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Latest Posts by JerryAtricks
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PORTALS ERROR
Call of Duty 4 : CoD4 MP Mapping
Thanks Bloodletter. Yeah I tried that but nothing shows up. It's inside a prefab of one of the houses from Blackout. Even if I enter the prefab I still can't find it. What's weird is, as I continue portaling a few more areas of the map, the error will ... [more]
5 1220 Nov 20, 2010 06:32 am
by JerryAtricks
PORTALS ERROR
Call of Duty 4 : CoD4 MP Mapping
What does this mean? WARNING: node without a volume node has 4 tiny portals That error popped up after butting up a portal cell against a house prefab. It has coordinates, but I can't find the error.... [more]
5 1220 Nov 14, 2010 08:19 am
by JerryAtricks
NEED PREFAB
Call of Duty 4 : CoD4 MP Mapping
I don't know what I did or how I did it, but I've gone and screwed up a prefab that came with COD4 and it's returning portal errors. Could someone please send me this prefab: map_source/prefabs/blackout/bldg_2_story_village_01_open.map Send to Jerry... [more]
1 1024 Nov 14, 2010 07:31 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Ok, just answered my own question. NO you do not need more than one entry in the maps/mp/mp_mapname_fx.gsc for each FX that is loaded. Apparently, all that file does is load that particular effect. The second fx file in the maps/createfx folder pla... [more]
23 1869 Nov 13, 2010 04:59 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Actually, I have one more question... Is it required to have one entry for each FX in both map_fx.gsc files? In other words, for this entry in the mp_mapname_fx.gsc in maps/mp: Code:level._effect["thin_black_smoke_L"] = loadfx ("smoke/thin_black_sm... [more]
23 1869 Nov 13, 2010 04:48 am
by JerryAtricks
Black Ops Functions
Call of Duty: Black Ops : CoDBO Scripting
Hmmm... Looks like the FX files are using full paths now. Should be fun having to re-learn everything for this. ... [more]
10 9470 Nov 13, 2010 04:41 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
ew... everything in the background turns white with those settings. ... [more]
23 1869 Nov 13, 2010 04:31 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
@odilasa: Actually, I figured it out on my own. It was the order of the back/forward slashes. Those damn things are so friggin' picky! I saw that you sent me your files. Thanks! Comparing yours to mine (old ones), that would have solved my issue. So t... [more]
23 1869 Nov 13, 2010 04:24 am
by JerryAtricks
Help with portal texture
Call of Duty 4 : CoD4 MP Mapping
Yeah, BlackJack_Johnny, love your tutorials. You should do more. ... [more]
6 1988 Nov 11, 2010 01:55 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Way ahead of you there, odilasa. I've already done that. Still nothing. I even used an effect I KNOW worked in my previous map but doesn't work in this one. Like I said, I took the files from a previous map that I did (mp_salaambad) where the effects w... [more]
23 1869 Nov 9, 2010 07:35 pm
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Yeah, I checked the names. They are correct. I must have typo'd that when I wrote it before. I made all the changes you guys suggested and still no FX. Now I don't even get the Missing FX sprites anymore. I know it has to be one small misspelling or s... [more]
23 1869 Nov 9, 2010 08:34 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Well, I've gone as far as I can with this. Everything says it should be working and it's not. I'm still getting the Missing FX sprites in game. Aside from a total reinstall of the Modtools, what's left? ... [more]
23 1869 Nov 6, 2010 08:06 pm
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
There are no missing assets in the left column. The only thing that shows up there are some files from another map I was working on. ??? rawfile,maps/mp/mp_house2_2blks.gsc rawfile,vision/mp_house2_2blks.vision rawfile,maps/mp/mp_house2_2blks_fx.gsc ... [more]
