
Call of Duty 4 : CoD4 MP Mapping
so how does the texture looks? ^^ btw , don't forget that if you put alot of new textures you'll need to include all of them in an IWD file , now i don't know if there is a way to do one IWD file containing images for multiple maps , now that i wonder.. ... [more]
5 1400 Aug 12, 2008 08:40 pm
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
ok so i've tried with the shadow caster texture tool covered the doors and the windows, but for some reason only the objects the light touch are getting shadowed (which is a good thing) but non player related shadow after watching it with 3rd_person vi... [more]
28 1398 Aug 12, 2008 08:30 pm
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
wow. ty for the explanation. i'll try the shadow caster and see if it works. ty very much man.... [more]
28 1398 Aug 12, 2008 08:09 pm
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
http://www.2shared.com/file/3751719/12d16277/test.html here is the download to the zip file that contains the map file and the prefabs (with correct directories) so i get it now after the explanations , but if you can show me like a little exa... [more]
28 1398 Aug 12, 2008 05:38 pm
by haliop
lighting question
Call of Duty 4 : CoD4 MP Mapping
hmm i see , so the houses has some windows , and sun primary acts like a regular light primary. so if the sun touches something lets say i have a sqaure and the sun touches a quarter of it i can , cut that quarter , leave it as a new brush t... [more]
28 1398 Aug 12, 2008 05:19 pm
by haliop
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