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Spawn locations in different parts of the map Call of Duty: World at War : CoDWW MP Mapping Yeah I thought about the closet thing, however, how do I know which spawn point is player 1? I was under the impression that every player is a random spawn to one of the four structs placed. Any other ideas of how to use an invisible trigger of som... [more] |
6 | 1540 | Dec 6, 2008 08:51 pm by 4sakin ![]() |
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Can see Zombie eyes and fog thru walls Call of Duty: World at War : CoDWW MP Mapping Fixed: Was caused by the use of a wet wallpaper texture on the walls. Changed to another non-wet and it is fixed. Thanx all... [more] |
6 | 2219 | Dec 5, 2008 09:46 pm by 4sakin ![]() |
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how to package a coop zombie map???? Call of Duty: World at War : CoDWW MP Mapping Does this work without logging into my online profile?... [more] |
5 | 1954 | Dec 5, 2008 04:31 pm by 4sakin ![]() |
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Spawn locations in different parts of the map Call of Duty: World at War : CoDWW MP Mapping Hey Guys, Had this probably not so crazy idea of putting each players spawn location in a different part of the map. The idea being the players would have to work their way to their way to the other players by surviving and unlocking blockers through... [more] |
6 | 1540 | Dec 5, 2008 04:21 pm by 4sakin ![]() |
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Can see Zombie eyes and fog thru walls Call of Duty: World at War : CoDWW MP Mapping Hey guys, Any ideas on why I am seeing the zombie eyes and the fog thru my walls in the map? Thx.... [more] |
6 | 2219 | Dec 5, 2008 04:11 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping COLMAC Have to open the console after that error and type devmap "yourmapname"... [more] |
104 | 3797 | Nov 26, 2008 06:57 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping Will have try that techno2sl. Do either of you have music or footstep sounds? Something I need to add in a .gsc file or .csv file? I know a lot of the sounds are missing but was wondering about those two.... [more] |
104 | 3797 | Nov 25, 2008 09:25 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping Fixed it for me Rainbowsix, I went in and removed the couch blocker and the trigger in the doorway and it loaded right up. ... [more] |
104 | 3797 | Nov 25, 2008 08:58 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping Haha, Just found those same errors here. Something to do with the blockers, gonna look around.... [more] |
104 | 3797 | Nov 25, 2008 08:51 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping Yep, I have tried resaving the map and trying again and can't get past that error. ... [more] |
104 | 3797 | Nov 25, 2008 08:22 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping Rainbowsix: open up the .gsc file "_zombiemode_weapons" in the raw -> maps folder and find the line "self setvisibletoall(); and add a comment out to it. Like so: //self setvisibletoall(); and resave the file.... [more] |
104 | 3797 | Nov 25, 2008 07:39 pm by 4sakin ![]() |
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[Tutorial] Zombies Game Mode - EASY - Call of Duty: World at War : CoDWW MP Mapping I have tried loading your new version 2 and I am getting "Script runtime error" "Undefined is not an array index" All my other maps load without this error. I have replaced all the .csv files and .gsc files. Any ideas on this? Thanks... [more] |
104 | 3797 | Nov 25, 2008 07:03 pm by 4sakin ![]() |
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