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CoD2 texture conversion Call of Duty 4 : CoD4 MP Mapping While Morphisnb's post is headed in the right general direction, there's a general procedure I've worked out in "reverse compiling" IW's four image types. The following is from some other posts I've made on the subject: Most model phong and world ph... [more] |
9 | 2278 | Sep 1, 2008 04:09 pm by NSGod ![]() |
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Compassmap not lining up with player indicator... Call of Duty 4 : CoD4 MP Mapping Does the following setting, which is usually set in the /raw/maps/mp/mp_mapname.gsc file, have any influence on the issue you're having? setdvar("compassmaxrange","1800"); ... [more] |
17 | 1666 | Aug 23, 2008 04:17 am by NSGod ![]() |
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Custom Texture problem Call of Duty 4 : CoD4 MP Mapping Change the "blendFunc" to Replace instead of Blend, and change the "polygonOffset" to None instead of Static Decal. The blendFunc determines how the pixels of this material interact with the pixels from another material that's directly underneath it. "... [more] |
3 | 908 | Aug 2, 2008 11:53 pm by NSGod ![]() |
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cod4tools crashes after autoloading map Call of Duty 4 : CoD4 MP Mapping Totoro writes...Quote:i haev been using the cod4 compile tool all morning and it was working fine, yesterday i changed the options, so that it would load last map when i got on. so a few min ago i put in a model and it said that crash error, like do yo... [more] |
3 | 1685 | Aug 2, 2008 11:41 pm by NSGod ![]() |
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Trying to make Dutch weapons used in worldwar 2 Call of Duty 4 : CoD4 MP Mapping DaveR writes...Quote:Well I've got them previewed with that program. But do u know if it's possible to get them in 3dsmax with it? If yes can u please tell me how? thx. You need to select the bold items in the left side of the window, and click on E... [more] |
10 | 1593 | Jul 20, 2008 04:55 am by NSGod ![]() |
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Cod 4 Radiant works with Vista? Call of Duty 4 : CoD4 MP Mapping Make sure you've updated Radiant to the latest version. There was a small 1.1 fix I believe that fixed some texture problems. Hell if I know where you can find it, seeing as IW's site is kind of fubar'd right now....... [more] |
7 | 1647 | Jul 1, 2008 02:15 pm by NSGod ![]() |
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Black tunnel is grey? Call of Duty 4 : CoD4 MP Mapping Try hitting Shift-L to cycle into Lightmap mode, find your tunnel surfaces and give them a different lightmap texture besides the default black & white/gray (doesn't matter which one, just a different one than everything else has). You can hit Shift-L two... [more] |
12 | 952 | Jun 10, 2008 06:30 am by NSGod ![]() |
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Can't select models anymore Call of Duty 4 : CoD4 MP Mapping Look for the toolbar icon of the E with a cross through it. Selecting that will disable the selection of entities. Just click to unselect it and you should be able to select models again.... [more] |
4 | 1397 | May 7, 2008 06:49 am by NSGod ![]() |
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Creating custom textures Call of Duty 4 : CoD4 MP Mapping =DREAD=Alpha writes...Quote:When I go to apply the texture how ever it comes through as a bunch of vertical lines that is similar to colors of my texture. When I bring up the surface inspector and try to use the fit/lmap/etc options to try and fix this t... [more] |
9 | 1570 | May 4, 2008 02:13 am by NSGod ![]() |
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Source Control Call of Duty 4 : CoD4 MP Mapping The problems you're having are not related to this "WARNING: Could not connect to source control." message. We will all get that message unless we're on Infinity Ward's local network. I get the same message when I launch Radiant, on both of my machines... [more] |
17 | 2271 | Apr 27, 2008 04:46 pm by NSGod ![]() |
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Mod tools gfx vista bug? Call of Duty 4 : CoD4 MP Mapping {D9}Dr.Robwob writes...Quote:Could you tell me how to turn the preview of the shadows off? Thanks Rob I only notice this behavior when I have textures enabled in the 2D window. It's not usually a problem for me since I don't usually work w... [more] |
6 | 1371 | Apr 14, 2008 04:23 pm by NSGod ![]() |
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Maya Tools for 8.5 Call of Duty 4 : CoD4 MP Mapping Sparks. writes...Quote: Yeah, open up your xmodel_export file in NotePad/ WordPad and change the Version number on top from 8 to 6. Wow, you gotta love all the dinking-around IW expects you to do.... edited on Apr. 11, 2008 08:17 pm by NSGod... [more] |
15 | 1844 | Apr 12, 2008 12:16 am by NSGod ![]() |
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Creating custom decals Call of Duty 4 : CoD4 MP Mapping {=EM=}Carcass writes...Quote: 1. Open your image editing software (I'm using Photoshop CS2) and open a new file. Enter the size of your file, which technically should be a multiple of 2 (64x64, 128x128, 256x256, 512x512 etc) but if it isn't it just means... [more] |
28 | 2794 | Mar 23, 2008 08:34 pm by NSGod ![]() |
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