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Real Guns 0.1
Downloaded 1 times

REAL Guns 0.1

Created By: Matt Breedlove - asrgames

asrgames@yahoo.com


About:

This mod makes the guns on Doom 3 more realistic.



Installation:

Unpack the folder to your doom 3 directory NOT under base unless you

take out the pak005.pk4 file and put it in the base folder.



What it does:


Flashlight: it's now a more like a lantern.


The Pistol: is now stronger, Rate of Fire Increased, a 15 ahot clip, and a flashlight attached to it.


Shotgun: somewhat stronger, more projectiles, spread decreased, rate of fire increased, it now holds 10 shells instead of 8, the reloading is faster

and a flashlight attached to it as well, but i did not make it to strong it is balanced out perfectly.


Machinegun: stronger, rate of fire increased, it no longer shoots in short bursts, but the clip was decreased to 30 shots instead of 60, i made it so the

longer you hold down the trigger the worse the accurcy gets but it doesn't get real bad the spread on it was 2 normaly but i changed it to 3 but if you hold

the trigger down longer than 3 secs it goes to 4.


Chaingun: a little stronger VERY LITTLE but the Rate Of Fire was increased, it FIRES EXTREMLY FAST, it's just a little less accurate than before,

I tried to change it to hold 1000 rounds but the total ammo you can hold for it is 600, so if anybody knows how to change this e-mail me my address is at the

top of this readme and at the bottom.


Handgrenades: it doesn't bounce around every where when you throw it, it bounces once or twice and thats it, and the explosion radius is a little bigger,

and the damage was increased a little.


Plasmagun: No Changes yet


Rocketlauncher: damage increased a little and explosion radius a little bigger.


BFG: No Changes Yet


Chainsaw: No Changes Yet


SoulCube: NONE



KNOWN BUGS:


1. The light keep guns from creating muzzle flashes.

2. Chaingun can ONLY hold up to 600 rounds
















by Matt Breedlove (email)
 

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