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Mohaa maps on Cod2?
CoD2 MP Mapping
Call of DutyŽ: WWII
CoD WW2 General
eXtreme+ v2.9
CoDBO Map + Mod Releases


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Minefield Modified
Downloaded 130 times
Additional Notes :

In this mod, people who step in the minefield are
transported to certain coordinates, instead of being killed
instantly. When transported a script origin is spawned and
you are linked to it, suspending you in the air. Your
weapons become disabled for 25-26 seconds, at the end of the
time you are unlinked from the script origin and you fall to
your death. Also, while in the air for 25-26 seconds a
progress bar spawns to show you how much time is left.

There are a few more things that happen to you that wernt listed above.
I'll let you guys figure those out.

Players are transported to the same coordinates in every
map, except for mp_hurtgen. I had to change them for that
map since players would spawn outside of the map.

To change the coordinates for the telportation ust open up
the gsc file and look for the part that has something like
setOrigin in it. Also, if your changing the coordinates to
accomodate a custom map, i suggest using the:
if( getCvar("mapname") == "MapName" ) command for
checking the name of the map currently on the server. For an
example of this command, see the minefield gsc file in the

For questions Xfire me.

Xfire: slickman1980

by codmp aka iLLusion (Jason) (email)


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