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| Topic | Replies | Views | Last Post | |
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Need help with admin script for cod uo Call of Duty : CoD+UO General It worked. Thank you very much for helping out!... [more] |
8 | 5501 | May 23, 2017 03:28 pm by Rainbowsix ![]() |
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Need help with admin script for cod uo Call of Duty : CoD+UO General Thanks for help. i tried this givefreeze() { self endon("boot"); setcvar("g_freeze", ""); while(1) { if(getcvar("g_freeze") != "") { freezePlayerNum = getcvarint("g_freeze"); players = getentarray("player", "classname"); fo... [more] |
8 | 5501 | May 18, 2017 04:09 pm by Rainbowsix ![]() |
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Need help with admin script for cod uo Call of Duty : CoD+UO General Thank you so mutch for your reply. Can you give my a hand? My scriptning skills is not that good.... [more] |
8 | 5501 | May 17, 2017 03:24 pm by Rainbowsix ![]() |
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Need help with admin script for cod uo Call of Duty : CoD+UO General Hello iam trying to extend the buildt in admin mod in cod uo awe with a player freeze function but i cant get it to work. This is my code givefreeze() { self endon("boot"); setcvar("g_freeze", ""); while(1) { if(getcvar("g_freeze") != "... [more] |
8 | 5501 | May 13, 2017 08:17 pm by Rainbowsix ![]() |
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CAmpeer mod Call of Duty : CoD+UO General http://www.filefront.com/5052139/AWEUO-2.11-PanzerSS-Enhanced-Mod/ But its not only a anti camp mod it has lots of other features to, to view them open awe.cfg.... [more] |
4 | 1663 | Sep 15, 2010 09:11 pm by Rainbowsix ![]() |
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Jump mod scripting help Call of Duty : CoD+UO General I need some more help with my jumpmod script. I want to disable the damage from all weapons without editing the weapon files. Im wondering if this can be done with a script? I still need the extra kick from the granades for nade jumps.... [more] |
2 | 1323 | Sep 15, 2010 07:52 pm by Rainbowsix ![]() |
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CAmpeer mod Call of Duty : CoD+UO General What do you mean? anti camp mod? is so the awe mod has it.... [more] |
4 | 1663 | Sep 15, 2010 07:48 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General Allright MOD_FALLING worked. Thanks for your help!... [more] |
17 | 1939 | Sep 13, 2010 04:39 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General In what function do i add that then? i dont have playerdamage... [more] |
17 | 1939 | Sep 13, 2010 04:19 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General .KiLL3R. writes...Quote:Try this Code: Callback_StartGameType() { // defaults if not defined in level script if(!isDefined(game["allies"])) game["allies"] = "american"; if(!isDefined(game["axis"])) game["axis"] = "german"; if(!isDefin... [more] |
17 | 1939 | Sep 13, 2010 03:50 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General .KiLL3R. writes...Quote:Rainbowsix writes...Quote: What do you mean by load script area? main() or Callback_StartGameType() functions. Hmm i added it like this in my jump.gsc Code:Callback_StartGameType() { // defaults if not defined in lev... [more] |
17 | 1939 | Sep 13, 2010 03:27 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General .KiLL3R. writes...Quote:You can either - Put this at the top of the playerDamage() function Code: if(sMeansOfDeath == "MOD_FALLING") return; I cant find the playerDamage() function. What is it for? Quote:Code: setCvar("bg_fallDamageMaxH... [more] |
17 | 1939 | Sep 13, 2010 02:35 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General .KiLL3R. writes...Quote:Call this function on each player when they connect Thank you! it works. Any chance you know how to remove the falling damage to? ... [more] |
17 | 1939 | Sep 13, 2010 01:45 pm by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General Yes there is a sprint function in coduo. My question is how to remove the recovery time for it, i need it for my jumpserver. edited on Sep. 12, 2010 08:38 pm by Rainbowsix... [more] |
17 | 1939 | Sep 13, 2010 12:37 am by Rainbowsix ![]() |
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Unlimited sprint? Call of Duty : CoD+UO General Hi im wondering if i can change the sprint so its unlimited and dosent need to load up again. I cant find the script to edit this, does anyone know were to find it? ... [more] |
17 | 1939 | Sep 12, 2010 11:26 pm by Rainbowsix ![]() |
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Launcher Stoped working. Call of Duty: World at War : CoDWW MP Mapping Just shows "Program Stoped working and forced to sut down"... [more] |
7 | 1918 | Dec 10, 2008 03:37 pm by Rainbowsix ![]() |
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Launcher Stoped working. Call of Duty: World at War : CoDWW MP Mapping Papik writes...Quote:try to extract it again : ) removed the downlaoded file -.- and i dont feel to download them again will take whole nigth with my connection.... [more] |
7 | 1918 | Dec 10, 2008 03:16 pm by Rainbowsix ![]() |
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Launcher Stoped working. Call of Duty: World at War : CoDWW MP Mapping Hi. my Launcher.exe has stoped working for some reason. it crashes wen i trye to start it. any idea what the problem culd be? or can someone upload the Launcher.exe with its .dlls... [more] |
7 | 1918 | Dec 10, 2008 02:44 pm by Rainbowsix ![]() |
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Zombies - Last Christmas - including source Call of Duty: World at War : CoDWW Map + Mod Releases SparkyMcSparks writes...Quote:Do you have 1.1 installed? i got the 1.0.872/1.1 patch installed or is there a new patch out?... [more] |
22 | 3003 | Dec 10, 2008 02:41 pm by Rainbowsix ![]() |
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Zombies - Last Christmas - including source Call of Duty: World at War : CoDWW Map + Mod Releases cant get it to work i placed it in I:\Users\name\AppData\Local\Activision\CoDWaW\mods\nazi_zombie_subway " but it doent show up in the mod tab in game . i also got ander mods at the same place like "HumorModTWO" that dosent show up in the list nither. so ... [more] |
22 | 3003 | Dec 9, 2008 10:17 pm by Rainbowsix ![]() |
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Frindly spawners on zombie mode Call of Duty: World at War : CoDWW MP Mapping Hi im trying to make so wen i press F infront of a radio i want 2 russian frindly ais to spawn and run into my house. iv done like this as im no good at single player mapping i made the 2 ais gave them a targetname "alyspawn" and made a end node for them ... [more] |
2 | 1078 | Nov 30, 2008 12:42 am by Rainbowsix ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping lol i added some sound lines and the zombies started talking like germans in ordenary single player ^^..... [more] |
104 | 3796 | Nov 25, 2008 10:03 pm by Rainbowsix ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping woot works for me to now but too bad you cant use the blocker :/... [more] |
104 | 3796 | Nov 25, 2008 09:04 pm by Rainbowsix ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping found this in console ********Script Runtime Error****** undefined is not an array index: (file maps/_zombiemode_blockers.gsc´, line 22 if ( !IsDefined( level.flag[self.script_flag] ) ) Error: called from: (file ´maps/_zombiemode_blockers.g... [more] |
104 | 3796 | Nov 25, 2008 08:46 pm by Rainbowsix ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping 4sakin writes...Quote:Rainbowsix: open up the .gsc file "_zombiemode_weapons" in the raw -> maps folder and find the line "self setvisibletoall(); and add a comment out to it. Like so: //self setvisibletoall(); and resave the file. Thx but now im... [more] |
104 | 3796 | Nov 25, 2008 08:17 pm by Rainbowsix ![]() |
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