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Call of Duty: World at War ModTools v1.2
Downloaded 1187 times
Treyarch has released this toolset allowing modders and mappers the tools needed to create mods and levels for Singleplayer and Multiplayer modes for Call of Duty: World at War. It also contains ModTools Package v1.2 and v1.1 update.


The individual download for Call of Duty: World at War ModTools Package v1.1 Update if you already have the original ModTools v1.0.



Changelog v1.2

- Custom models no longer crash the lighting process in Launcher.exe when compiling a map that contains a custom model.

- Converter's "ERROR: dll version number does not match converter version" error has been resolved.

- Launching "mp_usermaps" in the /mods directory no longer causes clients to be kicked when joining the host's game.



More info can be found in its readme file inside the release.





Changelog v1.1

==============

- mp_castle.map and all .map prefabs associated with it.

- code_post_gfx_mp, flamethrower, vehicle, and water CSV files.

- ambient, attack, and sprint Zombie sound effects.

- destructibledef and destructiblepiece files




by Treyarch
 

Comments

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TESTED & WORKING OK
This download & contained files were tested 11/04/13 at 07:49 MST - OK!

Do not use download managers to retrieve files
Posted by StrYdeR on Mon. Nov. 4, 2013
 
all your files are corrupted... where I can find files that work ???
Posted by SharpHa on Mon. Nov. 4, 2013
 
It seems the file is broken, It downloads only 30 and something MBytes and then ends. Then if you try to open with winzip or winrar it sais file is broken or invalid.
Posted by Aloucard on Thu. Jun. 13, 2013
 

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