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This map contains a vast range for all types of players. The open fields and forests for snipers, and the 4 Very Large Buildings for close combat players. Each building has rooftop access except the Mansion located near the Windmill. The mansion contains 10+ rooms, along with a full basement, 4 working elevators and 3 floors to battle in. Watch out though as the mansion is booby-trapped. If you can find the Secret passage out of the mansion you'll find yourself in a catacomb system that can take you to the House located in the middle of the map. This house also contains 3 floors plus the attic. The catacomb system can take you to the other two Buildings as well, as each house has underground access so players never need to surface to move from one side of the map, to the other. Located at the top of the hill near the farm house you'll find a Silo, and a perfect snipers position to look over 3 of the 4 Houses. Each House has its perks depending on your loadout. You will also find in the forest area a tree house and two climbable trees, which are marked with the standard teddy bear at the base of the tree. There is a pond located near the forest in which you can drown in, so watch out how long you stay under water! There are working doors, garage doors and secret passages. There are also a couple secret rooms to locate and can become handy. This map is huge and supports all standard gametypes along with CTF, CTFB and HTF. This is a fun map, very hands on, player friendly and interactable map. Enjoy!
NOTE: This map requires the Updated Teams.gsc for servers to show the proper teams being SAS vs Spetnaz.
NOTE: Unless there is a huge demand for this map to be re-released because of a big bug, this will be the final version of this map, due to a Memory Error that happens when adding any more models to the map.
We wanted to add grass models over the whole terrain, but because of this Memory Error, it cannot be done, which is frustrating.
* Added another Entrance to Secret/Back Room on 2nd Floor of Mansion.
* Added another Climbable Tree in Forest, marked with Teddy Bear and on Minimap.
* Fixed Elevator Cables coming through Roof of Mansion when elevator is on 2nd Floor.
* Removed Drown Script in Catacombs, and lowered water level.
* Fixed Hint "Press Use" on back door of Mansion.
* Fixed Minimap/Loadscreen.
* Fixed other minor Details.
* Added Distance Fog Dvar
Default = 1
0 = No Distance Fog
1 = Distance Fog
set scr_allow_distfog 1
- 3 Very Large Houses, each with 3 floors including a basement, and 1 Huge Mansion, complete with 4 working Elevators and booby traps. All houses have rooftop access except the Mansion due to its location.
- 1 Working Windmill, and 1 Silo, both made for snipers.
- There is a Catacomb System that runs to and from each building so that all buildings have underground access.
- There is a tree fort in the forest, along with 2 Climbable trees, marked with a teddy bear.
- Doors that open, and Secret walls that open along with a couple secret rooms.
- Possible to Drown in the pond in the middle of the map.
- UAV, Airstrikes and Helicopters available.
- Free-for-all (dm)
- Team Deathmatch (war)
- Domination (dom)
- Headquaters (koth)
- Sabotage (sab)
- Search and Destroy (sd)
- Capture the Flag (CTF)
- Capture the Flag/Back (CTFB)
- Hold the Flag (HTF)
Players per faction:
SAS vs Speznas (Woodland)
Any Map issues please Email " deekc208 (AT) gmail.com "
Please test all gametypes, and report back any glitches, gametype issues or spawn problems. Please post them in the comments secti
by DeekCiti Environments (email)