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Topic | Replies | Views | Last Post | |
COD4 Radiant w.o COD4 installed Call of Duty 4 : CoD4 MP Mapping Yeah, you dont have to have CoD4 installed, just copying the whole cod4 folder from one place to another will work. I dont have cod4 installed, but its on my HD and radiant ect work normally (it will ask me do i want to install cod4 when i put the dvd ... [more] |
5 | 2122 | Jul 24, 2008 07:39 pm by KD |
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Broadcast/Chinatown models and textures Call of Duty 4 : CoD4 Map + Mod Releases you need the material files too, which are in the .ff, same with the xmodels... [more] |
5 | 1559 | Jul 23, 2008 09:53 pm by KD |
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CODUO w/Dual Core Call of Duty : CoD+UO General Ive heard that with newer cards, a certain DX7 thing to do with dynamic lighting with the Quake 3 engine (which cod uses) isnt present so it gets sent to the CPU instead, which causes lag, so try turning dynamic lighting off in performance options. ... [more] |
11 | 1587 | Jul 23, 2008 05:27 pm by KD |
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Help needed creating a total Conversion Call of Duty 4 : CoD4 Scripting Say you make a map, with 1 spawn and a skybox, you have 330 models left You add 1 model (a cooker) you then have 329 models left You copy that model (so you have 2 cookers), you still have 329 models left You add other model (so you have a car an... [more] |
28 | 2152 | Jul 22, 2008 06:52 pm by KD |
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Help needed creating a total Conversion Call of Duty 4 : CoD4 Scripting you can not increase the limit you can not reduce the amount of models loaded by default... [more] |
28 | 2152 | Jul 22, 2008 04:07 pm by KD |
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COD4 Loadscreen error!!!!!!!!!! Call of Duty 4 : CoD4 MP Mapping Ive never heard of putting stuff in the players or main folder before... Maps .iwds do not go in a mod folder, thay go in usermaps/mapname When starting a non-dedicated server, it doesnt like switching from a stock or custom map to another custom ma... [more] |
19 | 4848 | Jul 22, 2008 10:10 am by KD |
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Editing ranks Call of Duty : CoD+UO General yeah, if the number is lower or egual to 10, the name will be Oberschütze, if its above 10 then the name will always be Schütze (i think its a first come first servers basis) I dont think u have can more than 1 else What is self.weapon? And you... [more] |
9 | 1856 | Jul 21, 2008 04:11 pm by KD |
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How to play background music? Call of Duty 4 : CoD4 SP Mapping mp3s can be used for anything... [more] |
27 | 2212 | Jul 20, 2008 07:51 pm by KD |
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Map Running Issue Call of Duty 4 : CoD4 MP Mapping You need all 3 types of TDM spawns, the allies and axis spawns and the normal TDM spawns, and you might have to add some DM spawns too... [more] |
14 | 1653 | Jul 20, 2008 04:17 pm by KD |
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cod2 radiant textures problem, help ?? Call of Duty 2 : CoD2 MP Mapping What graphic card do you have? I looks like you might have to upgrade... [more] |
18 | 2588 | Jul 20, 2008 10:25 am by KD |
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Question about iPrintlnBold Call of Duty 4 : CoD4 Scripting iPrintlnBold(player.name + " was here"); will work... [more] |
10 | 2408 | Jul 20, 2008 10:20 am by KD |
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Where to find multiplayer maps? Call of Duty 4 : CoD4 MP Mapping You need the .map (the maps source file) to edit anything... [more] |
5 | 977 | Jul 20, 2008 09:05 am by KD |
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Where to find multiplayer maps? Call of Duty 4 : CoD4 MP Mapping CoD4\zone\english or whatever language you have it set to You will see a load of .ff files, these can not be edited... [more] |
5 | 977 | Jul 20, 2008 08:49 am by KD |
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flakvierling settings? Call of Duty : CoDUO Mapping i think you have to edit the weapon or vehicle file used for the flakvierling... [more] |
5 | 1110 | Jul 19, 2008 03:50 pm by KD |
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CoD2 - models appearing at 0, 0, 0 Call of Duty 2 : CoD2 MP Mapping Raste just said how - Rasta writes...Quote:I have known people to fix this error by drawing a box over hte entire map, right click select inside, copy the selection to a new map and save/compile again. Remember to backup before trying anything.... [more] |
6 | 1046 | Jul 19, 2008 03:48 pm by KD |
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CoD4 Kar98K model Call of Duty 4 : CoD4 Scripting novemberdobby did a tutorial once about weap models for cod4, might be in the tuts section... [more] |
12 | 1760 | Jul 19, 2008 02:39 pm by KD |
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help wanted (long post sorry) Call of Duty 4 : CoD4 Scripting there is no such thing as an MP or SP only fx, have a look in console for any errors, you might have to scroll up a bit... [more] |
19 | 1322 | Jul 19, 2008 02:37 pm by KD |
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Cod 4 project mayhem movie Call of Duty 4 : CoD4 General isnt that just X4 with increased speed and jump height?... [more] |
2 | 1002 | Jul 19, 2008 10:55 am by KD |
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help wanted (long post sorry) Call of Duty 4 : CoD4 Scripting all FX work in both MP and SP, just remember to add it to your zone file like fx,fire/firelp_large_pm... [more] |
19 | 1322 | Jul 19, 2008 10:51 am by KD |
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Trying to make Dutch weapons used in worldwar 2 Call of Duty 4 : CoD4 MP Mapping You can decompile xmodels using this http://www.diegologic.net/CoD/XmodelExporter.htm... [more] |
10 | 1684 | Jul 19, 2008 10:49 am by KD |
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How to play background music? Call of Duty 4 : CoD4 SP Mapping mp3 files MUST be streamed try this: soundaliases: Code: name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dis t_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compressi on,secondaryaliasname,volumefalloffcur... [more] |
27 | 2212 | Jul 19, 2008 02:26 am by KD |
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Info string exceeded Call of Duty : CoD+UO General its a bug with call of duty, i think if you type \say aaaaaaaaaaaaaa and theres more than 1024 charaters after the say part, the server would have crashed, but it looks like yours has a fix, or just a version of cod thats fixed it... [more] |
2 | 1707 | Jul 19, 2008 12:07 am by KD |
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Vanishing Foliage Call of Duty 4 : CoD4 MP Mapping i think you can hex edit the models to use only the highest LOD, or create or own model... [more] |
8 | 2306 | Jul 18, 2008 10:18 pm by KD |
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Can you script sound to a clip/caulk etc... Call of Duty 2 : CoD2 MP Mapping thats because of the properties of the skin that the model uses which cant be changed once the model has been compilied into an xmodel What you can do it create a clip brush that bullets hit, theres 2 clip metal textures - a pink one, bullets hit t... [more] |
3 | 989 | Jul 18, 2008 10:17 pm by KD |
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? about entering prefab mode on stock prefabs Call of Duty 4 : CoD4 MP Mapping dont worry, you wont get kicked for editing a prefab you can edit anything that isnt stock with the cod4 install... [more] |
4 | 1499 | Jul 18, 2008 08:27 pm by KD |
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