23 1869 Nov 6, 2010 03:59 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Alright, finally getting down to it. Map compiles fine, map loads fine - only problem is that the effects are showing sprites that say Missing FX on them. What's that all about? ... [more]
23 1869 Nov 5, 2010 11:12 pm
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Here are my .gsc, and .csv files. I'm sure it's one small thing that I'm missing. These files are in raw/maps/mp mp_mapname.gsc Code:main() { maps\mp\_load::main(); maps\mp\mp_mapname_fx::main(); maps\mp\_explosive_barrels::main(); } mp_mapname_f... [more]
23 1869 Nov 5, 2010 01:54 pm
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Same error, cskiller86. ... [more]
23 1869 Nov 5, 2010 01:42 pm
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
Thanks Xylozi, but now I'm getting this error when I run the map: Could not find script ',aps\mp\mp_mymapname_fx' maps\mp\mp_mymapname_fx::main() The mp_mapname_fx.gsc file is in there. So why doesn't it see it?... [more]
23 1869 Nov 5, 2010 01:10 am
by JerryAtricks
Level Effects
Call of Duty 4 : CoD4 MP Mapping
I'm trying to get effects working in my map with no luck. I'm trying to add fog and get weather/cloud_bank to work. I tried the barrel fire tutorial without any luck as that shows you how to do localized effects and has a bunch of code that doesn't pertai... [more]
23 1869 Nov 4, 2010 05:51 pm
by JerryAtricks
Wire Issues...
Call of Duty 4 : CoD4 MP Mapping
Woo! It's been a while since I last posted here. Anyway, I wanted to update my previous post here about wires. An easier way I've found to create double sided wires is to simply create one wire, duplicate it by pressing the spacebar, (then realign i... [more]
5 1359 Nov 4, 2010 05:54 am
by JerryAtricks
Minimap Weirdness...
Call of Duty 4 : CoD4 MP Mapping
darkcod5 writes...Quote:stretching the image What do you mean, stretching the image? I've already resized it from 512x512 to 1024x1024 and that doesn't do anything. It still looks the same.... [more]
4 1222 Dec 4, 2008 02:16 pm
by JerryAtricks
ERROR: CodeCallback_StartGameType[]
Call of Duty 4 : CoD4 MP Mapping
Yeah, they both were named the same so it wasn't that. I ended up just deleting everything but the .map file and recompiled and it works. Rasta writes...Quote:Just to confirm that you are using the same name for both your .gsc and .d3dbsp ? and the... [more]
10 1204 Dec 4, 2008 02:13 pm
by JerryAtricks
EFFECTS ERROR
Call of Duty 4 : CoD4 MP Mapping
Thanks Rasta but I'm creating MP maps. How would I incorporate that script into MP or get mine to work properly? I'm a semi noob to making maps, but I'm even more noobish when it comes to scripting. If you're good at scripting, maybe you could write up a ... [more]
5 1691 Dec 4, 2008 02:11 pm
by JerryAtricks
Minimap Weirdness...
Call of Duty 4 : CoD4 MP Mapping
My map is done, everything is working nicely except... The minimap is way off. I'm standing next to the tank but the minimap shows me standing on the corner to my rear. I've tried different compassmaxrange settings from 500 to 2000, I've even gone ... [more]
4 1222 Dec 3, 2008 12:37 am
by JerryAtricks
Load screen Conveter Error Plz Help
Call of Duty 4 : CoD4 MP Mapping
I had the same problem but then I figured out how to read the error messages. It's really quite simple. The problem with the conversion is that the error messages usually happen immediately but the progress of the conversion makes the error text move o... [more]
7 1601 Dec 2, 2008 09:17 am
by JerryAtricks
EFFECTS ERROR
Call of Duty 4 : CoD4 MP Mapping
Another issue along the lines of using effects... I put in fx,fire/tire_fire_med using a script_struct. The fire can be seen but the soundfx that come with it aren't heard. I tried the same thing in a small test map (only a room with the FX) and it ... [more]
5 1691 Nov 30, 2008 05:01 pm
by JerryAtricks
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