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Topic | Replies | Views | Last Post | |
Custom xModel Problem Call of Duty: World at War : CoDWW General Hi guys Im having a problem importing some new models into WAW Using toms tools exported some black ops weapons and removed a few of the un needed meshes and joints in Maya I have exported and converted them and created all the textures In gam... [more] |
1 | 2492 | Feb 13, 2014 12:07 am by AbneyPark |
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Using Custom Textures ( normal map makes texture dark ) Call of Duty 4 : CoD4 MP Mapping Hi there. I am trying to create some custom textures and also convert some of the waw textures for use with cod4. I have my colour map, bumb / normal map and the specular map I tested the textures on the test map and they show up as dark when the... [more] |
1 | 1581 | Jan 25, 2013 09:38 pm by AbneyPark |
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HunkMegs / Out Of Memory Call of Duty 4 : CoD4 MP Mapping Ok so i have kinda got back into modding and mapping. I have been making a mod and on some maps get the out of memory error COD5 seems to have a hunk limit of 128.1 Mb ( according to /meminfo ) After all the stock mp stuff this leaves about 85 Mb... [more] |
1 | 1705 | Mar 2, 2012 01:14 am by AbneyPark |
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[WIP] Cod4 Sniper Mod - 31.132.3.14:28940 Call of Duty 4 : CoD4 Map + Mod Releases Ok so i started this about 2 years ago and never actually got around to completing it. So i have decided that its about time i did. ( manly because a friend asked asked me to ) Making a small sniper only mod for COD4 using some of the weapons from Cod2... [more] |
1 | 1829 | Feb 2, 2012 04:27 pm by AbneyPark |
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Issues with cod4 Assest Manager Call of Duty 4 : CoD4 MP Mapping Thanks Tally That did the trick :)... [more] |
4 | 1549 | Jan 28, 2012 01:50 pm by AbneyPark |
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Issues with cod4 Assest Manager Call of Duty 4 : CoD4 MP Mapping Ok hey all, havent dont this in a while and never before on windows 7 x64 Im having some issues with the cod4 asset manager. Its not creating any materials. Im making a 2d material for use with an hud element image is a dds file in cod4/texture_asse... [more] |
4 | 1549 | Jan 28, 2012 12:21 am by AbneyPark |
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WAW MMO MOD Call of Duty: World at War : CoDWW General Sevenz writes...Quote: Afaik they take up slots and won't free them again (at least CoD4). On map change, the slots will be blocked (32 slots, 12 testclients, 20 left for players, map change --> 12 blocked, 12 testclients, 8 left for players...). only re... [more] |
10 | 3942 | Nov 28, 2011 02:17 pm by AbneyPark |
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WAW MMO MOD Call of Duty: World at War : CoDWW General Hey Sevenz Thanks, i didnt actually think to check in a hex editor No its not possible to change the dog anim tree to human. However i did manage to convert the dogs into zombies by swapping the models & animations, then renaming them to the ones u... [more] |
10 | 3942 | Nov 26, 2011 04:14 pm by AbneyPark |
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WAW MMO MOD Call of Duty: World at War : CoDWW General Hey, thanks for the input @ AFirstTImeMapMaker i like a challenge lol - wouldn't be any fun otherwise @ liltc64 Yes you would need about 10+ servers, one for each map. When a player reaches the edge of a map, they would then disconnect and th... [more] |
10 | 3942 | Nov 24, 2011 12:56 am by AbneyPark |
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WAW MMO MOD Call of Duty: World at War : CoDWW General Hi there I like many others have been disappointed with the lack of mod and mapping tools, the lack of dedicated servers and low player slots for the latest games in the COD series - the ones that use steam. ( That still didnt stop me buying them howev... [more] |
10 | 3942 | Nov 22, 2011 11:26 pm by AbneyPark |
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SP Map Help Call of Duty: World at War : CoDWW SP Mapping it worked 100% thanks Zeroy :D... [more] |
10 | 3954 | Feb 14, 2011 04:56 pm by AbneyPark |
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SP Map Help Call of Duty: World at War : CoDWW SP Mapping just added desert eagle weapons but the anims on that dont seem to be working correctly either :(... [more] |
10 | 3954 | Feb 14, 2011 02:01 pm by AbneyPark |
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SP Map Help Call of Duty: World at War : CoDWW SP Mapping Hey Zeory Thanks for your reply. I have already added the xmodels, materials and xanims to the mod.csv. I havent added them to to the map becuase i have set the map to be mod specific. I have only added the beretta atm and can get it in game ok. mod... [more] |
10 | 3954 | Feb 14, 2011 12:32 pm by AbneyPark |
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SP Map Help Call of Duty: World at War : CoDWW SP Mapping Hello, Me again. Im having some problems with a sp map / mod the mod is ap_mod and the map ap_test. I am changing the weapons in the mod to some from cod4 the problems i am having are... 1) The reload ads anims for some of the cod4 weapons do not... [more] |
10 | 3954 | Feb 13, 2011 03:16 pm by AbneyPark |
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SP Map Help Call of Duty: World at War : CoDWW SP Mapping Brilliant, Thanks :D... [more] |
10 | 3954 | Feb 5, 2011 07:32 pm by AbneyPark |
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SP Map Help Call of Duty: World at War : CoDWW SP Mapping Hey guys I want to have a go at making a non linear sp mod for WAW. I am proficient in Maya, 3DS Max and have some scripting Knowledge. I have never used radiant for any of the cod games before. However over the last 24 hours i have figured out... [more] |
10 | 3954 | Feb 5, 2011 06:00 pm by AbneyPark |
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Scope Overlays Script? Call of Duty 4 : CoD4 Scripting any ideas any1?... [more] |
2 | 1587 | Mar 14, 2008 06:53 pm by AbneyPark |
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Scope Overlays Script? Call of Duty 4 : CoD4 Scripting hi there. right i have a few scope overlays some i created some i er borrowed. i know u can change the default overlay thats quite easy but what i want to do is to be able to change overlays by pressing the use key while using the zoom. just as a nice lit... [more] |
2 | 1587 | Mar 14, 2008 02:08 am by AbneyPark |
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