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Dodgeball V 1.0 for the Original Call of Duty Dodgeball is a round-based, 5 v 5 gametype for COD 1.5. This gametype is set up to work just like dodgeball rounds in real life. It starts out with both teams on opposite sides of the court. They then rush to the middle trying to get a ball that is in the middle of the court. Each team then knocks out the other team by throwing balls at the other team, or by catching there balls. The last team that has players remaining wins. This download includes: - Server side - Client side - .cfg - readme with instructions on how to use Features: - A real dodgeball model - The dodgeball gametype is very close to the real rules of dodgeball - Catching and blocking balls by hitting melee RIGHT before the ball it the person. - Has a custom physics engine to give it a very realistic feel - Setup so music can be added to the clientside by the server admin for clients - A map (ymca) and everything you need so you can use radiant to make your own db maps. (db does not work on stock maps) - Easy controls. The melee button can be used to pickup, throw, and block balls. Fire throws the balls - Fun even with just a couple of people - Afros and aviators, what else could you want. To see a sample of gameplay watch this youtube video http://www.youtube.com/watch?v=PK3PEZW_0Tw Or come visit my db server http://www.gametracker.com/server_info/69.175.101.236:28961/
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mp_Temple
Call of Duty: Mods: Multiplayer (624.12Kb) OHMY Don Quixote
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