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Vierville
Downloaded 241 times

Design by [IWN] Wyatt Earp For Call of Duty United Offensive by [IWN] Wyatt Earp, Filbert, Glumbum2, Sear

Redesign of the town Vierville Ser Mur

This is a demo version for testing only.

To remake the original Vierville for Call of Duty to allow for vehicles. Furthermore, only original gametypes are supported to keep with the actual location. This means no CTF, DOM or BAS will be included. It is possible that the map may include other gametypes, but that would not benefit this map in the future.

In addition, I am not in support of adding those gametypes to this particular map, doing so would take away from the reality of the location.

Several mappers have designed and included thier own work, and signatures are in the buildings with garages.Viewed with /r_showtris 1

This map is released for SD mainly to capture community feedback on gameplay.

Please email any comments or bugs to cowpony@cox.net before May 20th 2005.

Map details:
SD 40 players
DM 40
TDM 40
HQ 40

Vehicles:
2 Panzer
2 Sherman
2 Willy
2 Horch

Weapons

3 Usable Flak88
30-Cal
Artillery Binocs x 3

Fixes*************
Fixed HQRADIOS to showup
Made several items non-coliding
Added Alpha belnding under haystacks
Basic block portaling for testing.
Moved 1 HQradio to Flak88
Added Cattleguard by garage house.
added blended road by cattleguard
Added brushes behind church wall.
Moved atmosphere effects closer.



by Wyatt Earp (email)
 
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