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Latest Posts by pizzaguy
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Playing Music
Call of Duty: World at War : CoDWW SP Mapping
I haven't used client scripts before. How do I set them up ?... [more]
4 1123 Aug 10, 2009 01:21 am
by pizzaguy
Playing Music
Call of Duty: World at War : CoDWW SP Mapping
I'm using playsound on an entity to play a music wav file. I can't stop the music when I want. I've tried stopsounds and playsounds with interruptable flag. Is there a way to stop the music or a better way to do this all together ?... [more]
4 1123 Aug 10, 2009 12:47 am
by pizzaguy
Banzai problem
Call of Duty: World at War : CoDWW SP Mapping
I was using the default weapon loadout so I wasn't calling the set custom loadout thread that contains the players interactive hands for banzai sequences. To get the banzai sequence to work right I had to call the custom loadout thread. edited on Jun. 9,... [more]
7 1381 Jun 10, 2009 02:07 am
by pizzaguy
Banzai problem
Call of Duty: World at War : CoDWW SP Mapping
I found the problem. Thanks for the help.... [more]
7 1381 Jun 9, 2009 11:02 pm
by pizzaguy
Banzai problem
Call of Duty: World at War : CoDWW SP Mapping
I have both of those. Any other special things I need in CSV or GSC ?... [more]
7 1381 Jun 9, 2009 08:44 pm
by pizzaguy
Banzai problem
Call of Duty: World at War : CoDWW SP Mapping
I have a banzai charge working. However, when the banzai guy stabs me with his bayonet, I do not get the view laying on my back. I remain standing. I can press V and kill him but I don't actually see it. Any help would be greatly appreciated.... [more]
7 1381 Jun 9, 2009 02:08 am
by pizzaguy
Animation and patrollers
Call of Duty 4 : CoD4 SP Mapping
Hi, I'm having similar problems with patrollers. I added script_patroller 1 to enemy and set up a path in radiant, and get error at runtime: self.a.combatrunanim = level.scr_anim[ "generic" ][ anime ]; ... [more]
6 1465 Jun 1, 2008 06:18 pm
by pizzaguy
Can't find info for script vehicle [(null)]
Call of Duty 4 : CoD4 Scripting
I receive the message Can't find info for script vehicle [(null)] when I compile a map containing script vehicles. I can get it to work with a bmp, but other vehicles like t72, m1a1, etc fail.... [more]
1 935 May 10, 2008 10:31 pm
by pizzaguy
bmp fire turret
Call of Duty 4 : CoD4 SP Mapping
How do I get a bmp to fire its turret ?... [more]
1 802 May 7, 2008 01:57 am
by pizzaguy
sp vehicle problem
Call of Duty 4 : CoD4 SP Mapping
I can add script vehicles to sp map and they work fine. However, how do I make them solid ? ie, how do I stop the player (me) from walking through the vehicle.... [more]
4 985 May 6, 2008 02:07 am
by pizzaguy
could not load vehicle file?
Call of Duty 4 : CoD4 SP Mapping
Hey, that did it! Thanks for the help!... [more]
8 2463 May 4, 2008 02:26 pm
by pizzaguy
could not load vehicle file?
Call of Duty 4 : CoD4 SP Mapping
Added a UAZ. I followed all these instructions and still getting message 'Could not load vehicle file [vehicles/uaz]' when compiling. Any more ideas ?... [more]
8 2463 May 4, 2008 12:56 pm
by pizzaguy
could not load vehicle file?
Call of Duty 4 : CoD4 SP Mapping
I am having the same problem. Unfortunately, I have been unable to get an answer.... [more]
8 2463 May 3, 2008 09:27 pm
by pizzaguy
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