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Latest Posts by shookone
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Lost map on final save! Need help!
Call of Duty 4 : CoD4 MP Mapping
Phew! I recovered my map with all brushes, models, ect! If anyone else is getting the worldspawn error, it seems to be a simple matter of replacing whatever is in your map (in the text editor) named entity_0 with a worldspawn. The easiest way to do this s... [more]
10 2055 Mar 30, 2008 06:12 pm
by shookone
Lost map on final save! Need help!
Call of Duty 4 : CoD4 MP Mapping
Yes, ive opened it in notepad. Its just im not sure I understand the formatting for everything, like whether the // or {} or () begin and start sequences, and whether the coordinants for objects are before or after themselves. Either way, here is what rad... [more]
10 2055 Mar 30, 2008 05:41 pm
by shookone
Lost map on final save! Need help!
Call of Duty 4 : CoD4 MP Mapping
Im having the problem that some other people were having, where the map can not be opened in the editor or compiled. When i attempt to compile it gives me an "assertion failure" that reads "num_entities !=1". When I try to open it in radiant it simply sa... [more]
10 2055 Mar 30, 2008 08:43 am
by shookone
Can one entity have multiple clipping brushes?
Call of Duty 4 : CoD4 MP Mapping
Can i put multiple clipping brushes overlapping? For example I have a static mesh of a chair, and want clip_player and clip_missle. Would two identical brushes over the chair textured with each one of these be the most efficient way to accomplish this?... [more]
2 688 Mar 29, 2008 06:23 pm
by shookone
Static meshes: Texturing problems
Call of Duty 4 : CoD4 MP Mapping
Ok great, that answers the second question. Anyone know why the meshes are missing thier textures?... [more]
3 792 Mar 29, 2008 04:13 am
by shookone
Static meshes: Texturing problems
Call of Duty 4 : CoD4 MP Mapping
Two questions: 1) When I test run my map the static meshes are all untextured. Do thier textures need to be included in an .iwd or something? It seems that the models themselves are integrated into the fastfile, so why not the textures? 2)All the mo... [more]
3 792 Mar 29, 2008 02:01 am
by shookone
Where does the compiler put the .ff files?
Call of Duty 4 : CoD4 MP Mapping
yea one, something about missing code_post_gfx or something similar. Map still runs, so the FF has to be somewhere. Search turned up nothing.... [more]
5 1471 Mar 25, 2008 02:10 am
by shookone
Where does the compiler put the .ff files?
Call of Duty 4 : CoD4 MP Mapping
Thats what I thought, but it is not putting it there. Would it put them anywhere else, or is it simply just not making the .ff in this case?... [more]
5 1471 Mar 24, 2008 10:18 pm
by shookone
How to make static meshes stop players?
Call of Duty 4 : CoD4 MP Mapping
My problem really had nothing to do with terrain, its that my static meshes within the map do not stop players, you can simply walk through them and shoot through them.... [more]
5 693 Mar 24, 2008 10:17 pm
by shookone
How to make static meshes stop players?
Call of Duty 4 : CoD4 MP Mapping
How do I make the static meshes in my map stop players and bullets? As they are now players can simply walk, crouch, and stand in the middle of the meshes. ... [more]
5 693 Mar 24, 2008 08:16 pm
by shookone
Where does the compiler put the .ff files?
Call of Duty 4 : CoD4 MP Mapping
I have a lot of custom textures which dont show up when I test the map through the compiler. I need to locate the .ff files for my map so that I can put them in the custom maps folder and run them on modwarfare. Where are they located?... [more]
5 1471 Mar 24, 2008 08:14 pm
by shookone
Asset Manager Not Converting xModels
Call of Duty 4 : CoD4 MP Mapping
Anybody?... [more]
4 526 Mar 17, 2008 03:36 pm
by shookone
IR lasers on weapons
Call of Duty 4 : CoD4 MP Mapping
It would only be played on LAN tho. Still undoable?... [more]
21 890 Mar 16, 2008 10:16 pm
by shookone
IR lasers on weapons
Call of Duty 4 : CoD4 MP Mapping
During the single player campaign I recall a mission where if you switched on your nightvision there was a IR laser that you could use with your weapon. I think it was towards the start of the campaign when you have to rescue that guy out of the house hes... [more]
21 890 Mar 16, 2008 09:58 pm
by shookone
Asset Manager Not Converting xModels
Call of Duty 4 : CoD4 MP Mapping
Ive been following mds tut on getting custom models in the game. Ive followed it to the best of my abilities, but can not get it to work. When I do the conversions of the material and when i do the conversion of the model itself, i only get the successful... [more]
4 526 Mar 16, 2008 09:29 pm
by shookone
Maya 2008 Incompatible?
Call of Duty 4 : CoD4 MP Mapping
Alright guys thanks so much for all the great info... [more]
4 1213 Feb 28, 2008 10:18 pm
by shookone
Maya 2008 Incompatible?
Call of Duty 4 : CoD4 MP Mapping
Is Maya 2008 incompatible with the cod4 plugins?... [more]
4 1213 Feb 28, 2008 08:34 pm
by shookone
Lighting Issues - Level Completely Dark
Call of Duty 4 : CoD4 MP Mapping
It seemed to be happening because I had a leak in my geometry. Its all good now, thanks for your help!... [more]
7 1092 Feb 28, 2008 03:55 am
by shookone
Where are the Fast Files at?
Call of Duty 4 : CoD4 MP Mapping
I cant find my fast file. My map compiled correctly, plays, ect. and is ready to test for lan but i cant distribute it because i cant find the two fast files. I thought they were supposed to be in COD$/zone/english, but my maps .ff isnt there or anywhere ... [more]
2 563 Feb 28, 2008 03:54 am
by shookone
Lighting Issues - Level Completely Dark
Call of Duty 4 : CoD4 MP Mapping
Yes I have done that. The zone file is missing a few effects things, but this wouldnt cause a basic lighting problem would it?... [more]
7 1092 Feb 27, 2008 04:58 am
by shookone
Lighting Issues - Level Completely Dark
Call of Duty 4 : CoD4 MP Mapping
I did all that, and tried the ambient light thing. The light is within the structure. Everything is still dark, except for some random walls which appear to have some sort of redish light source leaking from thier corners. No idea what that is. I also no... [more]
7 1092 Feb 27, 2008 04:46 am
by shookone
Lighting Issues - Level Completely Dark
Call of Duty 4 : CoD4 MP Mapping
Im creating a level and have added a light following the steps of the tutorial. Everything compiles and runs without a hitch, but the light just does not show up in game. In the editor it displays when it is selected only. Is it possle I have a leak of so... [more]
7 1092 Feb 27, 2008 01:44 am
by shookone
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