Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 11 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Downloads

»
Upgrade for Access
rating:
Awful Rating
Poor Rating
Average Rating
Good Rating
Excellent Rating
MP42 nest
Downloaded 771 times

A nest with a mg42. And remember the stofe is hot



by Ruud (email)
 

Comments

»
Login/Register for Comments
Good Job!
I dont download it but it looks nice man, P.S. its MG42 not MP42 :)
Posted by Zaphax on Sat. Mar. 5, 2011
 
NICE
Im using it for my map, and is fine, also I´ve took away some stuff (maybe thats why it doesnt give me any sort of errors), and yes it nees some clips, I put it already, now is fine.

who made it? was you ruud?
Posted by one_richard on Thu. Mar. 13, 2008
 
sliding problem
theres only one problem that I can see with this prefab, if you walk towards the camo/meshy stuff, you can go inside it and slide around, other than that, its an excellent prefab, so thos who download it, make sure you place a clip in that little spacing on the left and right hand side at the entrance.
Posted by webber17 on Mon. Oct. 16, 2006
 
FX
Strange I don't have any error when compiling and I don't have those fx set.

Thats why I thought the prefab where good.

Sorry for the extra work and problems and thanks for solving them
Posted by Mortipede on Wed. Sep. 27, 2006
 
For those getting an error after or during compile/play, try either adding the fx details to the yourmap_fx.gsc for the latern_lit xmodel or remove/change it before compile as it will give a console error if the fx details are missing, also check the key and value for the lantern as I was getting a different value than the one I would get if I imported the xmodel into a map...

precacheFX()
level._effect["lantern_light"] = loadfx ("fx/props/glow_latern.efx");

//fire
mapsMP_fx::loopfx("lantern_light", (????.0, ????.0, ??.0), 0.3);

Posted by fullaholes on Tue. Sep. 26, 2006
 
Nice but same error , runtime script error when installed in my map .

Thanks for the tip, forgot about adding the fx for the lantern. Works great.
Posted by Sparks on Tue. Sep. 26, 2006
 
It looks good, but when I place it in my map it gives an error
Posted by haggis on Tue. Sep. 26, 2006
 
Very nice, thanks for sharing :-)
Posted by fullaholes on Tue. Sep. 26, 2006
 
thanks
Posted by lmbo-uk-Gill on Mon. Sep. 25, 2006
 

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»